/external/webrtc/sdk/android/api/org/webrtc/ |
D | VideoFrame.java | 101 private final int glTarget; field in VideoFrame.TextureBuffer.Type 103 private Type(final int glTarget) { in Type() argument 104 this.glTarget = glTarget; in Type() 108 return glTarget; in getGlTarget()
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/external/OpenCL-CTS/test_conformance/gl/ |
D | test_images_getinfo_common.cpp | 29 GLenum glTarget, GLuint glTexture, size_t imageWidth, size_t imageHeight, in test_image_info() argument 39 glTarget, 0, glTexture, &error ); in test_image_info() 44 glGetTexLevelParameteriv( glTarget, 0, GL_TEXTURE_INTERNAL_FORMAT, &fmt ); in test_image_info() 55 switch (glTarget) { in test_image_info() 86 return CheckGLObjectInfo(streams[0], object_type, glTexture, glTarget, 0); in test_image_info()
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D | test_renderbuffer.cpp | 67 …erbuffer_read_image( cl_context context, cl_command_queue queue, GLenum glTarget, GLuint glRenderb… in test_attach_renderbuffer_read_image() argument 80 return test_cl_image_read( context, queue, glTarget, image, imageWidth, in test_attach_renderbuffer_read_image() 268 …ffer_write_to_image( cl_context context, cl_command_queue queue, GLenum glTarget, GLuint glRenderb… in test_attach_renderbuffer_write_to_image() argument 281 return test_cl_image_write( context, queue, glTarget, image, imageWidth, in test_attach_renderbuffer_write_to_image()
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D | test_images_write_common.cpp | 404 GLenum glTarget, GLuint glTexture, size_t width, size_t height, size_t depth, in test_image_write() argument 412 glTarget, 0, glTexture, &error ); in test_image_write() 417 glGetTexLevelParameteriv( glTarget, 0, GL_TEXTURE_INTERNAL_FORMAT, &fmt ); in test_image_write() 423 return test_cl_image_write( context, queue, glTarget, image, in test_image_write()
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/external/OpenCL-CTS/test_conformance/gles/ |
D | test_images_3D_info.cpp | 19 static int test_image_read( cl_context context, cl_command_queue queue, GLenum glTarget, GLuint glT… in test_image_read() argument 27 …streams[ 0 ] = (*clCreateFromGLTexture_ptr)( context, CL_MEM_READ_ONLY, glTarget, 0, glTexture, &e… in test_image_read() 33 glGetTexLevelParameteriv( glTarget, 0, GL_TEXTURE_INTERNAL_FORMAT, &fmt ); in test_image_read() 43 return CheckGLObjectInfo(streams[0], CL_GL_OBJECT_TEXTURE3D, glTexture, glTarget, 0); in test_image_read()
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D | test_images_2D_info.cpp | 20 static int test_image_read( cl_context context, cl_command_queue queue, GLenum glTarget, GLuint glT… in test_image_read() argument 26 …clMemWrapper image = (*clCreateFromGLTexture_ptr)( context, CL_MEM_READ_ONLY, glTarget, 0, glTextu… in test_image_read() 32 glGetTexLevelParameteriv( glTarget, 0, GL_TEXTURE_INTERNAL_FORMAT, &fmt ); in test_image_read() 42 return CheckGLObjectInfo(image, CL_GL_OBJECT_TEXTURE2D, glTexture, glTarget, 0); in test_image_read()
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D | test_images_3D.cpp | 33 static int test_image_read( cl_context context, cl_command_queue queue, GLenum glTarget, GLuint glT… in test_image_read() argument 48 …streams[ 0 ] = (*clCreateFromGLTexture_ptr)( context, CL_MEM_READ_ONLY, glTarget, 0, glTexture, &e… in test_image_read() 54 glGetTexLevelParameteriv( glTarget, 0, GL_TEXTURE_INTERNAL_FORMAT, &fmt ); in test_image_read()
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D | test_images_2D.cpp | 121 static int test_image_read( cl_context context, cl_command_queue queue, GLenum glTarget, GLuint glT… in test_image_read() argument 126 …clMemWrapper image = (*clCreateFromGLTexture_ptr)( context, CL_MEM_READ_ONLY, glTarget, 0, glTextu… in test_image_read() 132 glGetTexLevelParameteriv( glTarget, 0, GL_TEXTURE_INTERNAL_FORMAT, &fmt ); in test_image_read() 467 int test_image_write( cl_context context, cl_command_queue queue, GLenum glTarget, GLuint glTexture, in test_image_write() argument 473 …clMemWrapper image = (*clCreateFromGLTexture_ptr)( context, CL_MEM_WRITE_ONLY, glTarget, 0, glText… in test_image_write() 479 glGetTexLevelParameteriv( glTarget, 0, GL_TEXTURE_INTERNAL_FORMAT, &fmt ); in test_image_write()
