1 /*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef SKSL_SWIZZLE
9 #define SKSL_SWIZZLE
10
11 #include "SkSLConstructor.h"
12 #include "SkSLContext.h"
13 #include "SkSLExpression.h"
14 #include "SkSLIRGenerator.h"
15 #include "SkSLUtil.h"
16
17 namespace SkSL {
18
19 /**
20 * Given a type and a swizzle component count, returns the type that will result from swizzling. For
21 * instance, swizzling a float3with two components will result in a float2 It is possible to swizzle
22 * with more components than the source vector, as in 'float21).xxxx'.
23 */
get_type(const Context & context,Expression & value,size_t count)24 static const Type& get_type(const Context& context, Expression& value, size_t count) {
25 const Type& base = value.fType.componentType();
26 if (count == 1) {
27 return base;
28 }
29 if (base == *context.fFloat_Type) {
30 switch (count) {
31 case 2: return *context.fFloat2_Type;
32 case 3: return *context.fFloat3_Type;
33 case 4: return *context.fFloat4_Type;
34 }
35 } else if (base == *context.fHalf_Type) {
36 switch (count) {
37 case 2: return *context.fHalf2_Type;
38 case 3: return *context.fHalf3_Type;
39 case 4: return *context.fHalf4_Type;
40 }
41 } else if (base == *context.fDouble_Type) {
42 switch (count) {
43 case 2: return *context.fDouble2_Type;
44 case 3: return *context.fDouble3_Type;
45 case 4: return *context.fDouble4_Type;
46 }
47 } else if (base == *context.fInt_Type) {
48 switch (count) {
49 case 2: return *context.fInt2_Type;
50 case 3: return *context.fInt3_Type;
51 case 4: return *context.fInt4_Type;
52 }
53 } else if (base == *context.fShort_Type) {
54 switch (count) {
55 case 2: return *context.fShort2_Type;
56 case 3: return *context.fShort3_Type;
57 case 4: return *context.fShort4_Type;
58 }
59 } else if (base == *context.fByte_Type) {
60 switch (count) {
61 case 2: return *context.fByte2_Type;
62 case 3: return *context.fByte3_Type;
63 case 4: return *context.fByte4_Type;
64 }
65 } else if (base == *context.fUInt_Type) {
66 switch (count) {
67 case 2: return *context.fUInt2_Type;
68 case 3: return *context.fUInt3_Type;
69 case 4: return *context.fUInt4_Type;
70 }
71 } else if (base == *context.fUShort_Type) {
72 switch (count) {
73 case 2: return *context.fUShort2_Type;
74 case 3: return *context.fUShort3_Type;
75 case 4: return *context.fUShort4_Type;
76 }
77 } else if (base == *context.fUByte_Type) {
78 switch (count) {
79 case 2: return *context.fUByte2_Type;
80 case 3: return *context.fUByte3_Type;
81 case 4: return *context.fUByte4_Type;
82 }
83 } else if (base == *context.fBool_Type) {
84 switch (count) {
85 case 2: return *context.fBool2_Type;
86 case 3: return *context.fBool3_Type;
87 case 4: return *context.fBool4_Type;
88 }
89 }
90 ABORT("cannot swizzle %s\n", value.description().c_str());
91 }
92
93 /**
94 * Represents a vector swizzle operation such as 'float2(1, 2, 3).zyx'.
95 */
96 struct Swizzle : public Expression {
SwizzleSwizzle97 Swizzle(const Context& context, std::unique_ptr<Expression> base, std::vector<int> components)
98 : INHERITED(base->fOffset, kSwizzle_Kind, get_type(context, *base, components.size()))
99 , fBase(std::move(base))
100 , fComponents(std::move(components)) {
101 SkASSERT(fComponents.size() >= 1 && fComponents.size() <= 4);
102 }
103
constantPropagateSwizzle104 std::unique_ptr<Expression> constantPropagate(const IRGenerator& irGenerator,
105 const DefinitionMap& definitions) override {
106 if (fBase->fKind == Expression::kConstructor_Kind && fBase->isConstant()) {
107 // we're swizzling a constant vector, e.g. float4(1).x. Simplify it.
108 SkASSERT(fBase->fKind == Expression::kConstructor_Kind);
109 if (fType == *irGenerator.fContext.fInt_Type) {
110 SkASSERT(fComponents.size() == 1);
111 int64_t value = ((Constructor&) *fBase).getIVecComponent(fComponents[0]);
112 return std::unique_ptr<Expression>(new IntLiteral(irGenerator.fContext,
113 -1,
114 value));
115 } else if (fType == *irGenerator.fContext.fFloat_Type) {
116 SkASSERT(fComponents.size() == 1);
117 double value = ((Constructor&) *fBase).getFVecComponent(fComponents[0]);
118 return std::unique_ptr<Expression>(new FloatLiteral(irGenerator.fContext,
119 -1,
120 value));
121 }
122 }
123 return nullptr;
124 }
125
hasSideEffectsSwizzle126 bool hasSideEffects() const override {
127 return fBase->hasSideEffects();
128 }
129
cloneSwizzle130 std::unique_ptr<Expression> clone() const override {
131 return std::unique_ptr<Expression>(new Swizzle(fType, fBase->clone(), fComponents));
132 }
133
descriptionSwizzle134 String description() const override {
135 String result = fBase->description() + ".";
136 for (int x : fComponents) {
137 result += "xyzw"[x];
138 }
139 return result;
140 }
141
142 std::unique_ptr<Expression> fBase;
143 const std::vector<int> fComponents;
144
145 typedef Expression INHERITED;
146
147 private:
SwizzleSwizzle148 Swizzle(const Type& type, std::unique_ptr<Expression> base, std::vector<int> components)
149 : INHERITED(base->fOffset, kSwizzle_Kind, type)
150 , fBase(std::move(base))
151 , fComponents(std::move(components)) {
152 SkASSERT(fComponents.size() >= 1 && fComponents.size() <= 4);
153 }
154
155
156 };
157
158 } // namespace
159
160 #endif
161