Searched refs:fHalf_Type (Results 1 – 11 of 11) sorted by relevance
/external/skqp/src/sksl/ |
D | SkSLContext.h | 32 , fHalf_Type(new Type("half", Type::kFloat_NumberKind, 2)) in Context() 33 , fHalf2_Type(new Type("half2", *fHalf_Type, 2)) in Context() 34 , fHalf3_Type(new Type("half3", *fHalf_Type, 3)) in Context() 35 , fHalf4_Type(new Type("half4", *fHalf_Type, 4)) in Context() 73 , fHalf2x2_Type(new Type("half2x2", *fHalf_Type, 2, 2)) in Context() 74 , fHalf2x3_Type(new Type("half2x3", *fHalf_Type, 2, 3)) in Context() 75 , fHalf2x4_Type(new Type("half2x4", *fHalf_Type, 2, 4)) in Context() 76 , fHalf3x2_Type(new Type("half3x2", *fHalf_Type, 3, 2)) in Context() 77 , fHalf3x3_Type(new Type("half3x3", *fHalf_Type, 3, 3)) in Context() 78 , fHalf3x4_Type(new Type("half3x4", *fHalf_Type, 3, 4)) in Context() [all …]
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D | SkSLGLSLCodeGenerator.cpp | 87 if (component == *fContext.fFloat_Type || component == *fContext.fHalf_Type) { in getTypeName() 115 if (component == *fContext.fFloat_Type || component == *fContext.fHalf_Type) { in getTypeName() 140 if (type == *fContext.fHalf_Type) { in getTypeName() 1186 if (type == *fContext.fHalf_Type) { in writeFunctionCall()
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D | SkSLMetalCodeGenerator.cpp | 101 if (type == *fContext.fHalf_Type) { in writeType() 360 return ((t1 == *fContext.fFloat_Type || t1 == *fContext.fHalf_Type) && in canCoerce() 361 (t2 == *fContext.fFloat_Type || t2 == *fContext.fHalf_Type)); in canCoerce()
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D | SkSLSPIRVCodeGenerator.cpp | 150 return type == *context.fFloat_Type || type == *context.fHalf_Type || in is_float() 436 if (type == *fContext.fHalf_Type) { in getActualType() 446 if (type.componentType() == *fContext.fHalf_Type) { in getActualType() 1312 if (dst == *fContext.fFloat_Type || dst == *fContext.fHalf_Type) { in writeVectorConstructor() 1313 if (src == *fContext.fFloat_Type || src == *fContext.fHalf_Type) { in writeVectorConstructor() 1331 if (src == *fContext.fFloat_Type || src == *fContext.fHalf_Type) { in writeVectorConstructor() 1349 if (src == *fContext.fFloat_Type || src == *fContext.fHalf_Type) { in writeVectorConstructor() 1424 if (c.fType == *fContext.fFloat_Type || c.fType == *fContext.fHalf_Type) { in writeConstructor() 2476 if (f.fType == *fContext.fFloat_Type || f.fType == *fContext.fHalf_Type) { in writeFloatLiteral()
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D | SkSLHCodeGenerator.cpp | 44 if (type == *context.fFloat_Type || type == *context.fHalf_Type) { in ParameterCType()
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D | SkSLCPPCodeGenerator.cpp | 508 } else if (var.fType == *fContext.fHalf_Type) { in addUniform()
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/external/skqp/src/sksl/ir/ |
D | SkSLIndexExpression.h | 29 } else if (type.componentType() == *context.fHalf_Type) { in index_type()
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D | SkSLSwizzle.h | 35 } else if (base == *context.fHalf_Type) { in get_type()
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D | SkSLType.cpp | 86 } else if (*this == *context.fHalf_Type) { in toCompound()
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D | SkSLConstructor.h | 36 fType == *irGenerator.fContext.fHalf_Type) { in constantPropagate()
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/external/skqp/src/gpu/effects/ |
D | GrSkSLFP.cpp | 95 } else if (type == *fContext.fHalf_Type) { in uniformType()
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