Home
last modified time | relevance | path

Searched refs:framebufferID (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fFboStateQueryTests.cpp82 GLuint framebufferID = 0; in test() local
83 glGenFramebuffers(1, &framebufferID); in test()
84 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test()
123 glDeleteFramebuffers(1, &framebufferID); in test()
138 GLuint framebufferID = 0; in test() local
139 glGenFramebuffers(1, &framebufferID); in test()
140 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test()
161 glDeleteFramebuffers(1, &framebufferID); in test()
176 GLuint framebufferID = 0; in test() local
177 glGenFramebuffers(1, &framebufferID); in test()
[all …]
/external/deqp/modules/gles3/functional/
Des3fFboStateQueryTests.cpp223 GLuint framebufferID = 0; in test() local
224 glGenFramebuffers(1, &framebufferID); in test()
225 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test()
271 glDeleteFramebuffers(1, &framebufferID); in test()
286 GLuint framebufferID = 0; in test() local
287 glGenFramebuffers(1, &framebufferID); in test()
288 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test()
308 glDeleteFramebuffers(1, &framebufferID); in test()
323 GLuint framebufferID = 0; in test() local
324 glGenFramebuffers(1, &framebufferID); in test()
[all …]
/external/angle/src/libANGLE/renderer/gl/wgl/
DD3DTextureSurfaceWGL.cpp485 GLuint framebufferID = 0; in createDefaultFramebuffer() local
486 functions->genFramebuffers(1, &framebufferID); in createDefaultFramebuffer()
487 stateManager->bindFramebuffer(GL_FRAMEBUFFER, framebufferID); in createDefaultFramebuffer()
501 return new FramebufferGL(data, framebufferID, true, false); in createDefaultFramebuffer()
DDXGISwapChainWindowSurfaceWGL.cpp277 GLuint framebufferID = 0; in createDefaultFramebuffer() local
278 functions->genFramebuffers(1, &framebufferID); in createDefaultFramebuffer()
279 stateManager->bindFramebuffer(GL_FRAMEBUFFER, framebufferID); in createDefaultFramebuffer()
299 return new FramebufferGL(data, framebufferID, true, false); in createDefaultFramebuffer()
/external/angle/src/libANGLE/renderer/gl/
DFramebufferGL.h90 void updateDefaultFramebufferID(GLuint framebufferID);
DFramebufferGL.cpp1362 void FramebufferGL::updateDefaultFramebufferID(GLuint framebufferID) in updateDefaultFramebufferID() argument
1367 mFramebufferID = framebufferID; in updateDefaultFramebufferID()