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Searched refs:getUniformLocations (Results 1 – 17 of 17) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLUniformHandler.h59 void getUniformLocations(GrGLuint programID, const GrGLCaps& caps);
DGrGLUniformHandler.cpp120 void GrGLUniformHandler::getUniformLocations(GrGLuint programID, const GrGLCaps& caps) { in getUniformLocations() function in GrGLUniformHandler
/external/angle/src/libANGLE/renderer/vulkan/
DProgramVk.cpp349 for (const gl::VariableLocation &location : mState.getUniformLocations()) in initDefaultUniformLayoutMapping()
423 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniformImpl()
488 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in getUniformImpl()
537 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniform1iv()
590 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniformMatrixfv()
/external/skia/src/gpu/gl/
DGrGLUniformHandler.h72 void getUniformLocations(GrGLuint programID, const GrGLCaps& caps, bool force);
DGrGLUniformHandler.cpp120 void GrGLUniformHandler::getUniformLocations(GrGLuint programID, const GrGLCaps& caps, bool force) { in getUniformLocations() function in GrGLUniformHandler
/external/angle/src/libANGLE/
DProgram.h266 const std::vector<VariableLocation> &getUniformLocations() const { return mUniformLocations; } in getUniformLocations() function
561 const std::vector<VariableLocation> &getUniformLocations() const in getUniformLocations() function
DProgram.cpp2937 const VariableLocation &uniformLocation = mState.getUniformLocations()[location.value]; in getUniformfv()
2965 const VariableLocation &uniformLocation = mState.getUniformLocations()[location.value]; in getUniformiv()
2993 const VariableLocation &uniformLocation = mState.getUniformLocations()[location.value]; in getUniformuiv()
3562 GLint locationSize = static_cast<GLint>(mState.getUniformLocations().size()); in linkUniforms()
4629 stream.writeInt(mState.getUniformLocations().size()); in serialize()
4630 for (const auto &variable : mState.getUniformLocations()) in serialize()
DvalidationES.cpp2521 const auto &uniformLocations = program->getUniformLocations(); in ValidateUniformCommonBase()
/external/angle/src/libANGLE/renderer/metal/
DProgramMtl.mm521 const auto &uniformLocations = mState.getUniformLocations();
885 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location];
954 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location];
1047 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location];
/external/skqp/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp434 fUniformHandler.getUniformLocations(programID, fGpu->glCaps()); in resolveProgramResourceLocations()
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp2716 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniformInternal()
2750 const gl::VariableLocation &uniformLocation = mState.getUniformLocations()[location]; in setUniformMatrixfvInternal()
3232 return mD3DUniforms[mState.getUniformLocations()[location].index]; in getD3DUniformFromLocation()
3237 return mD3DUniforms[mState.getUniformLocations()[location].index]; in getD3DUniformFromLocation()
3271 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in getUniformInternal()
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp526 fUniformHandler.getUniformLocations(programID, fGpu->glCaps(), force); in resolveProgramResourceLocations()
/external/deqp/external/openglcts/modules/gles31/
Des31cLayoutBindingTests.cpp217 StringIntMap getUniformLocations(StringVector args) const in getUniformLocations() function in glcts::LayoutBindingProgram
288 StringIntMap locations = getUniformLocations(args); in getBindingPoints()
310 StringIntMap locations = getUniformLocations(list); in setBindingPoints()
/external/angle/src/libANGLE/renderer/gl/
DProgramGL.cpp1005 const auto &uniformLocations = mState.getUniformLocations(); in postLink()
/external/angle/src/libANGLE/capture/
Dframe_capture_utils.cpp1111 SerializeVariableLocationsVector(json, "UniformLocations", programState.getUniformLocations()); in SerializeProgramState()
DFrameCapture.cpp1430 const std::vector<gl::VariableLocation> &locations = program->getUniformLocations(); in CaptureUpdateUniformLocations()
/external/deqp/external/openglcts/modules/gles3/
Des3cCopyTexImageConversionsTests.cpp6362 bool getUniformLocations(GLuint program_object_id, GLint* source_2D_texture_uniform_location_ptr,
9026 if (!getUniformLocations(objects.program_object_id, &objects.src_2D_texture_uniform_location, in prepareSupportForNonRenderableTexture()
9496 bool RequiredCase::getUniformLocations(GLuint program_object_id, GLint* source_2D_texture_uniform_l… in getUniformLocations() function in es3cts::RequiredCase