Searched refs:fGeomProc (Results 1 – 25 of 27) sorted by relevance
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37 , fGeomProc(geomProc) in GrProgramInfo()45 fRequestedFeatures = fGeomProc->requestedFeatures(); in GrProgramInfo()67 const GrGeometryProcessor& geomProc() const { return *fGeomProc; } in geomProc()107 const GrGeometryProcessor* fGeomProc; variable
67 const DefaultGeoProc& gp = args.fGeomProc.cast<DefaultGeoProc>(); in onEmitCode()
86 , fGeomProc(geomProc) in EmitArgs()97 const GrGeometryProcessor& fGeomProc; member
32 if (args.fGeomProc.willUseTessellationShaders()) { in emitCode()39 if (!args.fGeomProc.willUseGeoShader()) { in emitCode()
69 const auto& shader = args.fGeomProc.cast<GrStencilPathShader>(); in onEmitCode()368 const auto& shader = args.fGeomProc.cast<GrMiddleOutCubicShader>(); in onEmitCode()
18 auto& shader = args.fGeomProc.cast<GrFillPathShader>(); in onEmitCode()
59 const auto& shader = args.fGeomProc.cast<DrawAtlasPathShader>(); in onEmitCode()
90 const auto& shader = args.fGeomProc.cast<GrStrokeTessellateShader>(); in onEmitCode()998 const auto& shader = args.fGeomProc.cast<GrStrokeTessellateShader>(); in onEmitCode()
22 const GrRRectShadowGeoProc& rsgp = args.fGeomProc.cast<GrRRectShadowGeoProc>(); in onEmitCode()
67 const GrConicEffect& gp = args.fGeomProc.cast<GrConicEffect>(); in onEmitCode()278 const GrQuadEffect& gp = args.fGeomProc.cast<GrQuadEffect>(); in onEmitCode()
30 args.fGeomProc.cast<GrDistanceFieldA8TextGeoProc>(); in onEmitCode()327 args.fGeomProc.cast<GrDistanceFieldPathGeoProc>(); in onEmitCode()601 args.fGeomProc.cast<GrDistanceFieldLCDTextGeoProc>(); in onEmitCode()
29 const GrBitmapTextGeoProc& btgp = args.fGeomProc.cast<GrBitmapTextGeoProc>(); in onEmitCode()
80 const GP& gp = args.fGeomProc.cast<GP>(); in onCreateProgramInfo()
99 args.fGeomProc.cast<GrPipelineDynamicStateTestProcessor>(); in onEmitCode()
501 const GrMeshTestProcessor& mp = args.fGeomProc.cast<GrMeshTestProcessor>();
92 const auto& proc = args.fGeomProc.cast<FwidthSquircleTestProcessor>(); in onEmitCode()
112 const ClockwiseTestProcessor& proc = args.fGeomProc.cast<ClockwiseTestProcessor>(); in onEmitCode()
68 args.fVaryingHandler->emitAttributes(args.fGeomProc.cast<TessellationTestTriShader>()); in onEmitCode()
62 const auto& gp = args.fGeomProc.cast<GP>(); in onEmitCode()
52 const GP& gp = args.fGeomProc.cast<GP>(); in createGLSLInstance()
895 const DashingCircleEffect& dce = args.fGeomProc.cast<DashingCircleEffect>(); in onEmitCode()1108 const DashingLineEffect& de = args.fGeomProc.cast<DashingLineEffect>(); in onEmitCode()
491 const auto& proc = args.fGeomProc.cast<Processor>(); in onEmitCode()
61 const auto& latticeGP = args.fGeomProc.cast<LatticeGP>(); in createGLSLInstance()
70 const VerticesGP& gp = args.fGeomProc.cast<VerticesGP>(); in onEmitCode()
119 const CircleGeometryProcessor& cgp = args.fGeomProc.cast<CircleGeometryProcessor>(); in onEmitCode()312 args.fGeomProc.cast<ButtCapDashedCircleGeometryProcessor>(); in onEmitCode()583 const EllipseGeometryProcessor& egp = args.fGeomProc.cast<EllipseGeometryProcessor>(); in onEmitCode()791 const auto& diegp = args.fGeomProc.cast<DIEllipseGeometryProcessor>(); in onEmitCode()