/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawNegativeViewportHeightTests.cpp | 63 VkFrontFace frontFace; member 228 m_params.frontFace, // frontFace in NegativeViewportHeightTestInstance() 323 const bool isFrontFacing = (triangleFace == m_params.frontFace); in isCulled() 359 const Vec4& color = (m_params.frontFace == VK_FRONT_FACE_CLOCKWISE ? white : gray); in generateReferenceImage() 369 const Vec4& color = (m_params.frontFace == VK_FRONT_FACE_COUNTER_CLOCKWISE ? white : gray); in generateReferenceImage() 442 << "Front face: " << getFrontFaceName(m_params.frontFace) << "\n" in iterate() 520 VkFrontFace frontFace; in populateTestGroup() member 521 } frontFace[] = in populateTestGroup() local 539 for (int ndxFrontFace = 0; ndxFrontFace < DE_LENGTH_OF_ARRAY(frontFace); ++ndxFrontFace) in populateTestGroup() 544 frontFace[ndxFrontFace].frontFace, in populateTestGroup() [all …]
|
/external/skia/samplecode/ |
D | SampleCamera.cpp | 55 bool frontFace = view.dotWithNormal(0, 0, SK_Scalar1) < 0; in onDrawContent() local 56 if (frontFace != fFrontFace) { in onDrawContent() 57 fFrontFace = frontFace; in onDrawContent()
|
/external/skqp/samplecode/ |
D | SampleCamera.cpp | 72 bool frontFace = view.dotWithNormal(0, 0, SK_Scalar1) < 0; in onDrawContent() local 73 if (frontFace != fFrontFace) { in onDrawContent() 74 fFrontFace = frontFace; in onDrawContent()
|
/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | StateManager9.cpp | 228 if (state.getRasterizerState().frontFace != mCurRasterState.frontFace) in syncState() 333 bool frontFaceCCW = (glState.getRasterizerState().frontFace == GL_CCW); in setBlendDepthRasterStates() 367 setCullMode(rasterState.cullFace, rasterState.cullMode, rasterState.frontFace); in setBlendDepthRasterStates() 422 GLenum frontFace, in setViewportState() argument 454 float depthFront = !gl::IsTriangleMode(drawMode) ? 0.0f : (frontFace == GL_CCW ? 1.0f : -1.0f); in setViewportState() 836 void StateManager9::setCullMode(bool cullFace, gl::CullFaceMode cullMode, GLenum frontFace) in setCullMode() argument 841 gl_d3d9::ConvertCullMode(cullMode, frontFace)); in setCullMode() 850 mCurRasterState.frontFace = frontFace; in setCullMode()
|
D | StateManager9.h | 51 GLenum frontFace, 89 void setCullMode(bool cullFace, gl::CullFaceMode cullMode, GLenum frontFace);
|
D | renderer9_utils.h | 36 D3DCULL ConvertCullMode(gl::CullFaceMode cullFace, GLenum frontFace);
|
D | renderer9_utils.cpp | 220 D3DCULL ConvertCullMode(gl::CullFaceMode cullFace, GLenum frontFace) in ConvertCullMode() argument 226 cull = (frontFace == GL_CCW ? D3DCULL_CW : D3DCULL_CCW); in ConvertCullMode() 229 cull = (frontFace == GL_CCW ? D3DCULL_CCW : D3DCULL_CW); in ConvertCullMode()
|
/external/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.cpp | 464 const auto& frontFace = stencilSettings.postOriginCCWFace(origin); in fill_in_depth_stencil_state() local 467 SkASSERT(frontFace.fTestMask == backFace.fTestMask); in fill_in_depth_stencil_state() 468 SkASSERT(frontFace.fWriteMask == backFace.fWriteMask); in fill_in_depth_stencil_state() 469 dsDesc->StencilReadMask = frontFace.fTestMask; in fill_in_depth_stencil_state() 470 dsDesc->StencilWriteMask = frontFace.fWriteMask; in fill_in_depth_stencil_state() 472 setup_stencilop_desc(&dsDesc->FrontFace, frontFace); in fill_in_depth_stencil_state()
|
/external/swiftshader/src/Device/ |
D | Context.hpp | 151 inline VkFrontFace getFrontFace() const { return frontFace; } in getFrontFace() 215 VkFrontFace frontFace; member
|
D | SetupProcessor.hpp | 57 VkFrontFace frontFace : BITS(VK_FRONT_FACE_MAX_ENUM); member
|
D | SetupProcessor.cpp | 73 state.frontFace = pipelineState.getFrontFace(); in update()
|
D | PixelProcessor.hpp | 94 VkFrontFace frontFace; member
|
D | PixelProcessor.cpp | 148 state.frontFace = pipelineState.getFrontFace(); in update()
|
/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
D | vktGeometryTestsUtil.hpp | 125 …sPipelineBuilder& setFrontFace (const vk::VkFrontFace frontFace) { m_frontFace = frontFace; re… in setFrontFace() argument
|
/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | utilities.cpp | 677 sw::CullMode ConvertCullMode(GLenum cullFace, GLenum frontFace) in ConvertCullMode() argument 682 return (frontFace == GL_CCW ? sw::CULL_CLOCKWISE : sw::CULL_COUNTERCLOCKWISE); in ConvertCullMode() 684 return (frontFace == GL_CCW ? sw::CULL_COUNTERCLOCKWISE : sw::CULL_CLOCKWISE); in ConvertCullMode()
|
D | utilities.h | 70 sw::CullMode ConvertCullMode(GLenum cullFace, GLenum frontFace);
|
/external/deqp/external/vulkancts/modules/vulkan/synchronization/ |
D | vktSynchronizationUtil.hpp | 143 …sPipelineBuilder& setFrontFace (const vk::VkFrontFace frontFace) { m_frontFace = frontFace; re… in setFrontFace() argument
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.h | 105 sw::CullMode ConvertCullMode(GLenum cullFace, GLenum frontFace);
|
/external/deqp/external/vulkancts/modules/vulkan/tessellation/ |
D | vktTessellationUtil.hpp | 121 …sPipelineBuilder& setFrontFace (const vk::VkFrontFace frontFace) { m_frontFace = frontFace; re… in setFrontFace() argument
|
/external/mesa3d/src/gallium/drivers/zink/ |
D | zink_pipeline.c | 103 rast_state.frontFace = state->rast_state->front_face; in zink_create_gfx_pipeline()
|
/external/angle/src/libANGLE/renderer/gl/ |
D | StateManagerGL.h | 58 GLenum frontFace; member 227 void setFrontFace(GLenum frontFace);
|
D | StateManagerGL.cpp | 1625 void StateManagerGL::setFrontFace(GLenum frontFace) in setFrontFace() argument 1627 if (mFrontFace != frontFace) in setFrontFace() 1629 mFrontFace = frontFace; in setFrontFace() 1630 mFunctions->frontFace(mFrontFace); in setFrontFace() 1927 setFrontFace(state.getRasterizerState().frontFace); in syncState() 2717 get(GL_FRONT_FACE, &state->frontFace); in syncFromNativeContext() 2718 if (mFrontFace != static_cast<GLenum>(state->frontFace)) in syncFromNativeContext() 2720 mFrontFace = state->frontFace; in syncFromNativeContext() 2827 setFrontFace(state->frontFace); in restoreNativeContext()
|
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderWinding.cpp | 206 gl.frontFace(windingTaken[windingIndex]); in iterate()
|
/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 54 gl->frontFace = &glFrontFace;
|
/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 96 dst->frontFace = src.frontFace;
|