1 /* 2 * Copyright 2017 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef GrBackendSurface_DEFINED 9 #define GrBackendSurface_DEFINED 10 11 #include "GrTypes.h" 12 #include "gl/GrGLTypes.h" 13 #include "mock/GrMockTypes.h" 14 #include "vk/GrVkTypes.h" 15 #include "../private/GrVkTypesPriv.h" 16 17 class GrVkImageLayout; 18 19 #ifdef SK_METAL 20 #include "mtl/GrMtlTypes.h" 21 #endif 22 23 #if !SK_SUPPORT_GPU 24 25 // SkSurface and SkImage rely on a minimal version of these always being available 26 class SK_API GrBackendTexture { 27 public: GrBackendTexture()28 GrBackendTexture() {} 29 isValid()30 bool isValid() const { return false; } 31 }; 32 33 class SK_API GrBackendRenderTarget { 34 public: GrBackendRenderTarget()35 GrBackendRenderTarget() {} 36 isValid()37 bool isValid() const { return false; } 38 }; 39 #else 40 41 class SK_API GrBackendFormat { 42 public: 43 // Creates an invalid backend format. GrBackendFormat()44 GrBackendFormat() : fValid(false) {} 45 MakeGL(GrGLenum format,GrGLenum target)46 static GrBackendFormat MakeGL(GrGLenum format, GrGLenum target) { 47 return GrBackendFormat(format, target); 48 } 49 MakeVk(VkFormat format)50 static GrBackendFormat MakeVk(VkFormat format) { 51 return GrBackendFormat(format, GrVkYcbcrConversionInfo()); 52 } 53 54 // This is used for external textures and the VkFormat is assumed to be VK_FORMAT_UNDEFINED. 55 // This call is only supported on Android since the GrVkYcbcrConvesionInfo contains an android 56 // external format. 57 static GrBackendFormat MakeVk(const GrVkYcbcrConversionInfo& ycbcrInfo); 58 59 #ifdef SK_METAL MakeMtl(GrMTLPixelFormat format)60 static GrBackendFormat MakeMtl(GrMTLPixelFormat format) { 61 return GrBackendFormat(format); 62 } 63 #endif 64 MakeMock(GrPixelConfig config)65 static GrBackendFormat MakeMock(GrPixelConfig config) { 66 return GrBackendFormat(config); 67 } 68 69 bool operator==(const GrBackendFormat& that) const; 70 bool operator!=(const GrBackendFormat& that) const { return !(*this == that); } 71 backend()72 GrBackendApi backend() const { return fBackend; } textureType()73 GrTextureType textureType() const { return fTextureType; } 74 75 // If the backend API is GL, these return a pointer to the format and target. Otherwise 76 // it returns nullptr. 77 const GrGLenum* getGLFormat() const; 78 const GrGLenum* getGLTarget() const; 79 80 // If the backend API is Vulkan, this returns a pointer to a VkFormat. Otherwise 81 // it returns nullptr 82 const VkFormat* getVkFormat() const; 83 84 const GrVkYcbcrConversionInfo* getVkYcbcrConversionInfo() const; 85 86 #ifdef SK_METAL 87 // If the backend API is Metal, this returns a pointer to a GrMTLPixelFormat. Otherwise 88 // it returns nullptr 89 const GrMTLPixelFormat* getMtlFormat() const; 90 #endif 91 92 // If the backend API is Mock, this returns a pointer to a GrPixelConfig. Otherwise 93 // it returns nullptr. 94 const GrPixelConfig* getMockFormat() const; 95 96 // If possible, copies the GrBackendFormat and forces the texture type to be Texture2D 97 GrBackendFormat makeTexture2D() const; 98 99 // Returns true if the backend format has been initialized. isValid()100 bool isValid() const { return fValid; } 101 102 private: 103 GrBackendFormat(GrGLenum format, GrGLenum target); 104 105 GrBackendFormat(const VkFormat vkFormat, const GrVkYcbcrConversionInfo&); 106 107 #ifdef SK_METAL 108 GrBackendFormat(const GrMTLPixelFormat mtlFormat); 109 #endif 110 111 GrBackendFormat(const GrPixelConfig config); 112 113 GrBackendApi fBackend; 114 bool fValid; 115 116 union { 117 GrGLenum fGLFormat; // the sized, internal format of the GL resource 118 struct { 119 VkFormat fFormat; 120 GrVkYcbcrConversionInfo fYcbcrConversionInfo; 121 } fVk; 122 #ifdef SK_METAL 123 GrMTLPixelFormat fMtlFormat; 124 #endif 125 GrPixelConfig fMockFormat; 126 }; 127 GrTextureType fTextureType; 128 }; 129 130 class SK_API GrBackendTexture { 131 public: 132 // Creates an invalid backend texture. GrBackendTexture()133 GrBackendTexture() : fIsValid(false) {} 134 135 // The GrGLTextureInfo must have a valid fFormat. 