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Searched refs:fGLFormat (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/
DGrBackendSurface.cpp44 fGLFormat = that.fGLFormat; in GrBackendFormat()
87 , fGLFormat(format) { in GrBackendFormat()
109 return GrGLFormatFromGLEnum(fGLFormat); in asGLFormat()
220 return GrGLFormatChannels(GrGLFormatFromGLEnum(fGLFormat)); in channelMask()
323 return fGLFormat == that.fGLFormat; in operator ==()
378 str.append(GrGLFormatToStr(fGLFormat)); in toStr()
/external/skqp/src/gpu/
DGrBackendSurface.cpp26 , fGLFormat(format) { in GrBackendFormat()
44 return &fGLFormat; in getGLFormat()
150 return fGLFormat == that.fGLFormat; in operator ==()
/external/skqp/include/gpu/
DGrBackendSurface.h117 GrGLenum fGLFormat; // the sized, internal format of the GL resource member
/external/skia/include/gpu/
DGrBackendSurface.h208 GrGLenum fGLFormat; // the sized, internal format of the GL resource member