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Searched refs:frontFace (Results 1 – 25 of 158) sorted by relevance

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/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawNegativeViewportHeightTests.cpp63 VkFrontFace frontFace; member
228 m_params.frontFace, // frontFace in NegativeViewportHeightTestInstance()
323 const bool isFrontFacing = (triangleFace == m_params.frontFace); in isCulled()
359 const Vec4& color = (m_params.frontFace == VK_FRONT_FACE_CLOCKWISE ? white : gray); in generateReferenceImage()
369 const Vec4& color = (m_params.frontFace == VK_FRONT_FACE_COUNTER_CLOCKWISE ? white : gray); in generateReferenceImage()
442 << "Front face: " << getFrontFaceName(m_params.frontFace) << "\n" in iterate()
520 VkFrontFace frontFace; in populateTestGroup() member
521 } frontFace[] = in populateTestGroup() local
539 for (int ndxFrontFace = 0; ndxFrontFace < DE_LENGTH_OF_ARRAY(frontFace); ++ndxFrontFace) in populateTestGroup()
544 frontFace[ndxFrontFace].frontFace, in populateTestGroup()
[all …]
/external/skia/samplecode/
DSampleCamera.cpp55 bool frontFace = view.dotWithNormal(0, 0, SK_Scalar1) < 0; in onDrawContent() local
56 if (frontFace != fFrontFace) { in onDrawContent()
57 fFrontFace = frontFace; in onDrawContent()
/external/skqp/samplecode/
DSampleCamera.cpp72 bool frontFace = view.dotWithNormal(0, 0, SK_Scalar1) < 0; in onDrawContent() local
73 if (frontFace != fFrontFace) { in onDrawContent()
74 fFrontFace = frontFace; in onDrawContent()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DStateManager9.cpp228 if (state.getRasterizerState().frontFace != mCurRasterState.frontFace) in syncState()
333 bool frontFaceCCW = (glState.getRasterizerState().frontFace == GL_CCW); in setBlendDepthRasterStates()
367 setCullMode(rasterState.cullFace, rasterState.cullMode, rasterState.frontFace); in setBlendDepthRasterStates()
422 GLenum frontFace, in setViewportState() argument
454 float depthFront = !gl::IsTriangleMode(drawMode) ? 0.0f : (frontFace == GL_CCW ? 1.0f : -1.0f); in setViewportState()
836 void StateManager9::setCullMode(bool cullFace, gl::CullFaceMode cullMode, GLenum frontFace) in setCullMode() argument
841 gl_d3d9::ConvertCullMode(cullMode, frontFace)); in setCullMode()
850 mCurRasterState.frontFace = frontFace; in setCullMode()
DStateManager9.h51 GLenum frontFace,
89 void setCullMode(bool cullFace, gl::CullFaceMode cullMode, GLenum frontFace);
Drenderer9_utils.h36 D3DCULL ConvertCullMode(gl::CullFaceMode cullFace, GLenum frontFace);
Drenderer9_utils.cpp220 D3DCULL ConvertCullMode(gl::CullFaceMode cullFace, GLenum frontFace) in ConvertCullMode() argument
226 cull = (frontFace == GL_CCW ? D3DCULL_CW : D3DCULL_CCW); in ConvertCullMode()
229 cull = (frontFace == GL_CCW ? D3DCULL_CCW : D3DCULL_CW); in ConvertCullMode()
/external/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.cpp464 const auto& frontFace = stencilSettings.postOriginCCWFace(origin); in fill_in_depth_stencil_state() local
467 SkASSERT(frontFace.fTestMask == backFace.fTestMask); in fill_in_depth_stencil_state()
468 SkASSERT(frontFace.fWriteMask == backFace.fWriteMask); in fill_in_depth_stencil_state()
469 dsDesc->StencilReadMask = frontFace.fTestMask; in fill_in_depth_stencil_state()
470 dsDesc->StencilWriteMask = frontFace.fWriteMask; in fill_in_depth_stencil_state()
472 setup_stencilop_desc(&dsDesc->FrontFace, frontFace); in fill_in_depth_stencil_state()
/external/swiftshader/src/Device/
DContext.hpp151 inline VkFrontFace getFrontFace() const { return frontFace; } in getFrontFace()
215 VkFrontFace frontFace; member
DSetupProcessor.hpp57 VkFrontFace frontFace : BITS(VK_FRONT_FACE_MAX_ENUM); member
DSetupProcessor.cpp73 state.frontFace = pipelineState.getFrontFace(); in update()
DPixelProcessor.hpp94 VkFrontFace frontFace; member
DPixelProcessor.cpp148 state.frontFace = pipelineState.getFrontFace(); in update()
/external/deqp/external/vulkancts/modules/vulkan/geometry/
DvktGeometryTestsUtil.hpp125 …sPipelineBuilder& setFrontFace (const vk::VkFrontFace frontFace) { m_frontFace = frontFace; re… in setFrontFace() argument
/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp677 sw::CullMode ConvertCullMode(GLenum cullFace, GLenum frontFace) in ConvertCullMode() argument
682 return (frontFace == GL_CCW ? sw::CULL_CLOCKWISE : sw::CULL_COUNTERCLOCKWISE); in ConvertCullMode()
684 return (frontFace == GL_CCW ? sw::CULL_COUNTERCLOCKWISE : sw::CULL_CLOCKWISE); in ConvertCullMode()
Dutilities.h70 sw::CullMode ConvertCullMode(GLenum cullFace, GLenum frontFace);
/external/deqp/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationUtil.hpp143 …sPipelineBuilder& setFrontFace (const vk::VkFrontFace frontFace) { m_frontFace = frontFace; re… in setFrontFace() argument
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.h105 sw::CullMode ConvertCullMode(GLenum cullFace, GLenum frontFace);
/external/deqp/external/vulkancts/modules/vulkan/tessellation/
DvktTessellationUtil.hpp121 …sPipelineBuilder& setFrontFace (const vk::VkFrontFace frontFace) { m_frontFace = frontFace; re… in setFrontFace() argument
/external/mesa3d/src/gallium/drivers/zink/
Dzink_pipeline.c103 rast_state.frontFace = state->rast_state->front_face; in zink_create_gfx_pipeline()
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.h58 GLenum frontFace; member
227 void setFrontFace(GLenum frontFace);
DStateManagerGL.cpp1625 void StateManagerGL::setFrontFace(GLenum frontFace) in setFrontFace() argument
1627 if (mFrontFace != frontFace) in setFrontFace()
1629 mFrontFace = frontFace; in setFrontFace()
1630 mFunctions->frontFace(mFrontFace); in setFrontFace()
1927 setFrontFace(state.getRasterizerState().frontFace); in syncState()
2717 get(GL_FRONT_FACE, &state->frontFace); in syncFromNativeContext()
2718 if (mFrontFace != static_cast<GLenum>(state->frontFace)) in syncFromNativeContext()
2720 mFrontFace = state->frontFace; in syncFromNativeContext()
2827 setFrontFace(state->frontFace); in restoreNativeContext()
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderWinding.cpp206 gl.frontFace(windingTaken[windingIndex]); in iterate()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl54 gl->frontFace = &glFrontFace;
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl96 dst->frontFace = src.frontFace;

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