136 GrBackendTexture(int width, 137 int height, 138 GrMipMapped, 139 const GrGLTextureInfo& glInfo); 140 141 GrBackendTexture(int width, 142 int height, 143 const GrVkImageInfo& vkInfo); 144 145 #ifdef SK_METAL 146 GrBackendTexture(int width, 147 int height, 148 GrMipMapped, 149 const GrMtlTextureInfo& mtlInfo); 150 #endif 151 152 GrBackendTexture(int width, 153 int height, 154 GrMipMapped, 155 const GrMockTextureInfo& mockInfo); 156 157 GrBackendTexture(const GrBackendTexture& that); 158 159 ~GrBackendTexture(); 160 161 GrBackendTexture& operator=(const GrBackendTexture& that); 162 width()163 int width() const { return fWidth; } height()164 int height() const { return fHeight; } hasMipMaps()165 bool hasMipMaps() const { return GrMipMapped::kYes == fMipMapped; } backend()166 GrBackendApi backend() const {return fBackend; } 167 168 // If the backend API is GL, copies a snapshot of the GrGLTextureInfo struct into the passed in 169 // pointer and returns true. Otherwise returns false if the backend API is not GL. 170 bool getGLTextureInfo(GrGLTextureInfo*) const; 171 172 // If the backend API is Vulkan, copies a snapshot of the GrVkImageInfo struct into the passed 173 // in pointer and returns true. This snapshot will set the fImageLayout to the current layout 174 // state. Otherwise returns false if the backend API is not Vulkan. 175 bool getVkImageInfo(GrVkImageInfo*) const; 176 177 // Anytime the client changes the VkImageLayout of the VkImage captured by this 178 // GrBackendTexture, they must call this function to notify Skia of the changed layout. 179 void setVkImageLayout(VkImageLayout); 180 181 #ifdef SK_METAL 182 // If the backend API is Metal, copies a snapshot of the GrMtlTextureInfo struct into the passed 183 // in pointer and returns true. Otherwise returns false if the backend API is not Metal. 184 bool getMtlTextureInfo(GrMtlTextureInfo*) const; 185 #endif 186 187 // Get the GrBackendFormat for this texture (or an invalid format if this is not valid). 188 GrBackendFormat getBackendFormat() const; 189 190 // If the backend API is Mock, copies a snapshot of the GrMockTextureInfo struct into the passed 191 // in pointer and returns true. Otherwise returns false if the backend API is not Mock. 192 bool getMockTextureInfo(GrMockTextureInfo*) const; 193 194 // Returns true if the backend texture has been initialized. isValid()195 bool isValid() const { return fIsValid; } 196 197 #if GR_TEST_UTILS 198 // We can remove the pixelConfig getter and setter once we remove the GrPixelConfig from the 199 // GrBackendTexture and plumb the GrPixelconfig manually throughout our code (or remove all use 200 // of GrPixelConfig in general). pixelConfig()201 GrPixelConfig pixelConfig() const { return fConfig; } setPixelConfig(GrPixelConfig config)202 void setPixelConfig(GrPixelConfig config) { fConfig = config; } 203 204 static bool TestingOnly_Equals(const GrBackendTexture& , const GrBackendTexture&); 205 #endif 206 207 private: 208 // Friending for access to the GrPixelConfig 209 friend class SkImage; 210 friend class SkImage_Gpu; 211 friend class SkImage_GpuBase; 212 friend class SkImage_GpuYUVA; 213 friend class SkPromiseImageHelper; 214 friend class SkSurface; 215 friend class GrAHardwareBufferImageGenerator; 216 friend class GrBackendTextureImageGenerator; 217 friend class GrProxyProvider; 218 friend class GrGpu; 219 friend class GrGLGpu; 220 friend class GrVkGpu; 221 friend class GrMtlGpu; 222 friend class PromiseImageHelper; 223 config()224 GrPixelConfig config() const { return fConfig; } 225 226 // Requires friending of GrVkGpu (done above already) 227 sk_sp<GrVkImageLayout> getGrVkImageLayout() const; 228 229 friend class GrVkTexture; 230 #ifdef SK_VULKAN 231 GrBackendTexture(int width, 232 int height, 233 const GrVkImageInfo& vkInfo, 234 sk_sp<GrVkImageLayout> layout); 235 #endif 236 237 // Free and release and resources being held by the GrBackendTexture. 238 void cleanup(); 239 240 bool fIsValid; 241 int fWidth; //<! width in pixels 242 int fHeight; //<! height in pixels 243 GrPixelConfig fConfig; 244 GrMipMapped fMipMapped; 245 GrBackendApi fBackend; 246 247 union { 248 GrGLTextureInfo fGLInfo; 249 GrVkBackendSurfaceInfo fVkInfo; 250 #ifdef SK_METAL 251 GrMtlTextureInfo fMtlInfo; 252 #endif 253 GrMockTextureInfo fMockInfo; 254 }; 255 }; 256 257 class SK_API GrBackendRenderTarget { 258 public: 259 // Creates an invalid backend texture. GrBackendRenderTarget()260 GrBackendRenderTarget() : fIsValid(false) {} 261 262 // The GrGLTextureInfo must have a valid fFormat. 