/external/llvm-project/llvm/test/CodeGen/MIR/AMDGPU/ |
D | machine-function-info.ll | 32 ; CHECK-NEXT: dx10-clamp: true 65 ; CHECK-NEXT: dx10-clamp: true 95 ; CHECK-NEXT: dx10-clamp: true 125 ; CHECK-NEXT: dx10-clamp: true 139 ; CHECK-NEXT: dx10-clamp: false 151 ; CHECK-NEXT: dx10-clamp: true 163 ; CHECK-NEXT: dx10-clamp: false 180 attributes #1 = { "amdgpu-dx10-clamp" = "false" } 182 attributes #3 = { "amdgpu-dx10-clamp" = "false" "amdgpu-ieee" = "false" }
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D | machine-function-info-no-ir.mir | 29 # FULL-NEXT: dx10-clamp: true 99 # FULL-NEXT: dx10-clamp: true 140 # FULL-NEXT: dx10-clamp: true 182 # FULL-NEXT: dx10-clamp: true 253 # ALL-NEXT: dx10-clamp: false 263 dx10-clamp: false
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/external/llvm-project/llvm/test/Transforms/Inline/AMDGPU/ |
D | inline-amdgpu-dx10-clamp.ll | 104 attributes #1 = { nounwind "amdgpu-dx10-clamp"="true" } 105 attributes #2 = { nounwind "amdgpu-dx10-clamp"="false" } 106 attributes #3 = { nounwind "amdgpu-dx10-clamp"="true" "amdgpu-ieee"="true" } 107 attributes #4 = { nounwind "amdgpu-dx10-clamp"="false" "amdgpu-ieee"="true" }
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/external/skia/src/utils/win/ |
D | SkDWriteGeometrySink.cpp | 98 float dx10 = cubic[1].x - cubic[0].x; in check_quadratic() local 100 float midX = cubic[0].x + dx10 * 3 / 2; in check_quadratic()
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/external/skqp/src/utils/win/ |
D | SkDWriteGeometrySink.cpp | 92 float dx10 = cubic[1].x - cubic[0].x; in check_quadratic() local 94 float midX = cubic[0].x + dx10 * 3 / 2; in check_quadratic()
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/external/angle/third_party/vulkan-deps/glslang/src/Test/ |
D | hlsl.getdimensions.dx10.vert | 17 // Most of the tests are in the hlsl.getdimensions.dx10.frag on the fragment side.
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/external/deqp-deps/glslang/Test/ |
D | hlsl.getdimensions.dx10.vert | 17 // Most of the tests are in the hlsl.getdimensions.dx10.frag on the fragment side.
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/external/llvm-project/llvm/test/CodeGen/AMDGPU/ |
D | hsa-fp-mode.ll | 99 attributes #6 = { nounwind "amdgpu-dx10-clamp"="false" "target-cpu"="fiji" } 101 attributes #8 = { nounwind "amdgpu-dx10-clamp"="false" "amdgpu-ieee"="false" "target-cpu"="fiji" }
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D | amdpal-msgpack-dx10-clamp.ll | 69 attributes #0 = { "amdgpu-dx10-clamp"="false" }
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D | clamp.ll | 775 attributes #2 = { nounwind "amdgpu-dx10-clamp"="false" "denormal-fp-math-f32"="preserve-sign,preser… 776 attributes #3 = { nounwind "amdgpu-dx10-clamp"="true" "denormal-fp-math-f32"="preserve-sign,preserv… 777 attributes #4 = { nounwind "amdgpu-dx10-clamp"="false" "denormal-fp-math-f32"="preserve-sign,preser…
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/external/skqp/src/pathops/ |
D | SkReduceOrder.cpp | 126 double dx10 = cubic[1].fX - cubic[0].fX; in check_quadratic() local 128 double midX = cubic[0].fX + dx10 * 3 / 2; in check_quadratic()
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/external/skia/src/pathops/ |
D | SkReduceOrder.cpp | 126 double dx10 = cubic[1].fX - cubic[0].fX; in check_quadratic() local 128 double midX = cubic[0].fX + dx10 * 3 / 2; in check_quadratic()
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/external/deqp-deps/glslang/Test/baseResults/ |
D | hlsl.round.dx10.frag.out | 1 hlsl.round.dx10.frag
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D | hlsl.getdimensions.dx10.vert.out | 1 hlsl.getdimensions.dx10.vert
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D | hlsl.sample.sub-vec4.dx10.frag.out | 1 hlsl.sample.sub-vec4.dx10.frag
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D | hlsl.load.rwbuffer.dx10.frag.out | 1 hlsl.load.rwbuffer.dx10.frag
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D | hlsl.gather.offsetarray.dx10.frag.out | 1 hlsl.gather.offsetarray.dx10.frag
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/external/angle/third_party/vulkan-deps/glslang/src/Test/baseResults/ |
D | hlsl.round.dx10.frag.out | 1 hlsl.round.dx10.frag
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D | hlsl.getdimensions.dx10.vert.out | 1 hlsl.getdimensions.dx10.vert
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D | hlsl.sample.sub-vec4.dx10.frag.out | 1 hlsl.sample.sub-vec4.dx10.frag
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D | hlsl.load.rwbuffer.dx10.frag.out | 1 hlsl.load.rwbuffer.dx10.frag
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D | hlsl.gather.offsetarray.dx10.frag.out | 1 hlsl.gather.offsetarray.dx10.frag
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D | hlsl.gather.basic.dx10.vert.out | 1 hlsl.gather.basic.dx10.vert
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/external/pdfium/third_party/lcms/src/ |
D | cmsintrp.c | 465 dx00, dx01, dx10, dx11, in TrilinearInterpFloat() local 503 dx10 = LERP(fx, d010, d110); in TrilinearInterpFloat() 506 dxy0 = LERP(fy, dx00, dx10); in TrilinearInterpFloat() 537 dx00, dx01, dx10, dx11, in TrilinearInterp16() local 580 dx10 = LERP(rx, d010, d110); in TrilinearInterp16() 583 dxy0 = LERP(ry, dx00, dx10); in TrilinearInterp16()
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/external/angle/doc/ |
D | VTF.md | 71 * dx10 (8+ series): only float texture formats for 2D, CUBE & VOLUME. no
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