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Searched refs:getWindowWidth (Results 1 – 25 of 76) sorted by relevance

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/external/angle/src/tests/gl_tests/
DMipmapTest.cpp187 createRGBInitData(getWindowWidth(), getWindowHeight(), 0, 0, 255); // Blue in testSetUp()
189 createRGBInitData(getWindowWidth(), getWindowHeight(), 255, 255, 255); // White in testSetUp()
191 createRGBInitData((getWindowWidth() / 2), (getWindowHeight() / 2), 0, 255, 0); // Green in testSetUp()
193 createRGBInitData((getWindowWidth() / 4), (getWindowHeight() / 4), 255, 0, 0); // Red in testSetUp()
200 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, getWindowWidth(), getWindowHeight(), 0, GL_RGB, in testSetUp()
205 ASSERT_EQ(getWindowWidth(), getWindowHeight()); in testSetUp()
210 TexImageCubeMapFaces(0, GL_RGB, getWindowWidth(), GL_RGB, GL_UNSIGNED_BYTE, nullptr); in testSetUp()
211 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, getWindowWidth(), getWindowWidth(), in testSetUp()
452 const int w = getWindowWidth() - 1; in verifyAllMips()
505 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, getWindowWidth(), getWindowHeight(), 0, GL_RGB, in TEST_P()
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DClipDistanceTest.cpp98 for (int x = 0; x < getWindowWidth() / 4 - 1; ++x) in TEST_P()
107 for (int x = getWindowWidth() / 4 + 2; x < getWindowWidth(); ++x) in TEST_P()
126 for (int x = 0; x < getWindowWidth() / 4 - 1; ++x) in TEST_P()
135 for (int x = getWindowWidth() / 4 + 2; x < getWindowWidth(); ++x) in TEST_P()
148 for (int x = 0; x < getWindowWidth(); ++x) in TEST_P()
205 for (int x = 0; x < getWindowWidth() / 4 - 1; ++x) in TEST_P()
215 for (int x = getWindowWidth() / 4 + 2; x < getWindowWidth() / 2; ++x) in TEST_P()
225 for (int x = getWindowWidth() / 2; x < getWindowWidth(); ++x) in TEST_P()
227 if (x < getWindowWidth() * 3 / 2 - y - 1 && x < getWindowWidth() * 3 / 4 - 1) in TEST_P()
232 else if (x > getWindowWidth() * 3 / 2 - y + 1 || x > getWindowWidth() * 3 / 4 + 1) in TEST_P()
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DViewportTest.cpp45 glScissor(0, getWindowHeight() / 2, getWindowWidth(), getWindowHeight() / 2); in runScissoredTest()
119 if (0 <= x && x < getWindowWidth() && 0 <= y && y < getWindowHeight()) in checkPixel()
140 glScissor(0, 0, getWindowWidth(), getWindowHeight()); in testSetUp()
141 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in testSetUp()
153 glViewport(0, 0, getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P()
162 glViewport(getWindowWidth() * 3 / 8, getWindowHeight() * 3 / 8, getWindowWidth() / 4, in TEST_P()
172 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P()
181 glViewport(-getWindowWidth() / 2, getWindowHeight() / 2, getWindowWidth(), getWindowHeight()); in TEST_P()
190 glViewport(0, 0, getWindowWidth() * 2, getWindowHeight() * 2); in TEST_P()
199 glViewport(-getWindowWidth() / 2, -getWindowHeight() / 2, getWindowWidth() * 2, in TEST_P()
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DBlitFramebufferANGLETest.cpp93 glTexImage2D(GL_TEXTURE_2D, 0, format, getWindowWidth(), getWindowHeight(), 0, format, in testSetUp()
96 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8_OES, getWindowWidth(), in testSetUp()
111 glTexImage2D(GL_TEXTURE_2D, 0, format, getWindowWidth() / 2, getWindowHeight() / 2, 0, in testSetUp()
116 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8_OES, getWindowWidth() / 2, in testSetUp()
130 glTexImage2D(GL_TEXTURE_2D, 0, format, getWindowWidth(), getWindowHeight(), 0, format, in testSetUp()
142 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, getWindowWidth(), getWindowHeight(), 0, GL_RGB, in testSetUp()
154 glTexImage2D(GL_TEXTURE_2D, 0, format, getWindowWidth() * 2, getWindowHeight() * 2, 0, in testSetUp()
169 glTexImage2D(GL_TEXTURE_2D, 0, format, getWindowWidth(), getWindowHeight(), 0, format, in testSetUp()
