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Searched refs:externalTextureSupport (Results 1 – 17 of 17) sorted by relevance

/external/skqp/src/gpu/
DGrShaderCaps.h76 bool externalTextureSupport() const { return fExternalTextureSupport; } in externalTextureSupport() function
196 SkASSERT(this->externalTextureSupport()); in externalTextureExtensionString()
201 SkASSERT(this->externalTextureSupport()); in secondExternalTextureExtensionString()
/external/skia/src/sksl/
DSkSLCPP.h44 #define externalTextureSupport externalTextureSupport() macro
DSkSLUtil.h123 bool externalTextureSupport() const { in externalTextureSupport() function
DREADME32 if (sk_Caps.externalTextureSupport)
/external/skia/src/gpu/
DGrShaderCaps.h75 bool externalTextureSupport() const { return fExternalTextureSupport; } in externalTextureSupport() function
238 SkASSERT(this->externalTextureSupport()); in externalTextureExtensionString()
243 SkASSERT(this->externalTextureSupport()); in secondExternalTextureExtensionString()
/external/skia/resources/sksl/fp/
DGrChildProcessorAndGlobal.fp2 bool hasCap = sk_Caps.externalTextureSupport;
/external/skia/resources/sksl/shared/
DCaps.sksl5 if (sk_Caps.externalTextureSupport) x = 1;
/external/skia/tests/sksl/fp/
DGrChildProcessorAndGlobal.cpp22 hasCap = sk_Caps.externalTextureSupport; in emitCode()
/external/skia/src/sksl/ir/
DSkSLSetting.cpp85 CAP(Bool, externalTextureSupport), in caps_lookup_table()
/external/skia/tests/
DTextureBindingsResetTest.cpp32 if ((supportExternal = glGpu->glCaps().shaderCaps()->externalTextureSupport())) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
DEGLImageTest.cpp56 if (!gpu0->glCaps().shaderCaps()->externalTextureSupport()) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
/external/skqp/tests/
DEGLImageTest.cpp59 if (!gpu0->glCaps().shaderCaps()->externalTextureSupport()) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
/external/skqp/src/sksl/
DSkSLUtil.h104 bool externalTextureSupport() const { in externalTextureSupport() function
DREADME32 if (sk_Caps.externalTextureSupport)
DSkSLIRGenerator.cpp133 CAP(externalTextureSupport); in fill_caps()
/external/skia/src/gpu/gl/
DGrGLGpu.cpp632 if (!caps.shaderCaps()->externalTextureSupport()) { in check_backend_texture()
/external/skqp/src/gpu/gl/
DGrGLGpu.cpp626 if (!caps.shaderCaps()->externalTextureSupport()) { in check_backend_texture()