263 GrBackendRenderTarget(int width, 264 int height, 265 int sampleCnt, 266 int stencilBits, 267 const GrGLFramebufferInfo& glInfo); 268 269 /** Deprecated, use version that does not take stencil bits. */ 270 GrBackendRenderTarget(int width, 271 int height, 272 int sampleCnt, 273 int stencilBits, 274 const GrVkImageInfo& vkInfo); 275 GrBackendRenderTarget(int width, int height, int sampleCnt, const GrVkImageInfo& vkInfo); 276 277 #ifdef SK_METAL 278 GrBackendRenderTarget(int width, 279 int height, 280 int sampleCnt, 281 const GrMtlTextureInfo& mtlInfo); 282 #endif 283 284 GrBackendRenderTarget(int width, 285 int height, 286 int sampleCnt, 287 int stencilBits, 288 const GrMockRenderTargetInfo& mockInfo); 289 290 ~GrBackendRenderTarget(); 291 292 GrBackendRenderTarget(const GrBackendRenderTarget& that); 293 GrBackendRenderTarget& operator=(const GrBackendRenderTarget&); 294 width()295 int width() const { return fWidth; } height()296 int height() const { return fHeight; } sampleCnt()297 int sampleCnt() const { return fSampleCnt; } stencilBits()298 int stencilBits() const { return fStencilBits; } backend()299 GrBackendApi backend() const {return fBackend; } 300 301 // If the backend API is GL, copies a snapshot of the GrGLFramebufferInfo struct into the passed 302 // in pointer and returns true. Otherwise returns false if the backend API is not GL. 303 bool getGLFramebufferInfo(GrGLFramebufferInfo*) const; 304 305 // If the backend API is Vulkan, copies a snapshot of the GrVkImageInfo struct into the passed 306 // in pointer and returns true. This snapshot will set the fImageLayout to the current layout 307 // state. Otherwise returns false if the backend API is not Vulkan. 308 bool getVkImageInfo(GrVkImageInfo*) const; 309 310 // Anytime the client changes the VkImageLayout of the VkImage captured by this 311 // GrBackendRenderTarget, they must call this function to notify Skia of the changed layout. 312 void setVkImageLayout(VkImageLayout); 313 314 #ifdef SK_METAL 315 // If the backend API is Metal, copies a snapshot of the GrMtlTextureInfo struct into the passed 316 // in pointer and returns true. Otherwise returns false if the backend API is not Metal. 317 bool getMtlTextureInfo(GrMtlTextureInfo*) const; 318 #endif 319 320 // If the backend API is Mock, copies a snapshot of the GrMockTextureInfo struct into the passed 321 // in pointer and returns true. Otherwise returns false if the backend API is not Mock. 322 bool getMockRenderTargetInfo(GrMockRenderTargetInfo*) const; 323 324 // Returns true if the backend texture has been initialized. isValid()325 bool isValid() const { return fIsValid; } 326 327 328 #if GR_TEST_UTILS 329 // We can remove the pixelConfig getter and setter once we remove the pixel config from the 330 // GrBackendRenderTarget and plumb the pixel config manually throughout our code (or remove all 331 // use of GrPixelConfig in general). pixelConfig()332 GrPixelConfig pixelConfig() const { return fConfig; } setPixelConfig(GrPixelConfig config)333 void setPixelConfig(GrPixelConfig config) { fConfig = config; } 334 335 static bool TestingOnly_Equals(const GrBackendRenderTarget&, const GrBackendRenderTarget&); 336 #endif 337 338 private: 339 // Friending for access to the GrPixelConfig 340 friend class SkSurface; 341 friend class SkSurface_Gpu; 342 friend class SkImage_Gpu; 343 friend class GrGpu; 344 friend class GrGLGpu; 345 friend class GrProxyProvider; 346 friend class GrVkGpu; 347 friend class GrMtlGpu; config()348 GrPixelConfig config() const { return fConfig; } 349 350 // Requires friending of GrVkGpu (done above already) 351 sk_sp<GrVkImageLayout> getGrVkImageLayout() const; 352 353 friend class GrVkRenderTarget; 354 GrBackendRenderTarget(int width, int height, int sampleCnt, const GrVkImageInfo& vkInfo, 355 sk_sp<GrVkImageLayout> layout); 356 357 // Free and release and resources being held by the GrBackendTexture. 358 void cleanup(); 359 360 bool fIsValid; 361 int fWidth; //<! width in pixels 362 int fHeight; //<! height in pixels 363 364 int fSampleCnt; 365 int fStencilBits; 366 GrPixelConfig fConfig; 367 368 GrBackendApi fBackend; 369 370 union { 371 GrGLFramebufferInfo fGLInfo; 372 GrVkBackendSurfaceInfo fVkInfo; 373 #ifdef SK_METAL 374 GrMtlTextureInfo fMtlInfo; 375 #endif 376 GrMockRenderTargetInfo fMockInfo; 377 }; 378 }; 379 380 #endif 381 382 #endif 383 384