174 glTexImage2D(GL_TEXTURE_2D, 0, format, getWindowWidth(), getWindowHeight(), 0, format, in testSetUp()
189 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 0, GL_RGBA, in testSetUp()
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DBPTCCompressedTextureTest.cpp122 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, 0, GLColor::green, kPixelTolerance); in TEST_P()
123 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::green, in TEST_P()
144 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, 0, GLColor::green, kPixelTolerance); in TEST_P()
145 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::green, in TEST_P()
193 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, 0, GLColor::green, kPixelTolerance); in TEST_P()
194 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::green, in TEST_P()
297 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, 0, GLColor::green, kPixelTolerance); in TEST_P()
298 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::green, in TEST_P()
322 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, 0, GLColor::green, kPixelTolerance); in TEST_P()
323 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::green, in TEST_P()
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DDrawBuffersTest.cpp68 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 0, GL_RGBA, in setupTest()
195 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, color) in verifyAttachment2DColor()
215 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, getColorForIndex(index)); in verifyAttachment3DOES()
221 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, getColorForIndex(index)); in verifyAttachmentLayer()
711 glTexImage3DOES(GL_TEXTURE_3D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(),
712 getWindowWidth(), 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
758 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), getWindowWidth(),
798 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, getWindowWidth(), getWindowHeight(),
799 getWindowWidth(), 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
919 glViewport(0, 0, getWindowWidth() / 2, getWindowHeight() / 2); in TEST_P()
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DMaxTextureSizeTest.cpp121 std::vector<GLubyte> pixels(getWindowWidth() * getWindowHeight() * 4); in TEST_P()
122 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, &pixels[0]); in TEST_P()
126 for (int x = 1; x < getWindowWidth(); x++) in TEST_P()
128 const GLubyte *prevPixel = &pixels[0] + (((y - 1) * getWindowWidth() + (x - 1)) * 4); in TEST_P()
129 const GLubyte *curPixel = &pixels[0] + ((y * getWindowWidth() + x) * 4); in TEST_P()
193 std::vector<GLubyte> pixels(getWindowWidth() * getWindowHeight() * 4); in TEST_P()
194 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, &pixels[0]); in TEST_P()
198 for (int x = 1; x < getWindowWidth(); x++) in TEST_P()
200 const GLubyte *prevPixel = &pixels[0] + (((y - 1) * getWindowWidth() + (x - 1)) * 4); in TEST_P()
201 const GLubyte *curPixel = &pixels[0] + ((y * getWindowWidth() + x) * 4); in TEST_P()
DPbufferTest.cpp156 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue); in TEST_P()
172 EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 0, 0, 255, 255); in TEST_P()
210 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P()
225 EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 255, 0, 255, 255); in TEST_P()
280 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P()
295 EXPECT_PIXEL_NEAR(getWindowWidth() / 2, getWindowHeight() / 2, kLinearColor[0], kLinearColor[1], in TEST_P()
353 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P()
364 EXPECT_PIXEL_NEAR(getWindowWidth() / 2, getWindowHeight() / 2, kLinearColor[0], kLinearColor[1], in TEST_P()
372 EXPECT_PIXEL_NEAR(getWindowWidth() / 2, getWindowHeight() / 2, kSrgbColor[0], kSrgbColor[1], in TEST_P()
