/external/skqp/src/gpu/vk/ |
D | GrVkVertexBuffer.cpp | 39 this->vkRelease(this->getVkGpu()); in onRelease() 52 this->GrBuffer::fMapPtr = this->vkMap(this->getVkGpu()); in onMap() 58 this->vkUnmap(this->getVkGpu()); in onUnmap() 64 return this->vkUpdateData(this->getVkGpu(), src, srcSizeInBytes); in onUpdateData() 70 GrVkGpu* GrVkVertexBuffer::getVkGpu() const { in getVkGpu() function in GrVkVertexBuffer
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D | GrVkIndexBuffer.cpp | 40 this->vkRelease(this->getVkGpu()); in onRelease() 53 this->GrBuffer::fMapPtr = this->vkMap(this->getVkGpu()); in onMap() 59 this->vkUnmap(this->getVkGpu()); in onUnmap() 65 return this->vkUpdateData(this->getVkGpu(), src, srcSizeInBytes); in onUpdateData() 71 GrVkGpu* GrVkIndexBuffer::getVkGpu() const { in getVkGpu() function in GrVkIndexBuffer
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D | GrVkTransferBuffer.h | 34 this->GrBuffer::fMapPtr = this->vkMap(this->getVkGpu()); in onMap() 40 this->vkUnmap(this->getVkGpu()); in onUnmap() 49 GrVkGpu* getVkGpu() const { in getVkGpu() function
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D | GrVkTexture.cpp | 133 fTextureView->unref(this->getVkGpu()); in onRelease() 137 this->releaseImage(this->getVkGpu()); in onRelease() 165 GrVkGpu* GrVkTexture::getVkGpu() const { in getVkGpu() function in GrVkTexture
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D | GrVkStencilAttachment.cpp | 83 GrVkGpu* gpu = this->getVkGpu(); in onRelease() 99 GrVkGpu* GrVkStencilAttachment::getVkGpu() const { in getVkGpu() function in GrVkStencilAttachment
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D | GrVkRenderTarget.cpp | 235 this->createFramebuffer(this->getVkGpu()); in completeStencilAttachment() 307 GrVkGpu* gpu = this->getVkGpu(); in releaseInternalObjects() 366 this->releaseImage(this->getVkGpu()); in onRelease() 405 GrVkGpu* GrVkRenderTarget::getVkGpu() const { in getVkGpu() function in GrVkRenderTarget
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D | GrVkIndexBuffer.h | 33 GrVkGpu* getVkGpu() const;
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D | GrVkVertexBuffer.h | 32 GrVkGpu* getVkGpu() const;
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D | GrVkStencilAttachment.h | 51 GrVkGpu* getVkGpu() const;
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D | GrVkTransferBuffer.cpp | 44 this->vkRelease(this->getVkGpu()); in onRelease()
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D | GrVkTexture.h | 55 GrVkGpu* getVkGpu() const;
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D | GrVkRenderTarget.h | 115 GrVkGpu* getVkGpu() const;
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/external/skia/src/gpu/vk/ |
D | GrVkBuffer.cpp | 165 fMapPtr = GrVkMemory::MapAlloc(this->getVkGpu(), fAlloc); in vkMap() 167 GrVkMemory::InvalidateMappedAlloc(this->getVkGpu(), fAlloc, 0, size); in vkMap() 178 GrVkGpu* gpu = this->getVkGpu(); in vkUnmap() 199 GrVkGpu* gpu = this->getVkGpu(); in copyCpuDataToGpuBuffer() 245 this->getVkGpu()->addBufferMemoryBarrier(srcStageMask, dstStageMask, byRegion, in addMemoryBarrier() 266 VK_CALL(this->getVkGpu(), DestroyBuffer(this->getVkGpu()->device(), fBuffer, nullptr)); in vkRelease() 269 GrVkMemory::FreeBufferMemory(this->getVkGpu(), fAlloc); in vkRelease() 319 GrVkGpu* GrVkBuffer::getVkGpu() const { in getVkGpu() function in GrVkBuffer
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D | GrVkRenderTarget.cpp | 207 GrVkGpu* gpu = this->getVkGpu(); in dynamicMSAAAttachment() 280 GrVkResourceProvider& rp = this->getVkGpu()->resourceProvider(); in createSimpleRenderPass() 310 GrVkGpu* gpu = this->getVkGpu(); in createFramebuffer() 475 GrVkGpu* GrVkRenderTarget::getVkGpu() const { in getVkGpu() function in GrVkRenderTarget
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D | GrVkTexture.cpp | 158 GrVkGpu* GrVkTexture::getVkGpu() const { in getVkGpu() function in GrVkTexture 175 fDescSetCache.insert(state, std::make_unique<DescriptorCacheEntry>(descSet, this->getVkGpu())); in addDescriptorSetToCache()
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D | GrVkBuffer.h | 62 GrVkGpu* getVkGpu() const;
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D | GrVkTexture.h | 66 GrVkGpu* getVkGpu() const;
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D | GrVkAttachment.h | 104 GrVkGpu* getVkGpu() const;
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D | GrVkRenderTarget.h | 151 GrVkGpu* getVkGpu() const;
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D | GrVkAttachment.cpp | 290 GrVkGpu* GrVkAttachment::getVkGpu() const { in getVkGpu() function in GrVkAttachment
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