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Searched refs:emitSetupCode (Results 1 – 9 of 9) sorted by relevance

/external/skqp/src/gpu/ccpr/
DGrCCConicShader.h25 void emitSetupCode(GrGLSLVertexGeoBuilder*, const char* pts, const char* wind,
DGrCCCubicShader.h26 void emitSetupCode(GrGLSLVertexGeoBuilder*, const char* pts, const char* wind,
DGrCCQuadraticShader.h25 void emitSetupCode(GrGLSLVertexGeoBuilder*, const char* pts, const char* wind,
DGrCCCoverageProcessor_GSImpl.cpp134 fShader->emitSetupCode(g, "pts", wind.c_str()); in onEmitGeometryShader()
229 fShader->emitSetupCode(g, "pts", wind.c_str(), &hullPts); in onEmitGeometryShader()
297 fShader->emitSetupCode(g, "pts", wind.c_str()); in onEmitGeometryShader()
DGrCCConicShader.cpp13 void GrCCConicShader::emitSetupCode(GrGLSLVertexGeoBuilder* s, const char* pts, const char* wind, in emitSetupCode() function in GrCCConicShader
DGrCCQuadraticShader.cpp13 void GrCCQuadraticShader::emitSetupCode(GrGLSLVertexGeoBuilder* s, const char* pts, in emitSetupCode() function in GrCCQuadraticShader
DGrCCCubicShader.cpp16 void GrCCCubicShader::emitSetupCode(GrGLSLVertexGeoBuilder* s, const char* pts, in emitSetupCode() function in GrCCCubicShader
DGrCCCoverageProcessor.h125 virtual void emitSetupCode(GrGLSLVertexGeoBuilder*, const char* pts, const char* wind,
DGrCCCoverageProcessor_VSImpl.cpp283 fShader->emitSetupCode(v, "pts", "wind", (4 == fNumSides) ? &hullPts : nullptr); in onEmitCode()