/external/skqp/src/gpu/effects/ |
D | GrConfigConversionEffect.cpp | 35 args.fOutputColor, args.fInputColor, (int)_outer.pmConversion(), args.fOutputColor, in emitCode() 36 args.fOutputColor, args.fOutputColor, args.fOutputColor, args.fOutputColor, in emitCode() 37 args.fOutputColor, args.fOutputColor); in emitCode()
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D | GrMatrixConvolutionEffect.cpp | 96 fragBuilder->codeAppendf("%s = sum * %s + %s;", args.fOutputColor, gain, bias); in emitCode() 97 fragBuilder->codeAppendf("%s.a = saturate(%s.a);", args.fOutputColor, args.fOutputColor); in emitCode() 99 args.fOutputColor, args.fOutputColor, args.fOutputColor); in emitCode() 108 fragBuilder->codeAppendf("%s.a = c.a;", args.fOutputColor); in emitCode() 109 … fragBuilder->codeAppendf("%s.rgb = saturate(sum.rgb * %s + %s);", args.fOutputColor, gain, bias); in emitCode() 110 fragBuilder->codeAppendf("%s.rgb *= %s.a;", args.fOutputColor, args.fOutputColor); in emitCode() 112 fragBuilder->codeAppendf("%s *= %s;\n", args.fOutputColor, args.fInputColor); in emitCode()
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D | GrConstColorProcessor.cpp | 35 (int)_outer.mode(), args.fOutputColor, in emitCode() 36 args.fUniformHandler->getUniformCStr(fColorVar), args.fOutputColor, in emitCode() 38 args.fOutputColor, args.fInputColor, in emitCode()
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D | GrPremulInputFragmentProcessor.cpp | 26 fragBuilder->codeAppendf("%s = %s;\n%s.xyz *= %s.w;\n", args.fOutputColor, args.fInputColor, in emitCode() 27 args.fOutputColor, args.fInputColor); in emitCode()
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D | GrBitmapTextGeoProc.cpp | 51 varyingHandler->addPassThroughAttribute(btgp.inColor(), args.fOutputColor); in onEmitCode() 53 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, in onEmitCode() 74 fragBuilder->codeAppendf("%s = %s * texColor;", args.fOutputColor, args.fOutputColor); in onEmitCode()
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D | GrGaussianConvolutionFragmentProcessor.cpp | 61 fragBuilder->codeAppendf("%s = half4(0, 0, 0, 0);", args.fOutputColor); in emitCode() 108 fragBuilder->codeAppendf("%s += ", args.fOutputColor); in emitCode() 116 fragBuilder->codeAppendf("%s *= %s;\n", args.fOutputColor, args.fInputColor); in emitCode()
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D | GrXfermodeFragmentProcessor.cpp | 235 args.fOutputColor, in emitCode() 240 fragBuilder->codeAppendf("%s *= %s.a;", args.fOutputColor, args.fInputColor); in emitCode() 457 … GrGLSLBlend::AppendMode(fragBuilder, args.fInputColor, childStr, args.fOutputColor, mode); in emitCode() 459 … GrGLSLBlend::AppendMode(fragBuilder, childStr, args.fInputColor, args.fOutputColor, mode); in emitCode()
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D | GrLumaColorFilterEffect.cpp | 28 args.fInputColor, args.fOutputColor); in emitCode()
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D | GrRectBlurEffect.cpp | 78 args.fOutputColor, args.fInputColor, args.fUniformHandler->getUniformCStr(fRectVar), in emitCode() 100 args.fOutputColor, args.fInputColor); in emitCode()
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D | GrBlurredEdgeFragmentProcessor.cpp | 34 args.fInputColor, (int)_outer.mode(), args.fOutputColor); in emitCode()
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/external/skqp/src/gpu/gradients/ |
D | GrClampedGradientEffect.cpp | 45 args.fOutputColor, args.fOutputColor, in emitCode() 46 args.fUniformHandler->getUniformCStr(fLeftBorderColorVar), args.fOutputColor, in emitCode() 52 args.fOutputColor, _child0.c_str(), in emitCode() 53 (_outer.makePremul() ? "true" : "false"), args.fOutputColor, in emitCode() 54 args.fOutputColor); in emitCode()
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D | GrTiledGradientEffect.cpp | 43 args.fOutputColor, (_outer.mirror() ? "true" : "false")); in emitCode() 48 args.fOutputColor, _child0.c_str(), in emitCode() 49 (_outer.makePremul() ? "true" : "false"), args.fOutputColor, in emitCode() 50 args.fOutputColor); in emitCode()
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/external/skia/src/gpu/effects/ |
D | GrBitmapTextGeoProc.cpp | 48 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 50 varyingHandler->addPassThroughAttribute(btgp.inColor(), args.fOutputColor); in onEmitCode() 52 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, in onEmitCode() 72 fragBuilder->codeAppendf("%s = %s * texColor;", args.fOutputColor, args.fOutputColor); in onEmitCode()
