Home
last modified time | relevance | path

Searched refs:draw_list (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/src/intel/tools/
Daubinator_viewer_urb.h33 ImDrawList* draw_list = ImGui::GetWindowDrawList(); in DrawAllocation() local
58 draw_list->AddText(alloc_pos, ImGui::GetColorU32(ImGuiCol_Text), label); in DrawAllocation()
68 draw_list->AddRectFilled(alloc_tl, alloc_br, ImColor(r, g, b)); in DrawAllocation()
81 draw_list->AddRectFilled(const_tl, const_br, ImColor(r, g, b)); in DrawAllocation()
/external/mesa3d/src/imgui/
Dimgui_draw.cpp1311 void ImGui::ShadeVertsLinearColorGradientKeepAlpha(ImDrawList* draw_list, int vert_start_idx, int v… in ShadeVertsLinearColorGradientKeepAlpha() argument
1315 ImDrawVert* vert_start = draw_list->VtxBuffer.Data + vert_start_idx; in ShadeVertsLinearColorGradientKeepAlpha()
1316 ImDrawVert* vert_end = draw_list->VtxBuffer.Data + vert_end_idx; in ShadeVertsLinearColorGradientKeepAlpha()
1329 void ImGui::ShadeVertsLinearUV(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, const I… in ShadeVertsLinearUV() argument
1337 ImDrawVert* vert_start = draw_list->VtxBuffer.Data + vert_start_idx; in ShadeVertsLinearUV()
1338 ImDrawVert* vert_end = draw_list->VtxBuffer.Data + vert_end_idx; in ShadeVertsLinearUV()
2735 void ImFont::RenderChar(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, ImWchar c) const in RenderChar() argument
2744 draw_list->PrimReserve(6, 4); in RenderChar()
2745draw_list->PrimRectUV(ImVec2(pos.x + glyph->X0 * scale, pos.y + glyph->Y0 * scale), ImVec2(pos.x +… in RenderChar()
2749 void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, const ImVec4& cli… in RenderText() argument
[all …]
Dimgui_memory_editor.h230 ImDrawList* draw_list = ImGui::GetWindowDrawList();
271draw_list->AddLine(ImVec2(window_pos.x + s.PosAsciiStart - s.GlyphWidth, window_pos.y), ImVec2(win…
310draw_list->AddRectFilled(pos, ImVec2(pos.x + highlight_width, pos.y + s.LineHeight), HighlightColo…
419draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), ImGui::GetColorU…
420draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), ImGui::GetColorU…
424draw_list->AddText(pos, (display_c == '.') ? color_disabled : color_text, &display_c, &display_c +…
Dimgui_widgets.cpp4092 static void RenderArrowsForVerticalBar(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, float bar… in RenderArrowsForVerticalBar() argument
4094 …ImGui::RenderArrowPointingAt(draw_list, ImVec2(pos.x + half_sz.x + 1, pos.y), ImVec2(half_… in RenderArrowsForVerticalBar()
4095 …ImGui::RenderArrowPointingAt(draw_list, ImVec2(pos.x + half_sz.x, pos.y), half_sz, … in RenderArrowsForVerticalBar()
4096 …ImGui::RenderArrowPointingAt(draw_list, ImVec2(pos.x + bar_w - half_sz.x - 1, pos.y), ImVec2(half_… in RenderArrowsForVerticalBar()
4097 …ImGui::RenderArrowPointingAt(draw_list, ImVec2(pos.x + bar_w - half_sz.x, pos.y), half_sz, … in RenderArrowsForVerticalBar()
4106 ImDrawList* draw_list = window->DrawList; in ColorPicker4() local
4324 const int vert_start_idx = draw_list->VtxBuffer.Size; in ColorPicker4()
4325draw_list->PathArcTo(wheel_center, (wheel_r_inner + wheel_r_outer)*0.5f, a0, a1, segment_per_arc); in ColorPicker4()
4326 draw_list->PathStroke(IM_COL32_WHITE, false, wheel_thickness); in ColorPicker4()
4327 const int vert_end_idx = draw_list->VtxBuffer.Size; in ColorPicker4()
[all …]
Dimgui_internal.h1435 …IMGUI_API void TabItemBackground(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFla…
1436 …IMGUI_API bool TabItemLabelAndCloseButton(ImDrawList* draw_list, const ImRect& bb, ImGuiT…
1444 …IMGUI_API void RenderTextClippedEx(ImDrawList* draw_list, const ImVec2& pos_min, const Im…
1456 …IMGUI_API void RenderMouseCursor(ImDrawList* draw_list, ImVec2 pos, float scale, ImGuiMou…
1457 …IMGUI_API void RenderArrowPointingAt(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, I…
1458 …IMGUI_API void RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 co…
1459 …IMGUI_API void RenderPixelEllipsis(ImDrawList* draw_list, ImVec2 pos, int count, ImU32 co…
1500 …IMGUI_API void ShadeVertsLinearColorGradientKeepAlpha(ImDrawList* draw_list, int vert_sta…
1501 …IMGUI_API void ShadeVertsLinearUV(ImDrawList* draw_list, int vert_start_idx, int vert_end…
Dimgui.cpp999 …tic void AddDrawListToDrawData(ImVector<ImDrawList*>* out_list, ImDrawList* draw_list);
2329 void ImGui::RenderTextClippedEx(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max… in RenderTextClippedEx() argument
2349draw_list->AddText(NULL, 0.0f, pos, GetColorU32(ImGuiCol_Text), text, text_display_end, 0.0f, &fin… in RenderTextClippedEx()
2353draw_list->AddText(NULL, 0.0f, pos, GetColorU32(ImGuiCol_Text), text, text_display_end, 0.0f, NULL… in RenderTextClippedEx()
3654 static void AddDrawListToDrawData(ImVector<ImDrawList*>* out_list, ImDrawList* draw_list) in AddDrawListToDrawData() argument
3656 if (draw_list->CmdBuffer.empty()) in AddDrawListToDrawData()
3660 ImDrawCmd& last_cmd = draw_list->CmdBuffer.back(); in AddDrawListToDrawData()
3663 draw_list->CmdBuffer.pop_back(); in AddDrawListToDrawData()
3664 if (draw_list->CmdBuffer.empty()) in AddDrawListToDrawData()
3669 …IM_ASSERT(draw_list->VtxBuffer.Size == 0 || draw_list->_VtxWritePtr == draw_list->VtxBuffer.Data +… in AddDrawListToDrawData()
[all …]
Dimgui.h2118 …IMGUI_API void RenderChar(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, I…
2119 …IMGUI_API void RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, c…
/external/skia/gm/
Dsavelayer.cpp148 static void draw_list(SkCanvas* canvas, sk_sp<SkTextBlob> blob, bool useDrawBehind) { in draw_list() function
173 draw_list(canvas, blob, useDrawBehind);
176 draw_list(canvas, blob, useDrawBehind);
/external/skqp/gm/
Dsavelayer.cpp326 static void draw_list(SkCanvas* canvas, sk_sp<SkTextBlob> blob) { in draw_list() function
346 draw_list(canvas, blob);
349 draw_list(canvas, blob);