/external/skia/gm/ |
D | tessellation.cpp | 70 fViewMatrixUniform = args.fUniformHandler->addUniform( in onEmitCode() 153 pdman.setSkMatrix(fViewMatrixUniform, in setData() 156 GrGLSLUniformHandler::UniformHandle fViewMatrixUniform; member in skiagm::TessellationTestTriShader::Impl 180 fViewMatrixUniform = args.fUniformHandler->addUniform( in onEmitCode() 261 pdman.setSkMatrix(fViewMatrixUniform, in setData() 264 GrGLSLUniformHandler::UniformHandle fViewMatrixUniform; member in skiagm::TessellationTestRectShader::Impl
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/external/skia/src/gpu/tessellate/ |
D | GrFillPathShader.cpp | 21 fViewMatrixUniform = args.fUniformHandler->addUniform( in onEmitCode() 44 pdman.setSkMatrix(fViewMatrixUniform, shader.viewMatrix()); in setData() 55 GrGLSLUniformHandler::UniformHandle fViewMatrixUniform; member in GrFillPathShader::Impl
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D | GrStencilPathShader.cpp | 76 fViewMatrixUniform = args.fUniformHandler->addUniform( in onEmitCode() 101 pdman.setSkMatrix(fViewMatrixUniform, shader.viewMatrix()); in setData() 105 GrGLSLUniformHandler::UniformHandle fViewMatrixUniform; member in GrStencilPathShader::Impl 392 fViewMatrixUniform = args.fUniformHandler->addUniform( in onEmitCode()
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/external/skia/src/gpu/effects/ |
D | GrBezierEffect.cpp | 32 SetTransform(pdman, shaderCaps, fViewMatrixUniform, ce.viewMatrix(), &fViewMatrix); in setData() 53 UniformHandle fViewMatrixUniform; member in GrGLConicEffect 90 &fViewMatrixUniform); in onEmitCode() 242 SetTransform(pdman, shaderCaps, fViewMatrixUniform, qe.viewMatrix(), &fViewMatrix); in setData() 264 UniformHandle fViewMatrixUniform; member in GrGLQuadEffect 301 &fViewMatrixUniform); in onEmitCode()
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/external/skqp/src/gpu/effects/ |
D | GrBezierEffect.cpp | 36 pdman.setMatrix3f(fViewMatrixUniform, viewMatrix); in setData() 58 UniformHandle fViewMatrixUniform; member in GrGLConicEffect 92 &fViewMatrixUniform); in onEmitCode() 287 pdman.setMatrix3f(fViewMatrixUniform, viewMatrix); in setData() 309 UniformHandle fViewMatrixUniform; member in GrGLQuadEffect 343 &fViewMatrixUniform); in onEmitCode()
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/external/skia/src/gpu/ |
D | GrDefaultGeoProcFactory.cpp | 116 &fViewMatrixUniform); in onEmitCode() 173 SetTransform(pdman, shaderCaps, fViewMatrixUniform, dgp.viewMatrix(), &fViewMatrixPrev); in setData() 196 UniformHandle fViewMatrixUniform; member in DefaultGeoProc::GLSLProcessor
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/external/skqp/src/gpu/ |
D | GrDefaultGeoProcFactory.cpp | 192 &fViewMatrixUniform); in onEmitCode() 250 pdman.setMatrix3f(fViewMatrixUniform, viewMatrix); in setData() 305 UniformHandle fViewMatrixUniform; member in DefaultGeoProc::GLSLProcessor
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/external/skia/src/gpu/ops/ |
D | GrDrawVerticesOp.cpp | 114 &fViewMatrixUniform); in onEmitCode() 140 SetTransform(pdman, shaderCaps, fViewMatrixUniform, vgp.viewMatrix(), &fViewMatrix); in setData() 153 UniformHandle fViewMatrixUniform; member in __anon119029be0111::VerticesGP::GLSLProcessor
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D | GrOvalOpFactory.cpp | 819 &fViewMatrixUniform); in onEmitCode() 896 SetTransform(pdman, shaderCaps, fViewMatrixUniform, diegp.fViewMatrix, &fViewMatrix); in setData() 901 UniformHandle fViewMatrixUniform; member in DIEllipseGeometryProcessor::GLSLProcessor
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/external/skqp/src/gpu/ops/ |
D | GrOvalOpFactory.cpp | 711 &fViewMatrixUniform); in onEmitCode() 776 pdman.setMatrix3f(fViewMatrixUniform, viewMatrix); in setData() 783 UniformHandle fViewMatrixUniform; member in DIEllipseGeometryProcessor::GLSLProcessor
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