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Searched refs:fVaryingHandler (Results 1 – 25 of 68) sorted by relevance

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/external/skqp/src/gpu/effects/
DGrAtlasedShaderHelpers.h42 args.fVaryingHandler->addVarying("TextureCoords", uv); in append_index_uv_varyings()
45 args.fVaryingHandler->addVarying("TexIndex", texIdx, args.fShaderCaps->integerSupport() in append_index_uv_varyings()
51 args.fVaryingHandler->addVarying("IntTextureCoords", st); in append_index_uv_varyings()
DGrShadowGeoProc.cpp23 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
/external/skia/src/gpu/effects/
DGrAtlasedShaderHelpers.h60 args.fVaryingHandler->addVarying("TextureCoords", uv); in append_index_uv_varyings()
69 args.fVaryingHandler->addVarying("TexIndex", texIdx, Interpolation::kCanBeFlat); in append_index_uv_varyings()
74 args.fVaryingHandler->addVarying("IntTextureCoords", st); in append_index_uv_varyings()
DGrShadowGeoProc.cpp24 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
/external/skqp/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp73 , fVaryingHandler(this) in GrGLProgramBuilder()
403 int count = fVaryingHandler.fPathProcVaryingInfos.count(); in bindProgramResourceLocations()
406 fVaryingHandler.fPathProcVaryingInfos[i].fVariable.c_str())); in bindProgramResourceLocations()
407 fVaryingHandler.fPathProcVaryingInfos[i].fLocation = i; in bindProgramResourceLocations()
441 int count = fVaryingHandler.fPathProcVaryingInfos.count(); in resolveProgramResourceLocations()
447 fVaryingHandler.fPathProcVaryingInfos[i].fVariable.c_str())); in resolveProgramResourceLocations()
448 fVaryingHandler.fPathProcVaryingInfos[i].fLocation = location; in resolveProgramResourceLocations()
468 fVaryingHandler.fPathProcVaryingInfos, in createProgram()
DGrGLProgramBuilder.h85 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler()
88 GrGLVaryingHandler fVaryingHandler; variable
/external/skqp/src/gpu/mtl/
DGrMtlPipelineStateBuilder.h45 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler()
60 GrMtlVaryingHandler fVaryingHandler; variable
/external/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.h63 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler()
66 GrSPIRVVaryingHandler fVaryingHandler; variable
/external/skia/src/gpu/mtl/
DGrMtlPipelineStateBuilder.h71 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler()
75 GrMtlVaryingHandler fVaryingHandler; variable
/external/skia/src/gpu/vk/
DGrVkPipelineStateBuilder.h77 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler()
80 GrVkVaryingHandler fVaryingHandler; variable
/external/skia/src/gpu/dawn/
DGrDawnProgramBuilder.h87 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler()
100 GrSPIRVVaryingHandler fVaryingHandler; variable
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.h87 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler()
90 GrGLVaryingHandler fVaryingHandler; variable
/external/skqp/src/gpu/glsl/
DGrGLSLPrimitiveProcessor.h82 , fVaryingHandler(varyingHandler) in EmitArgs()
94 GrGLSLVaryingHandler* fVaryingHandler; member
/external/skqp/src/gpu/vk/
DGrVkPipelineStateBuilder.h125 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler()
128 GrVkVaryingHandler fVaryingHandler; variable
/external/skia/src/gpu/tessellate/
DGrDrawAtlasPathOp.cpp60 args.fVaryingHandler->emitAttributes(shader); in onEmitCode()
63 args.fVaryingHandler->addVarying("atlascoord", &atlasCoord); in onEmitCode()
67 args.fVaryingHandler->addPassThroughAttribute( in onEmitCode()
DGrStencilPathShader.cpp70 args.fVaryingHandler->emitAttributes(shader); in onEmitCode()
369 args.fVaryingHandler->emitAttributes(shader); in onEmitCode()
DGrFillPathShader.cpp24 args.fVaryingHandler->emitAttributes(shader); in onEmitCode()
DGrStrokeTessellateShader.cpp94 args.fVaryingHandler->emitAttributes(shader); in onEmitCode()
1000 args.fVaryingHandler->emitAttributes(shader); in onEmitCode()
1264 args.fVaryingHandler->addPassThroughAttribute( in onEmitCode()
/external/skqp/src/gpu/
DGrPathProcessor.cpp34 args.fVaryingHandler->setNoPerspective(); in emitCode()
38 this->emitTransforms(args.fVaryingHandler, args.fFPCoordTransformHandler); in emitCode()
/external/skia/src/gpu/glsl/
DGrGLSLGeometryProcessor.h83 , fVaryingHandler(varyingHandler) in EmitArgs()
94 GrGLSLVaryingHandler* fVaryingHandler; member
/external/skqp/src/gpu/ops/
DGrLatticeOp.cpp62 args.fVaryingHandler->emitAttributes(latticeGP); in createGLSLInstance()
65 args.fVaryingHandler, in createGLSLInstance()
70 args.fVaryingHandler->addPassThroughAttribute(latticeGP.fInTextureCoords, in createGLSLInstance()
73 args.fVaryingHandler->addPassThroughAttribute( in createGLSLInstance()
75 args.fVaryingHandler->addPassThroughAttribute(latticeGP.fInColor, in createGLSLInstance()
DGrQuadPerEdgeAA.cpp571 args.fVaryingHandler->emitAttributes(gp); in createGLSLInstance()
598 args.fVaryingHandler, in createGLSLInstance()
607 args.fVaryingHandler->addPassThroughAttribute(gp.fColor, args.fOutputColor, in createGLSLInstance()
624 args.fVaryingHandler->addVarying(gp.fLocalCoord.name(), &v); in createGLSLInstance()
630 args.fVaryingHandler->addPassThroughAttribute(gp.fLocalCoord, "texCoord"); in createGLSLInstance()
636 args.fVaryingHandler->addPassThroughAttribute(gp.fDomain, "domain", in createGLSLInstance()
653 args.fVaryingHandler->addVarying("coverage", &coverage); in createGLSLInstance()
/external/skia/src/gpu/ops/
DGrQuadPerEdgeAA.cpp616 args.fVaryingHandler->emitAttributes(gp); in createGLSLInstance()
648 args.fVaryingHandler->addPassThroughAttribute(gp.fColor, args.fOutputColor, in createGLSLInstance()
667 args.fVaryingHandler->addVarying(gp.fLocalCoord.name(), &v); in createGLSLInstance()
673 args.fVaryingHandler->addPassThroughAttribute(gp.fLocalCoord, "texCoord"); in createGLSLInstance()
679 args.fVaryingHandler->addPassThroughAttribute(gp.fTexSubset, "subset", in createGLSLInstance()
703 args.fVaryingHandler->addVarying("coverage", &coverage); in createGLSLInstance()
724 args.fVaryingHandler->addPassThroughAttribute(gp.fGeomSubset, "geoSubset", in createGLSLInstance()
DGrLatticeOp.cpp65 args.fVaryingHandler->emitAttributes(latticeGP); in createGLSLInstance()
70 args.fVaryingHandler->addPassThroughAttribute(latticeGP.fInTextureCoords, in createGLSLInstance()
73 args.fVaryingHandler->addPassThroughAttribute( in createGLSLInstance()
76 args.fVaryingHandler->addPassThroughAttribute(latticeGP.fInColor, in createGLSLInstance()
/external/skia/tools/gpu/
DTestOps.cpp63 args.fVaryingHandler->emitAttributes(gp); in onEmitCode()
65 args.fVaryingHandler->addVarying("color", &colorVarying, in onEmitCode()

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