Searched refs:getUniformVariable (Results 1 – 11 of 11) sorted by relevance
21 const GrShaderVar& getUniformVariable(UniformHandle u) const override { in getUniformVariable() function26 return this->getUniformVariable(u).c_str(); in getUniformCStr()
37 const GrShaderVar& getUniformVariable(UniformHandle u) const override { in getUniformVariable() function42 return this->getUniformVariable(u).c_str(); in getUniformCStr()
22 const GrShaderVar& getUniformVariable(UniformHandle u) const override { in getUniformVariable() function27 return this->getUniformVariable(u).c_str(); in getUniformCStr()
48 const GrShaderVar& getUniformVariable(UniformHandle u) const override { in getUniformVariable() function53 return this->getUniformVariable(u).c_str(); in getUniformCStr()
36 const GrShaderVar& getUniformVariable(UniformHandle u) const override { in getUniformVariable() function41 return this->getUniformVariable(u).c_str(); in getUniformCStr()
67 const GrShaderVar& getUniformVariable(UniformHandle u) const override { in getUniformVariable() function72 return this->getUniformVariable(u).c_str(); in getUniformCStr()
24 const GrShaderVar& getUniformVariable(UniformHandle u) const override;
20 const GrShaderVar& GrSPIRVUniformHandler::getUniformVariable(UniformHandle u) const { in getUniformVariable() function in GrSPIRVUniformHandler
85 virtual const GrShaderVar& getUniformVariable(UniformHandle u) const = 0;
73 virtual const GrShaderVar& getUniformVariable(UniformHandle u) const = 0;
63 const GrShaderVar& kernel = uniformHandler->getUniformVariable(fKernelUni); in emitCode()