/external/skqp/src/gpu/effects/ |
D | GrAtlasedShaderHelpers.h | 42 args.fVaryingHandler->addVarying("TextureCoords", uv); in append_index_uv_varyings() 45 args.fVaryingHandler->addVarying("TexIndex", texIdx, args.fShaderCaps->integerSupport() in append_index_uv_varyings() 51 args.fVaryingHandler->addVarying("IntTextureCoords", st); in append_index_uv_varyings()
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D | GrShadowGeoProc.cpp | 23 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
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/external/skia/src/gpu/effects/ |
D | GrAtlasedShaderHelpers.h | 60 args.fVaryingHandler->addVarying("TextureCoords", uv); in append_index_uv_varyings() 69 args.fVaryingHandler->addVarying("TexIndex", texIdx, Interpolation::kCanBeFlat); in append_index_uv_varyings() 74 args.fVaryingHandler->addVarying("IntTextureCoords", st); in append_index_uv_varyings()
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D | GrShadowGeoProc.cpp | 24 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
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/external/skqp/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 73 , fVaryingHandler(this) in GrGLProgramBuilder() 403 int count = fVaryingHandler.fPathProcVaryingInfos.count(); in bindProgramResourceLocations() 406 fVaryingHandler.fPathProcVaryingInfos[i].fVariable.c_str())); in bindProgramResourceLocations() 407 fVaryingHandler.fPathProcVaryingInfos[i].fLocation = i; in bindProgramResourceLocations() 441 int count = fVaryingHandler.fPathProcVaryingInfos.count(); in resolveProgramResourceLocations() 447 fVaryingHandler.fPathProcVaryingInfos[i].fVariable.c_str())); in resolveProgramResourceLocations() 448 fVaryingHandler.fPathProcVaryingInfos[i].fLocation = location; in resolveProgramResourceLocations() 468 fVaryingHandler.fPathProcVaryingInfos, in createProgram()
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D | GrGLProgramBuilder.h | 85 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler() 88 GrGLVaryingHandler fVaryingHandler; variable
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/external/skqp/src/gpu/mtl/ |
D | GrMtlPipelineStateBuilder.h | 45 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler() 60 GrMtlVaryingHandler fVaryingHandler; variable
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/external/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.h | 63 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler() 66 GrSPIRVVaryingHandler fVaryingHandler; variable
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/external/skia/src/gpu/mtl/ |
D | GrMtlPipelineStateBuilder.h | 71 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler() 75 GrMtlVaryingHandler fVaryingHandler; variable
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/external/skia/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.h | 77 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler() 80 GrVkVaryingHandler fVaryingHandler; variable
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/external/skia/src/gpu/dawn/ |
D | GrDawnProgramBuilder.h | 87 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler() 100 GrSPIRVVaryingHandler fVaryingHandler; variable
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/external/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.h | 87 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler() 90 GrGLVaryingHandler fVaryingHandler; variable
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/external/skqp/src/gpu/glsl/ |
D | GrGLSLPrimitiveProcessor.h | 82 , fVaryingHandler(varyingHandler) in EmitArgs() 94 GrGLSLVaryingHandler* fVaryingHandler; member
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/external/skqp/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.h | 125 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler() 128 GrVkVaryingHandler fVaryingHandler; variable
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/external/skia/src/gpu/tessellate/ |
