/external/skia/include/gpu/dawn/ |
D | GrDawnTypes.h | 28 uint32_t fLevelCount; member 29 GrDawnTextureInfo() : fTexture(nullptr), fFormat(), fLevelCount(0) { in GrDawnTextureInfo() 34 , fLevelCount(other.fLevelCount) { in GrDawnTextureInfo() 39 fLevelCount = other.fLevelCount; 45 fLevelCount == other.fLevelCount; 56 uint32_t fLevelCount; member 57 GrDawnRenderTargetInfo() : fTextureView(nullptr), fFormat(), fLevelCount(0) { in GrDawnRenderTargetInfo() 62 , fLevelCount(other.fLevelCount) { in GrDawnRenderTargetInfo() 66 , fLevelCount(1) { in GrDawnRenderTargetInfo() 75 fLevelCount = other.fLevelCount; [all …]
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/external/skqp/include/gpu/vk/ |
D | GrVkTypes.h | 136 uint32_t fLevelCount; member 146 , fLevelCount(0) in GrVkImageInfo() 159 , fLevelCount(levelCount) in fImage() 169 , fLevelCount(info.fLevelCount) in GrVkImageInfo() 181 fFormat == that.fFormat && fLevelCount == that.fLevelCount &&
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/external/skia/include/gpu/d3d/ |
D | GrD3DTypes.h | 185 uint32_t fLevelCount = 0; member 204 , fLevelCount(levelCount) in fResource() 215 , fLevelCount(info.fLevelCount) in GrD3DTextureResourceInfo() 223 fLevelCount == that.fLevelCount &&
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/external/skqp/src/gpu/vk/ |
D | GrVkTexture.cpp | 32 SkASSERT((GrMipMapsStatus::kNotAllocated == mipMapsStatus) == (1 == info.fLevelCount)); in GrVkTexture() 47 SkASSERT((GrMipMapsStatus::kNotAllocated == mipMapsStatus) == (1 == info.fLevelCount)); in GrVkTexture() 66 SkASSERT((GrMipMapsStatus::kNotAllocated == mipMapsStatus) == (1 == info.fLevelCount)); in GrVkTexture() 81 gpu, info.fImage, info.fFormat, GrVkImageView::kColor_Type, info.fLevelCount, in MakeNewTexture() 102 gpu, info.fImage, info.fFormat, GrVkImageView::kColor_Type, info.fLevelCount, in MakeWrappedTexture() 108 GrMipMapsStatus mipMapsStatus = info.fLevelCount > 1 ? GrMipMapsStatus::kValid in MakeWrappedTexture()
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D | GrVkTextureRenderTarget.cpp | 110 info.fLevelCount, info.fYcbcrConversionInfo); in create_views() 146 info.fLevelCount, GrVkYcbcrConversionInfo()); in create_views() 213 GrMipMapsStatus mipMapsStatus = info.fLevelCount > 1 ? GrMipMapsStatus::kDirty in MakeWrappedTextureRenderTarget()
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D | GrVkImage.cpp | 142 { aspectFlags, 0, fInfo.fLevelCount, 0, 1 } // subresourceRange in setImageLayout() 201 info->fLevelCount = imageDesc.fLevels; in InitImageInfo()
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D | GrVkImage.h | 60 uint32_t mipLevels() const { return fInfo.fLevelCount; } in mipLevels()
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D | GrVkRenderTarget.cpp | 136 SkASSERT(1 == info.fLevelCount); in MakeWrappedRenderTarget()
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/external/skia/src/gpu/d3d/ |
D | GrD3DTexture.cpp | 28 SkASSERT((GrMipmapStatus::kNotAllocated == mipmapStatus) == (1 == info.fLevelCount)); in GrD3DTexture() 44 SkASSERT((GrMipmapStatus::kNotAllocated == mipmapStatus) == (1 == info.fLevelCount)); in GrD3DTexture() 62 SkASSERT((GrMipmapStatus::kNotAllocated == mipmapStatus) == (1 == info.fLevelCount)); in GrD3DTexture() 100 GrMipmapStatus mipmapStatus = info.fLevelCount > 1 ? GrMipmapStatus::kValid in MakeWrappedTexture()
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D | GrD3DTextureResource.h | 46 uint32_t mipLevels() const { return fInfo.fLevelCount; } in mipLevels()
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D | GrD3DTextureResource.cpp | 55 info->fLevelCount = desc.MipLevels; in InitTextureResourceInfo()
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D | GrD3DRenderTarget.cpp | 95 SkASSERT(info.fLevelCount == 1); in MakeWrappedRenderTarget()
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D | GrD3DTextureRenderTarget.cpp | 167 GrMipmapStatus mipmapStatus = info.fLevelCount > 1 ? GrMipmapStatus::kDirty in MakeWrappedTextureRenderTarget()
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D | GrD3DGpu.cpp | 1218 SkASSERT(mipLevelCount == info.fLevelCount); in onClearBackendTexture() 1322 SkASSERT(mipLevelCount == info.fLevelCount); in onUpdateCompressedBackendTexture() 1352 info.fLevelCount); in onUpdateCompressedBackendTexture()
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/external/skia/include/gpu/vk/ |
D | GrVkTypes.h | 106 uint32_t fLevelCount = 0; member 117 fSampleCount == that.fSampleCount && fLevelCount == that.fLevelCount &&
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/external/skia/src/gpu/dawn/ |
D | GrDawnTexture.cpp | 55 info.fLevelCount = mipLevels; in Make() 80 GrMipmapStatus status = info.fLevelCount > 1 ? GrMipmapStatus::kValid in MakeWrapped()
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D | GrDawnGpu.cpp | 338 info.fLevelCount = desc.mipLevelCount; in onCreateBackendTexture() 401 for (uint32_t i = 0; i < info.fLevelCount; i++) { in onClearBackendTexture() 506 info.fLevelCount = desc.mipLevelCount; in createTestingOnlyBackendRenderTarget()
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/external/skia/src/gpu/vk/ |
D | GrVkImage.cpp | 199 { aspectFlags, 0, fInfo.fLevelCount, 0, 1 } // subresourceRange in setImageLayoutAndQueueIndex() 272 info->fLevelCount = imageDesc.fLevels; in InitImageInfo()
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D | GrVkImage.h | 58 uint32_t mipLevels() const { return fInfo.fLevelCount; } in mipLevels()
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D | GrVkTextureRenderTarget.cpp | 137 info.fLevelCount > 1 ? GrMipmapStatus::kDirty : GrMipmapStatus::kNotAllocated; in MakeWrappedTextureRenderTarget()
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D | GrVkTexture.cpp | 110 GrMipmapStatus mipmapStatus = info.fLevelCount > 1 ? GrMipmapStatus::kValid in MakeWrappedTexture()
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D | GrVkAttachment.cpp | 124 info.fLevelCount, info.fYcbcrConversionInfo); in make_views()
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D | GrVkRenderTarget.cpp | 114 SkASSERT(1 == info.fLevelCount); in MakeWrappedRenderTarget()
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/external/skia/tools/sk_app/ |
D | DawnWindowContext.cpp | 74 rtInfo.fLevelCount = 1; // FIXME in getBackbufferSurface()
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/external/skia/src/gpu/ |
D | GrBackendSurface.cpp | 422 , fMipmapped(GrMipmapped(dawnInfo.fLevelCount > 1)) in GrBackendTexture() 459 , fMipmapped(GrMipmapped(vkInfo.fLevelCount > 1)) in GrBackendTexture() 513 , fMipmapped(GrMipmapped(d3dInfo.fLevelCount > 1)) in GrBackendTexture()
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