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D | GrShadowGeoProc.cpp | 33 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 34 varyingHandler->addPassThroughAttribute(rsgp.inColor(), args.fOutputColor); in onEmitCode()
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D | GrBezierEffect.cpp | 80 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 81 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode() 291 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 292 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode()
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D | GrDistanceFieldGeoProc.cpp | 56 fragBuilder->codeAppendf("half4 %s;\n", args.fOutputColor); in onEmitCode() 57 varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor); in onEmitCode() 351 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 352 varyingHandler->addPassThroughAttribute(dfPathEffect.inColor(), args.fOutputColor); in onEmitCode() 620 fragBuilder->codeAppendf("half4 %s;\n", args.fOutputColor); in onEmitCode() 621 varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor); in onEmitCode()
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/external/skqp/src/core/ |
D | SkColorMatrixFilterRowMajor255.cpp | 215 args.fOutputColor, in emitCode() 220 args.fOutputColor, args.fOutputColor); in emitCode() 221 fragBuilder->codeAppendf("\t%s.rgb *= %s.a;\n", args.fOutputColor, args.fOutputColor); in emitCode()
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/external/skqp/src/effects/ |
D | SkTableColorFilter.cpp | 363 fragBuilder->codeAppendf("\t\t%s.a = ", args.fOutputColor); in emitCode() 368 fragBuilder->codeAppendf("\t\t%s.r = ", args.fOutputColor); in emitCode() 373 fragBuilder->codeAppendf("\t\t%s.g = ", args.fOutputColor); in emitCode() 378 fragBuilder->codeAppendf("\t\t%s.b = ", args.fOutputColor); in emitCode() 383 fragBuilder->codeAppendf("\t\t%s.rgb *= %s.a;\n", args.fOutputColor, args.fOutputColor); in emitCode()
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/external/skqp/src/shaders/ |
D | SkPerlinNoiseShader.cpp | 1022 fragBuilder->codeAppendf("\n\t\t%s = half4(0.0);", args.fOutputColor); in emitCode() 1034 fragBuilder->codeAppendf("\n\t\t\t%s += ", args.fOutputColor); in emitCode() 1072 args.fOutputColor,args.fOutputColor); in emitCode() 1076 fragBuilder->codeAppendf("\n\t\t%s = saturate(%s);", args.fOutputColor, args.fOutputColor); in emitCode() 1080 args.fOutputColor, args.fOutputColor, in emitCode() 1081 args.fOutputColor, args.fOutputColor); in emitCode() 1375 fragBuilder->codeAppendf("%s = half4(r, g, b, a);", args.fOutputColor); in emitCode() 1378 fragBuilder->codeAppendf("%s = saturate(%s);", args.fOutputColor, args.fOutputColor); in emitCode() 1382 args.fOutputColor, args.fOutputColor, in emitCode() 1383 args.fOutputColor, args.fOutputColor); in emitCode()
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/external/skqp/src/gpu/glsl/ |
D | GrGLSLPrimitiveProcessor.h | 86 , fOutputColor(outputColor) in EmitArgs() 98 const char* fOutputColor; member
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D | GrGLSLFragmentProcessor.h | 113 , fOutputColor(outputColor) in EmitArgs() 121 const char* fOutputColor; member
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/external/skia/src/gpu/glsl/ |
D | GrGLSLGeometryProcessor.h | 87 , fOutputColor(outputColor) in EmitArgs() 98 const char* fOutputColor; member
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/external/skia/src/gpu/ |
D | GrDefaultGeoProcFactory.cpp | 80 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 103 fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, varying.fsIn()); in onEmitCode() 105 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, in onEmitCode()
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/external/skia/src/gpu/tessellate/ |
D | GrStrokeTessellateShader.cpp | 393 args.fFragBuilder->codeAppendf("half4 %s = %s;", args.fOutputColor, colorUniformName); in onEmitCode() 400 args.fFragBuilder->codeAppendf("half4 %s = tesColor;", args.fOutputColor); in onEmitCode() 1260 args.fFragBuilder->codeAppendf("half4 %s = %s;", args.fOutputColor, colorUniformName); in onEmitCode() 1263 args.fFragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 1265 shader.fAttribs.back(), args.fOutputColor, in onEmitCode()
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/external/skqp/src/gpu/ |
D | GrColorSpaceXform.cpp | 73 fragBuilder->codeAppendf("%s = %s * %s;", args.fOutputColor, xformedColor.c_str(), in emitCode() 78 fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, xformedColor.c_str()); in emitCode()
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