Searched refs:gs_header (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/freedreno/ir3/ |
D | ir3_context.h | 93 struct ir3_instruction *gs_header; member
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D | ir3_compiler_nir.c | 1551 dst[0] = ctx->gs_header; in emit_intrinsic() 3315 ctx->gs_header = create_sysval_input(ctx, SYSTEM_VALUE_GS_HEADER_IR3, 0x1); in emit_instructions() 3325 ctx->gs_header = create_sysval_input(ctx, SYSTEM_VALUE_GS_HEADER_IR3, 0x1); in emit_instructions() 3329 ctx->gs_header = create_sysval_input(ctx, SYSTEM_VALUE_GS_HEADER_IR3, 0x1); in emit_instructions() 3578 if (ctx->gs_header) { in ir3_compile_shader_nir() 3582 ir3_create_collect(ctx, &ctx->gs_header, 1); in ir3_compile_shader_nir() 3706 } else if (ctx->gs_header) { in ir3_compile_shader_nir() 3712 ctx->gs_header->regs[0]->num = regid(0, 0); in ir3_compile_shader_nir() 3714 struct ir3_instruction *precolor[] = { ctx->gs_header, ctx->primitive_id }; in ir3_compile_shader_nir()
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