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D | test_renderbuffer.cpp | 29 …erbuffer_read_image( cl_context context, cl_command_queue queue, GLenum glTarget, GLuint glRenderb… in test_attach_renderbuffer_read_image() argument 202 …ffer_write_to_image( cl_context context, cl_command_queue queue, GLenum glTarget, GLuint glRenderb… in test_attach_renderbuffer_write_to_image() argument
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/external/deqp/modules/glshared/ |
D | glsFboUtil.cpp | 312 static GLenum glTarget (const Image& img) in glTarget() function 352 gl.texImage3D(glTarget(cfg), level, cfg.internalFormat.format, w, h, depth, 0, in glInitLayered() 363 glInitFlat(*t2d, glTarget(*t2d), gl); in glInit() 409 gl.bindTexture(glTarget(*tex), ret); in glCreate() 411 gl.bindTexture(glTarget(*tex), 0); in glCreate() 701 logField(log, "Type", glu::getTextureTargetName(glTarget(tex))); in logTexture()
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/external/OpenCL-CTS/test_common/gl/ |
D | helpers.cpp | 755 void * ReadGLTexture( GLenum glTarget, GLuint glTexture, GLuint glBuf, GLint width, in ReadGLTexture() argument 761 glBindTexture(get_base_gl_target(glTarget), glTexture); in ReadGLTexture() 764 glGetTexLevelParameteriv( glTarget, 0, GL_TEXTURE_WIDTH, &realWidth ); in ReadGLTexture() 765 glGetTexLevelParameteriv( glTarget, 0, GL_TEXTURE_HEIGHT, &realHeight ); in ReadGLTexture() 766 glGetTexLevelParameteriv( glTarget, 0, GL_TEXTURE_DEPTH, &realDepth ); in ReadGLTexture() 771 glGetTexLevelParameteriv( glTarget, 0, GL_TEXTURE_INTERNAL_FORMAT, &realInternalFormat ); in ReadGLTexture() 776 GetGLTargetName( glTarget), in ReadGLTexture() 821 if (get_base_gl_target(glTarget) != GL_TEXTURE_BUFFER) { in ReadGLTexture() 834 if (get_base_gl_target(glTarget) != GL_TEXTURE_BUFFER) { in ReadGLTexture() 839 glGetTexImage( glTarget, 0, readBackFormat, readBackType, outBuffer ); in ReadGLTexture() [all …]
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D | helpers.h | 314 extern void * ReadGLTexture( GLenum glTarget, GLuint glTexture, GLuint glBuf, GLint width,
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/external/OpenCL-CTS/test_common/gles/ |
D | helpers.cpp | 266 void * ReadGLTexture( GLenum glTarget, GLuint glTexture, in ReadGLTexture() argument 272 glBindTexture(get_base_gl_target(glTarget), glTexture); in ReadGLTexture() 287 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, glTarget, glTexture, 0); in ReadGLTexture() 300 GetGLTargetName( glTarget), in ReadGLTexture()
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D | helpers.h | 199 extern void * ReadGLTexture( GLenum glTarget, GLuint glTexture,
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/external/skqp/src/gpu/gl/ |
D | GrGLCreateNullInterface.cpp | 696 inline int static GetBufferIndex(GrGLenum glTarget) { in GetBufferIndex() argument 697 switch (glTarget) { in GetBufferIndex()
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/external/deqp/modules/gles31/functional/ |
D | es31fCopyImageTests.cpp | 768 const deUint32 glTarget = (target == GL_TEXTURE_CUBE_MAP ? mapFaceNdxToFace(faceNdx) : target); in genericTexImage() local 778 …gl.compressedTexImage2D(glTarget, level, format, (glw::GLsizei)size.x(), (glw::GLsizei)size.y(), 0… in genericTexImage() 783 …gl.compressedTexImage3D(glTarget, level, format, (glw::GLsizei)size.x(), (glw::GLsizei)size.y(), (… in genericTexImage() 800 …gl.texImage2D(glTarget, level, format, (glw::GLsizei)size.x(), (glw::GLsizei)size.y(), 0, glFormat… in genericTexImage() 805 …gl.texImage3D(glTarget, level, format, (glw::GLsizei)size.x(), (glw::GLsizei)size.y(), (glw::GLsiz… in genericTexImage()
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