466 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P()
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DProvokingVertexTest.cpp66 glTexStorage2D(GL_TEXTURE_2D, 1, GL_R32I, getWindowWidth(), getWindowHeight()); in testSetUp()
184 GLfloat halfPixel = 1.0f / static_cast<GLfloat>(getWindowWidth()); in TEST_P()
221 std::vector<GLint> pixelBuffer(getWindowWidth() * getWindowHeight() * 4, 0); in TEST_P()
222 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA_INTEGER, GL_INT, in TEST_P()
237 static_cast<unsigned int>(centerX * static_cast<GLfloat>(getWindowWidth())); in TEST_P()
240 unsigned int pixelIndex = pixelY * getWindowWidth() + pixelX; in TEST_P()
270 std::vector<GLint> pixelBuffer(getWindowWidth() * getWindowHeight() * 4, 0); in TEST_P()
271 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA_INTEGER, GL_INT, in TEST_P()
293 static_cast<unsigned int>(centerX * static_cast<GLfloat>(getWindowWidth())); in TEST_P()
296 unsigned int pixelIndex = pixelY * getWindowWidth() + pixelX; in TEST_P()
DSimpleOperationTest.cpp203 glScissor(getWindowWidth() / 4, getWindowHeight() / 4, getWindowWidth() / 2, in TEST_P()
215 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::green); in TEST_P()
354 ASSERT_EQ(getWindowWidth(), getWindowHeight()); in TEST_P()
378 for (int x = 0; x < getWindowWidth(); x++) in TEST_P()
390 ASSERT_EQ(getWindowWidth(), getWindowHeight()); in TEST_P()
420 for (auto x = 0; x < getWindowWidth(); x++) in TEST_P()
432 ASSERT_EQ(getWindowWidth(), getWindowHeight()); in TEST_P()
456 const auto centerX = getWindowWidth() / 2; in TEST_P()
464 for (auto x = centerX, y = centerY - 1; x < getWindowWidth() && y >= 0; x++, y--) in TEST_P()
477 ASSERT_EQ(getWindowWidth(), getWindowHeight()); in testSetUp()
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DPixmapTest.cpp127 EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 0, 0, 255, 255); in TEST_P()
143 EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 0, 0, 255, 255); in TEST_P()
186 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P()
201 EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 255, 0, 255, 255); in TEST_P()
241 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P()
246 std::vector<unsigned int> pixelData(getWindowWidth() * getWindowHeight(), pixelValue); in TEST_P()
247 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 0, GL_RGBA, in TEST_P()
258 EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 255, 0, 255, 255); in TEST_P()
DDepthStencilTest.cpp39 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 0, GL_RGBA, in testSetUp()
48 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, getWindowWidth(), in testSetUp()
64 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, getWindowWidth(), in testSetUp()
118 const int width = getWindowWidth(); in ensureColor()
168 const int w = getWindowWidth(); in prepareSingleEmulatedWithPacked()
361 glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT24, getWindowWidth(), getWindowHeight(), 0, in TEST_P()
372 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, getWindowWidth(), in TEST_P()
407 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, getWindowWidth(), getWindowHeight()); in TEST_P()
414 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, getWindowWidth(), getWindowHeight()); in TEST_P()
457 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, getWindowWidth(), getWindowHeight()); in TEST_P()
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DWEBGLVideoTextureTest.cpp82 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::red); in TEST_P()
131 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::red); in TEST_P()
199 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::red); in TEST_P()
201 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::green); in TEST_P()
203 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::red); in TEST_P()
