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Searched refs:hyperz (Results 1 – 11 of 11) sorted by relevance

/external/mesa3d/src/gallium/drivers/r300/
Dr300_blit.c200 DEBUG_GET_ONCE_BOOL_OPTION(hyperz, "RADEON_HYPERZ", FALSE)
257 struct r300_hyperz_state *hyperz = in r300_clear() local
261 uint32_t hyperz_dcv = hyperz->zb_depthclearvalue; in r300_clear()
296 hyperz_dcv = hyperz->zb_depthclearvalue = in r300_clear()
355 hyperz->zb_depthclearvalue = in r300_clear()
417 hyperz->zb_depthclearvalue = hyperz_dcv; in r300_clear()
Dr300_context.c356 struct r300_hyperz_state *hyperz = in r300_init_states() local
358 BEGIN_CB(&hyperz->cb_flush_begin, r300->hyperz_state.size); in r300_init_states()
/external/mesa3d/docs/relnotes/
D10.0.5.rst44 [radeonsi hyperz] Artifacts in Unigine Sanctuary
49 hyperz causes gpu hang in Counter-strike: Source
D10.4.rst65 [radeonsi hyperz] Artifacts in Unigine Sanctuary
75 [hyperz] Performance drop since git-01e6371 (disable hyperz by
D9.1.1.rst146 - r600g: workaround hyperz lockup on evergreen
D10.3.3.rst106 - r300g: remove enabled/disabled hyperz and AA compression messages
D9.1.2.rst93 - r600g: disable hyperz by default on 9.1
D9.2.rst168 r600g hyperz lockups with KSP 0.19
D7.10.rst2290 - r300g: turn magic numbers into names in the hyperz code
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_screen.c76 DRI_CONF_OPT_B(hyperz, def, "Use HyperZ to boost performance")
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_screen.c76 DRI_CONF_OPT_B(hyperz, def, "Use HyperZ to boost performance")