Searched refs:fIsActive (Results 1 – 10 of 10) sorted by relevance
28 SkASSERT(fIsActive); in close()31 SkDEBUGCODE(fIsActive = false;) in close()36 SkASSERT(fIsActive); in submit()45 SkASSERT(!fIsActive); in submit()53 SkASSERT(!fIsActive); in reset()60 SkDEBUGCODE(fIsActive = true;) in reset()69 SkASSERT(!fIsActive); in releaseResources()97 SkASSERT(fIsActive); in resourceBarrier()115 SkASSERT(fIsActive); in uavBarrier()132 SkASSERT(fIsActive); in aliasingBarrier()[all …]
144 SkDEBUGCODE(bool fIsActive = true;)
45 SkASSERT(!fIsActive); in freeGPUData()92 SkASSERT(!fIsActive); in releaseResources()137 SkASSERT(fIsActive); in pipelineBarrier()220 SkASSERT(fIsActive); in clearAttachments()248 SkASSERT(fIsActive); in bindDescriptorSets()269 SkASSERT(fIsActive); in bindDescriptorSets()288 SkASSERT(fIsActive); in bindPipeline()301 SkASSERT(fIsActive); in drawIndexed()316 SkASSERT(fIsActive); in draw()329 SkASSERT(fIsActive); in setViewport()[all …]
136 : fIsActive(false) in fIsActive() function157 bool fIsActive; variable
43 SkASSERT(!fIsActive); in freeGPUData()59 SkASSERT(!fIsActive || this->isWrapped()); in releaseResources()89 SkASSERT(fIsActive); in pipelineBarrier()152 SkASSERT(fIsActive); in submitPipelineBarriers()220 SkASSERT(fIsActive); in clearAttachments()253 SkASSERT(fIsActive); in bindDescriptorSets()265 SkASSERT(fIsActive); in bindPipeline()275 SkASSERT(fIsActive); in pushConstants()293 SkASSERT(fIsActive); in drawIndexed()309 SkASSERT(fIsActive); in draw()[all …]
50 bool isActive() const { return fIsActive; } in isActive()128 bool fIsActive = false; variable
148 : fIsActive(isWrapped) // All wrapped command buffers start as active in fIsActive() function172 bool fIsActive; variable
349 fIsActive = true; in set()413 fIsActive = false; in reset()
79 if (!fIsActive) { in onPaint()112 fIsActive = isActive; in onActivate()
153 bool fIsActive = true; variable