248 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::red); in TEST_P()
DLineLoopTest.cpp48 std::vector<GLubyte> pixels(getWindowWidth() * getWindowHeight() * 4); in checkPixels()
49 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, in checkPixels()
56 for (int x = 0; x < getWindowWidth(); x++) in checkPixels()
58 const GLubyte *pixel = &pixels[0] + ((y * getWindowWidth() + x) * 4); in checkPixels()
420 std::vector<GLColor> expectedPixels(getWindowWidth() * getWindowHeight()); in TEST_P()
421 std::vector<GLColor> renderedPixels(getWindowWidth() * getWindowHeight()); in TEST_P()
440 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
469 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
474 for (int x = 0; x < getWindowWidth(); ++x) in TEST_P()
476 int idx = y * getWindowWidth() + x; in TEST_P()
DIncompleteTextureTest.cpp80 glRenderbufferStorage(GL_RENDERBUFFER, sizedInternalFormat, getWindowWidth(), in setupFramebuffer()
87 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in setupFramebuffer()
186 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() - greenTextureSize, getWindowHeight() - greenTextureSize, in TEST_P()
291 const int width = getWindowWidth() - 1; in TEST_P()
345 const int width = getWindowWidth() - 1; in TEST_P()
403 const int width = getWindowWidth() - 1; in TEST_P()
DS3TCTextureSizesTest.cpp93 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor(0, 0, 123, 255)); in TEST_P()
98 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor(0, 0, 123, 255)); in TEST_P()
103 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor(0, 0, 123, 255)); in TEST_P()
108 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor(123, 0, 0, 255)); in TEST_P()
DBlendIntegerTest.cpp70 glRenderbufferStorage(GL_RENDERBUFFER, internalformat, getWindowWidth(), getWindowHeight()); in runTest()
148 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, getWindowWidth(), getWindowHeight()); in runTestMRT()
155 getWindowWidth(), getWindowHeight()); in runTestMRT()
161 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, getWindowWidth(), getWindowHeight()); in runTestMRT()
DDepthStencilFormatsTest.cpp835 glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, getWindowWidth(), getWindowHeight()); in TEST_P()
840 glTexStorage2D(GL_TEXTURE_2D, 1, GL_DEPTH24_STENCIL8, getWindowWidth(), getWindowHeight()); in TEST_P()
904 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P()
910 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 0, GL_RGBA, in TEST_P()
916 std::vector<GLuint> depthStencilData(getWindowWidth() * getWindowHeight(), 0x7fffffA9); in TEST_P()
919 glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_STENCIL, getWindowWidth(), getWindowHeight(), 0, in TEST_P()
958 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::red); in TEST_P()
971 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::red); in TEST_P()
978 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::black); in TEST_P()
1201 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 0, GL_RGBA, in TEST_P()
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DPointSpritesTest.cpp412 EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 255, 0, 0, 255); in TEST_P()
466 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue); in TEST_P()
524 GLfloat pointXPosition = (0.5f * maxPointSize) * (2.0f / (GLfloat)getWindowWidth()); in TEST_P()
542 EXPECT_PIXEL_NEAR(getWindowWidth() / 2 + 2, getWindowHeight() / 2, 255, 0, 0, 255, 4); in TEST_P()
545 EXPECT_PIXEL_NEAR(getWindowWidth() / 2 - 2, getWindowHeight() / 2, 0, 0, 0, 0, 4); in TEST_P()
DOcclusionQueriesTest.cpp151 glViewport(0, 0, getWindowWidth() / 2, getWindowHeight()); in TEST_P()
152 glScissor(0, 0, getWindowWidth() / 2, getWindowHeight()); in TEST_P()
167 glViewport(0, 0, getWindowWidth() / 2, getWindowHeight()); in TEST_P()
168 glScissor(0, 0, getWindowWidth() / 2, getWindowHeight()); in TEST_P()
