1 /*
2 * Copyright 2018 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 /**************************************************************************************************
9 *** This file was autogenerated from GrConfigConversionEffect.fp; do not modify.
10 **************************************************************************************************/
11 #include "GrConfigConversionEffect.h"
12 #include "glsl/GrGLSLFragmentProcessor.h"
13 #include "glsl/GrGLSLFragmentShaderBuilder.h"
14 #include "glsl/GrGLSLProgramBuilder.h"
15 #include "GrTexture.h"
16 #include "SkSLCPP.h"
17 #include "SkSLUtil.h"
18 class GrGLSLConfigConversionEffect : public GrGLSLFragmentProcessor {
19 public:
GrGLSLConfigConversionEffect()20 GrGLSLConfigConversionEffect() {}
emitCode(EmitArgs & args)21 void emitCode(EmitArgs& args) override {
22 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
23 const GrConfigConversionEffect& _outer = args.fFp.cast<GrConfigConversionEffect>();
24 (void)_outer;
25 auto pmConversion = _outer.pmConversion();
26 (void)pmConversion;
27
28 fragBuilder->forceHighPrecision();
29 fragBuilder->codeAppendf(
30 "%s = half4(floor(float4(float4(%s * 255.0) + 0.5)) / 255.0);\n@switch (%d) {\n "
31 "case 0:\n %s.xyz = half3(floor(float3(float3((%s.xyz * %s.w) * 255.0) + "
32 "0.5)) / 255.0);\n break;\n case 1:\n %s.xyz = float(%s.w) <= 0.0 "
33 "? half3(0.0) : half3(floor(float3(float3((%s.xyz / %s.w) * 255.0) + 0.5)) / "
34 "255.0);\n break;\n}\n",
35 args.fOutputColor, args.fInputColor, (int)_outer.pmConversion(), args.fOutputColor,
36 args.fOutputColor, args.fOutputColor, args.fOutputColor, args.fOutputColor,
37 args.fOutputColor, args.fOutputColor);
38 }
39
40 private:
onSetData(const GrGLSLProgramDataManager & pdman,const GrFragmentProcessor & _proc)41 void onSetData(const GrGLSLProgramDataManager& pdman,
42 const GrFragmentProcessor& _proc) override {}
43 };
onCreateGLSLInstance() const44 GrGLSLFragmentProcessor* GrConfigConversionEffect::onCreateGLSLInstance() const {
45 return new GrGLSLConfigConversionEffect();
46 }
onGetGLSLProcessorKey(const GrShaderCaps & caps,GrProcessorKeyBuilder * b) const47 void GrConfigConversionEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
48 GrProcessorKeyBuilder* b) const {
49 b->add32((int32_t)fPmConversion);
50 }
onIsEqual(const GrFragmentProcessor & other) const51 bool GrConfigConversionEffect::onIsEqual(const GrFragmentProcessor& other) const {
52 const GrConfigConversionEffect& that = other.cast<GrConfigConversionEffect>();
53 (void)that;
54 if (fPmConversion != that.fPmConversion) return false;
55 return true;
56 }
GrConfigConversionEffect(const GrConfigConversionEffect & src)57 GrConfigConversionEffect::GrConfigConversionEffect(const GrConfigConversionEffect& src)
58 : INHERITED(kGrConfigConversionEffect_ClassID, src.optimizationFlags())
59 , fPmConversion(src.fPmConversion) {}
clone() const60 std::unique_ptr<GrFragmentProcessor> GrConfigConversionEffect::clone() const {
61 return std::unique_ptr<GrFragmentProcessor>(new GrConfigConversionEffect(*this));
62 }
63 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrConfigConversionEffect);
64 #if GR_TEST_UTILS
TestCreate(GrProcessorTestData * data)65 std::unique_ptr<GrFragmentProcessor> GrConfigConversionEffect::TestCreate(
66 GrProcessorTestData* data) {
67 PMConversion pmConv = static_cast<PMConversion>(
68 data->fRandom->nextULessThan((int)PMConversion::kPMConversionCnt));
69 return std::unique_ptr<GrFragmentProcessor>(new GrConfigConversionEffect(pmConv));
70 }
71 #endif
72