Searched refs:glsl_to_tgsi (Results 1 – 25 of 30) sorted by relevance
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501 if (!stp->glsl_to_tgsi) { in st_translate_vertex_program()519 assert(!stp->glsl_to_tgsi); in st_translate_vertex_program()575 if (stp->glsl_to_tgsi) { in st_translate_vertex_program()579 stp->glsl_to_tgsi, in st_translate_vertex_program()596 free_glsl_to_tgsi_visitor(stp->glsl_to_tgsi); in st_translate_vertex_program()624 if (stp->glsl_to_tgsi) { in st_translate_vertex_program()625 stp->glsl_to_tgsi = NULL; in st_translate_vertex_program()862 if (!stfp->glsl_to_tgsi) { in st_translate_fragment_program()948 interpMode[slot] = stfp->glsl_to_tgsi ? in st_translate_fragment_program()954 interpMode[slot] = stfp->glsl_to_tgsi ? in st_translate_fragment_program()[all …]
87 if (stp->glsl_to_tgsi) in st_delete_program()88 free_glsl_to_tgsi_visitor(stp->glsl_to_tgsi); in st_delete_program()
238 struct glsl_to_tgsi_visitor* glsl_to_tgsi; member
125 - glsl_to_tgsi: fix instruction order for bindless textures129 - st/glsl_to_tgsi: fix conditional assignments to packed shader outputs141 - st/glsl_to_tgsi: fix indirect access to 64-bit integer142 - st/glsl_to_tgsi: fix a use-after-free in merge_two_dsts
91 - glsl_to_tgsi: fix out-of-bounds constant access and crash for93 - glsl_to_tgsi: don't use a potentially-undefined immediate for
240 - st/glsl_to_tgsi: disable on-the-fly peephole for 64-bit operations241 - st/glsl_to_tgsi: simplify translate_tex_offset242 - st/glsl_to_tgsi: fix textureGatherOffset with indirectly loaded246 - st/glsl_to_tgsi: fix atomic counter addressing247 - st/glsl_to_tgsi: fix block copies of arrays of doubles
109 - st/glsl_to_tgsi: reduce stack explosion in recursive expression133 - st/glsl_to_tgsi: fix potential crash when allocating temporaries
66 - glsl_to_tgsi: fix a bug in copy propagation
127 - st/glsl_to_tgsi: reduce stack explosion in recursive expression157 - st/glsl_to_tgsi: fix potential crash when allocating temporaries
83 - glsl_to_tgsi: fix the value of gl_FrontFacing with native integers
63 - st/mesa: don't leak glsl_to_tgsi object on link failure
82 - glsl_to_tgsi: fix a bug in copy propagation
89 - glsl_to_tgsi: invert gl_SamplePosition.y for the default framebuffer
131 - glsl_to_tgsi: set correct register type for array and structure154 - glsl_to_tgsi: fix dst register for texturing fetches.
102 - glsl_to_tgsi: try harder to lower unsupported ir_binop_vector_extract
114 - glsl_to_tgsi: don't create 64-bit integer MAD/FMA
121 - st/glsl_to_tgsi: only the first (inner-most) array reference can be a
133 - st/glsl_to_tgsi: avoid iterating past the head of the instruction
129 - st/glsl_to_tgsi: only the first (inner-most) array reference can be a
141 - st/glsl_to_tgsi: fix dvec[34] loads from SSBO
97 - cherry-ignore: add "st/glsl_to_tgsi: fix getting the image type for
153 - glsl_to_tgsi: allocate and enlarge arrays for temporaries on demand
132 - st/glsl_to_tgsi: fix st_src_reg_for_double constant.282 - glsl_to_tgsi: don't use the negate modifier in integer ops after
236 - st/glsl_to_tgsi: avoid iterating past the head of the instruction
59 [r300g, bisected] Multiple piglit regressions after glsl_to_tgsi