247 glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, getWindowWidth(), getWindowHeight(), 0); in TEST_P()
485 glViewport(0, 0, getWindowWidth() / 2, getWindowHeight()); in TEST_P()
486 glScissor(0, 0, getWindowWidth() / 2, getWindowHeight()); in TEST_P()
DD3DImageFormatConversionTest.cpp114 EXPECT_PIXEL_EQ(0, getWindowWidth() - 1, 0, 0, 255, 255); in runTest()
115 EXPECT_PIXEL_EQ(getWindowHeight() - 1, getWindowWidth() - 1, 255, 255, 0, 255); in runTest()
DTextureTest.cpp162 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 0, GL_RGBA, in setUpFramebuffer()
363 EXPECT_PIXEL_EQ(getWindowHeight() - 1, getWindowWidth() - 1, 255, 255, 0, 255); in testFloatCopySubImage()
366 EXPECT_PIXEL_EQ(0, getWindowWidth() - 1, 0, 0, 255, 255); in testFloatCopySubImage()
1968 int px = getWindowWidth() - 1; in TEST_P()
2010 int px = getWindowWidth() / 2; in TEST_P()
2140 int width = getWindowWidth(); in TEST_P()
2211 const int width = getWindowWidth(); in TEST_P()
2277 const GLuint width = getWindowWidth(); in TEST_P()
2354 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
2367 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
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DInstancingTest.cpp246 int ix = static_cast<int>((kPointVertices[j] + 1.0f) / 2.0f * getWindowWidth()); in checkDrawing()
539 std::vector<GLColor> expectedPixels(getWindowWidth() * getWindowHeight()); in TEST_P()
563 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
597 std::vector<GLColor> actualPixels(getWindowWidth() * getWindowHeight()); in TEST_P()
598 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
606 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
787 GLint pointx = static_cast<GLint>((pointIndex * 0.125f + 0.5f) * getWindowWidth()); in TEST_P()
/external/deqp/external/openglcts/modules/gles31/
Des31cDrawIndirectTests.cpp224 int getWindowWidth() in getWindowWidth() function in glcts::__anone9281a0a0111::DrawIndirectBase
236 width = std::min(getWindowWidth(), 16384); // Cap width to 16384 in getDataSize()
599 float rasterSizeX = 2.0f / static_cast<float>(getWindowWidth()); in PointsGen()
709 float jigX = 0.5f / getWindowWidth(); in TrianglesAdjacencyGen()
743 float jigX = 0.5f / getWindowWidth(); in TriangleStripAdjacencyGen()
2070 CColorArray bufferRef(getWindowWidth() * getWindowHeight(), tcu::Vec4(0.1f, 0.2f, 0.3f, 1.0f)); in Run()
2071 CColorArray bufferTest(getWindowWidth() * getWindowHeight(), tcu::Vec4(0.0f)); in Run()
2072 ReadPixelsFloat<api>(0, 0, getWindowWidth(), getWindowHeight(), &bufferTest[0]); in Run()
2075 …result.sub_result(BuffersCompare(bufferTest, getWindowWidth(), getWindowHeight(), bufferRef, getWi… in Run()
2259 CColorArray bufferRef1(getWindowWidth() / 2 * getWindowHeight() / 2, colors_instanced[0]); in Run()
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/external/deqp/external/openglcts/modules/gl/
Dgl4cVertexAttribBindingTests.cpp75 int getWindowWidth() in getWindowWidth() function in gl4cts::__anonb14fc6780111::VertexAttribBindingBase
351 std::vector<Vec3> fb(getWindowWidth() * getWindowHeight()); in Run()
352 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGB, GL_FLOAT, &fb[0][0]); in Run()
353 …if (!CheckRectColor(fb, getWindowWidth(), 0, 0, getWindowWidth(), getWindowHeight(), Vec3(0, 1, 0)… in Run()
359 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGB, GL_FLOAT, &fb[0][0]); in Run()
360 …if (!CheckRectColor(fb, getWindowWidth(), 0, 0, getWindowWidth(), getWindowHeight(), Vec3(1, 1, 0)… in Run()
3114 std::vector<Vec3> fb(getWindowWidth() * getWindowHeight()); in Run()
3115 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGB, GL_FLOAT, &fb[0][0]); in Run()
3116 …if (!CheckRectColor(fb, getWindowWidth(), 0, 0, getWindowWidth(), getWindowHeight(), Vec3(0, 1, 0)… in Run()
3128 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGB, GL_FLOAT, &fb[0][0]); in Run()
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