/external/mesa3d/src/intel/compiler/ |
D | brw_vec4_reg_allocate.cpp | 55 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in reg_allocate_trivial() 75 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in reg_allocate_trivial() 226 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in reg_allocate() 268 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in reg_allocate() 398 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in evaluate_spill_costs() 512 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in spill_reg()
|
D | brw_fs_reg_allocate.cpp | 60 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_regs_trivial() 344 foreach_block_and_inst(block, fs_inst, inst, cfg) { in calculate_payload_ranges() 529 foreach_block_and_inst(block, fs_inst, inst, v->cfg) { in get_used_mrfs() 842 foreach_block_and_inst(block, fs_inst, inst, fs->cfg) { in build_interference_graph() 861 foreach_block_and_inst(block, fs_inst, inst, fs->cfg) in build_interference_graph() 994 foreach_block_and_inst(block, fs_inst, inst, fs->cfg) { in set_spill_costs() 1175 foreach_block_and_inst (block, fs_inst, inst, fs->cfg) { in spill_reg() 1342 foreach_block_and_inst(block, fs_inst, inst, fs->cfg) { in assign_regs()
|
D | brw_fs_validate.cpp | 45 foreach_block_and_inst (block, fs_inst, inst, cfg) { in validate()
|
D | brw_fs_bank_conflicts.cpp | 514 foreach_block_and_inst(block, fs_inst, inst, v->cfg) { in shader_reg_partitioning() 555 foreach_block_and_inst(block, fs_inst, inst, v->cfg) { in shader_reg_constraints() 640 foreach_block_and_inst(block, fs_inst, inst, v->cfg) { in shader_conflict_weight_matrix() 925 foreach_block_and_inst(block, fs_inst, inst, cfg) { in opt_bank_conflicts()
|
D | brw_fs_register_coalesce.cpp | 203 foreach_block_and_inst(block, fs_inst, inst, cfg) { in register_coalesce() 303 foreach_block_and_inst(block, fs_inst, scan_inst, cfg) { in register_coalesce()
|
D | brw_vec4_tes.cpp | 61 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in setup_payload()
|
D | brw_vec4.cpp | 594 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in split_uniform_registers() 655 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in pack_uniform_registers() 780 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in pack_uniform_registers() 811 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in opt_algebraic() 1540 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in split_virtual_grfs() 1566 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in split_virtual_grfs() 1790 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in setup_attributes() 2028 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in convert_to_hw_regs()
|
D | brw_fs_scoreboard.cpp | 124 foreach_block_and_inst(block, fs_inst, inst, shader->cfg) { in ordered_inst_addresses() 846 foreach_block_and_inst(block, fs_inst, inst, shader->cfg) in gather_block_scoreboards() 912 foreach_block_and_inst(block, fs_inst, inst, shader->cfg) { in gather_inst_dependencies()
|
D | brw_vec4_live_variables.cpp | 275 foreach_block_and_inst(block, vec4_instruction, inst, s->cfg) { in validate()
|
D | brw_cfg.h | 385 #define foreach_block_and_inst(__block, __type, __inst, __cfg) \ macro
|
D | brw_fs_live_variables.cpp | 349 foreach_block_and_inst(block, fs_inst, inst, s->cfg) { in validate()
|
D | brw_fs.cpp | 1625 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_curb_setup() 1827 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_urb_setup() 1909 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_vs_urb_setup() 1920 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_tcs_urb_setup() 1935 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_tes_urb_setup() 1950 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_gs_urb_setup() 2004 foreach_block_and_inst(block, fs_inst, inst, cfg) { in split_virtual_grfs() 2020 foreach_block_and_inst(block, fs_inst, inst, cfg) { in split_virtual_grfs() 2139 foreach_block_and_inst(block, const fs_inst, inst, cfg) { in compact_virtual_grfs() 2168 foreach_block_and_inst(block, fs_inst, inst, cfg) { in compact_virtual_grfs() [all …]
|
D | brw_vec4_copy_propagation.cpp | 463 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in opt_copy_propagation()
|
D | brw_fs_combine_constants.cpp | 370 foreach_block_and_inst(block, fs_inst, inst, cfg) { in opt_combine_constants()
|
D | brw_vec4_gs_visitor.cpp | 100 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in setup_varying_inputs()
|
D | brw_shader.cpp | 1239 foreach_block_and_inst(block, backend_instruction, inst, cfg) { in dump_instructions()
|
D | brw_vec4_visitor.cpp | 1543 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in move_grf_array_access_to_scratch() 1694 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in move_uniform_array_access_to_pull_constants()
|
D | brw_vec4_generator.cpp | 1493 foreach_block_and_inst (block, vec4_instruction, inst, cfg) { in generate_code()
|
D | brw_fs_generator.cpp | 1898 foreach_block_and_inst (block, fs_inst, inst, cfg) { in generate_code()
|