Home
last modified time | relevance | path

Searched refs:glsl_to_tgsi (Results 1 – 25 of 30) sorted by relevance

12

/external/mesa3d/src/mesa/state_tracker/
Dst_program.c501 if (!stp->glsl_to_tgsi) { in st_translate_vertex_program()
519 assert(!stp->glsl_to_tgsi); in st_translate_vertex_program()
575 if (stp->glsl_to_tgsi) { in st_translate_vertex_program()
579 stp->glsl_to_tgsi, in st_translate_vertex_program()
596 free_glsl_to_tgsi_visitor(stp->glsl_to_tgsi); in st_translate_vertex_program()
624 if (stp->glsl_to_tgsi) { in st_translate_vertex_program()
625 stp->glsl_to_tgsi = NULL; in st_translate_vertex_program()
862 if (!stfp->glsl_to_tgsi) { in st_translate_fragment_program()
948 interpMode[slot] = stfp->glsl_to_tgsi ? in st_translate_fragment_program()
954 interpMode[slot] = stfp->glsl_to_tgsi ? in st_translate_fragment_program()
[all …]
Dst_cb_program.c87 if (stp->glsl_to_tgsi) in st_delete_program()
88 free_glsl_to_tgsi_visitor(stp->glsl_to_tgsi); in st_delete_program()
Dst_program.h238 struct glsl_to_tgsi_visitor* glsl_to_tgsi; member
/external/mesa3d/docs/relnotes/
D17.2.3.rst125 - glsl_to_tgsi: fix instruction order for bindless textures
129 - st/glsl_to_tgsi: fix conditional assignments to packed shader outputs
141 - st/glsl_to_tgsi: fix indirect access to 64-bit integer
142 - st/glsl_to_tgsi: fix a use-after-free in merge_two_dsts
D10.5.4.rst91 - glsl_to_tgsi: fix out-of-bounds constant access and crash for
93 - glsl_to_tgsi: don't use a potentially-undefined immediate for
D12.0.4.rst240 - st/glsl_to_tgsi: disable on-the-fly peephole for 64-bit operations
241 - st/glsl_to_tgsi: simplify translate_tex_offset
242 - st/glsl_to_tgsi: fix textureGatherOffset with indirectly loaded
246 - st/glsl_to_tgsi: fix atomic counter addressing
247 - st/glsl_to_tgsi: fix block copies of arrays of doubles
D11.1.4.rst109 - st/glsl_to_tgsi: reduce stack explosion in recursive expression
133 - st/glsl_to_tgsi: fix potential crash when allocating temporaries
D10.3.7.rst66 - glsl_to_tgsi: fix a bug in copy propagation
D11.2.2.rst127 - st/glsl_to_tgsi: reduce stack explosion in recursive expression
157 - st/glsl_to_tgsi: fix potential crash when allocating temporaries
D10.3.2.rst83 - glsl_to_tgsi: fix the value of gl_FrontFacing with native integers
D10.5.7.rst63 - st/mesa: don't leak glsl_to_tgsi object on link failure
D10.4.2.rst82 - glsl_to_tgsi: fix a bug in copy propagation
D18.2.2.rst89 - glsl_to_tgsi: invert gl_SamplePosition.y for the default framebuffer
D9.0.2.rst131 - glsl_to_tgsi: set correct register type for array and structure
154 - glsl_to_tgsi: fix dst register for texturing fetches.
D18.0.2.rst102 - glsl_to_tgsi: try harder to lower unsupported ir_binop_vector_extract
D18.2.5.rst114 - glsl_to_tgsi: don't create 64-bit integer MAD/FMA
D17.1.10.rst121 - st/glsl_to_tgsi: only the first (inner-most) array reference can be a
D17.0.2.rst133 - st/glsl_to_tgsi: avoid iterating past the head of the instruction
D17.2.1.rst129 - st/glsl_to_tgsi: only the first (inner-most) array reference can be a
D13.0.1.rst141 - st/glsl_to_tgsi: fix dvec[34] loads from SSBO
D17.1.6.rst97 - cherry-ignore: add "st/glsl_to_tgsi: fix getting the image type for
D10.2.7.rst153 - glsl_to_tgsi: allocate and enlarge arrays for temporaries on demand
D12.0.2.rst132 - st/glsl_to_tgsi: fix st_src_reg_for_double constant.
282 - glsl_to_tgsi: don't use the negate modifier in integer ops after
D13.0.6.rst236 - st/glsl_to_tgsi: avoid iterating past the head of the instruction
D8.0.3.rst59 [r300g, bisected] Multiple piglit regressions after glsl_to_tgsi

12