D | GrDrawAtlasPathOp.cpp | 60 args.fVaryingHandler->emitAttributes(shader); in onEmitCode() 63 args.fVaryingHandler->addVarying("atlascoord", &atlasCoord); in onEmitCode() 67 args.fVaryingHandler->addPassThroughAttribute( in onEmitCode()
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D | GrStencilPathShader.cpp | 70 args.fVaryingHandler->emitAttributes(shader); in onEmitCode() 369 args.fVaryingHandler->emitAttributes(shader); in onEmitCode()
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D | GrFillPathShader.cpp | 24 args.fVaryingHandler->emitAttributes(shader); in onEmitCode()
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D | GrStrokeTessellateShader.cpp | 94 args.fVaryingHandler->emitAttributes(shader); in onEmitCode() 1000 args.fVaryingHandler->emitAttributes(shader); in onEmitCode() 1264 args.fVaryingHandler->addPassThroughAttribute( in onEmitCode()
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/external/skqp/src/gpu/ |
D | GrPathProcessor.cpp | 34 args.fVaryingHandler->setNoPerspective(); in emitCode() 38 this->emitTransforms(args.fVaryingHandler, args.fFPCoordTransformHandler); in emitCode()
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/external/skia/src/gpu/glsl/ |
D | GrGLSLGeometryProcessor.h | 83 , fVaryingHandler(varyingHandler) in EmitArgs() 94 GrGLSLVaryingHandler* fVaryingHandler; member
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/external/skqp/src/gpu/ops/ |
D | GrLatticeOp.cpp | 62 args.fVaryingHandler->emitAttributes(latticeGP); in createGLSLInstance() 65 args.fVaryingHandler, in createGLSLInstance() 70 args.fVaryingHandler->addPassThroughAttribute(latticeGP.fInTextureCoords, in createGLSLInstance() 73 args.fVaryingHandler->addPassThroughAttribute( in createGLSLInstance() 75 args.fVaryingHandler->addPassThroughAttribute(latticeGP.fInColor, in createGLSLInstance()
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D | GrQuadPerEdgeAA.cpp | 571 args.fVaryingHandler->emitAttributes(gp); in createGLSLInstance() 598 args.fVaryingHandler, in createGLSLInstance() 607 args.fVaryingHandler->addPassThroughAttribute(gp.fColor, args.fOutputColor, in createGLSLInstance() 624 args.fVaryingHandler->addVarying(gp.fLocalCoord.name(), &v); in createGLSLInstance() 630 args.fVaryingHandler->addPassThroughAttribute(gp.fLocalCoord, "texCoord"); in createGLSLInstance() 636 args.fVaryingHandler->addPassThroughAttribute(gp.fDomain, "domain", in createGLSLInstance() 653 args.fVaryingHandler->addVarying("coverage", &coverage); in createGLSLInstance()
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/external/skia/src/gpu/ops/ |
D | GrQuadPerEdgeAA.cpp | 616 args.fVaryingHandler->emitAttributes(gp); in createGLSLInstance() 648 args.fVaryingHandler->addPassThroughAttribute(gp.fColor, args.fOutputColor, in createGLSLInstance() 667 args.fVaryingHandler->addVarying(gp.fLocalCoord.name(), &v); in createGLSLInstance() 673 args.fVaryingHandler->addPassThroughAttribute(gp.fLocalCoord, "texCoord"); in createGLSLInstance() 679 args.fVaryingHandler->addPassThroughAttribute(gp.fTexSubset, "subset", in createGLSLInstance() 703 args.fVaryingHandler->addVarying("coverage", &coverage); in createGLSLInstance() 724 args.fVaryingHandler->addPassThroughAttribute(gp.fGeomSubset, "geoSubset", in createGLSLInstance()
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D | GrLatticeOp.cpp | 65 args.fVaryingHandler->emitAttributes(latticeGP); in createGLSLInstance() 70 args.fVaryingHandler->addPassThroughAttribute(latticeGP.fInTextureCoords, in createGLSLInstance() 73 args.fVaryingHandler->addPassThroughAttribute( in createGLSLInstance() 76 args.fVaryingHandler->addPassThroughAttribute(latticeGP.fInColor, in createGLSLInstance()
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/external/skia/tools/gpu/ |
D | TestOps.cpp | 63 args.fVaryingHandler->emitAttributes(gp); in onEmitCode() 65 args.fVaryingHandler->addVarying("color", &colorVarying, in onEmitCode()
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