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1 /*
2  * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22 
23 #include "draw/draw_context.h"
24 
25 #include "util/u_memory.h"
26 #include "util/u_sampler.h"
27 #include "util/simple_list.h"
28 #include "util/u_upload_mgr.h"
29 #include "util/os_time.h"
30 #include "vl/vl_decoder.h"
31 #include "vl/vl_video_buffer.h"
32 
33 #include "r300_cb.h"
34 #include "r300_context.h"
35 #include "r300_emit.h"
36 #include "r300_screen.h"
37 #include "r300_screen_buffer.h"
38 #include "compiler/radeon_regalloc.h"
39 
40 #include <inttypes.h>
41 
r300_release_referenced_objects(struct r300_context * r300)42 static void r300_release_referenced_objects(struct r300_context *r300)
43 {
44     struct pipe_framebuffer_state *fb =
45             (struct pipe_framebuffer_state*)r300->fb_state.state;
46     struct r300_textures_state *textures =
47             (struct r300_textures_state*)r300->textures_state.state;
48     unsigned i;
49 
50     /* Framebuffer state. */
51     util_unreference_framebuffer_state(fb);
52 
53     /* Textures. */
54     for (i = 0; i < textures->sampler_view_count; i++)
55         pipe_sampler_view_reference(
56                 (struct pipe_sampler_view**)&textures->sampler_views[i], NULL);
57 
58     /* The special dummy texture for texkill. */
59     if (r300->texkill_sampler) {
60         pipe_sampler_view_reference(
61                 (struct pipe_sampler_view**)&r300->texkill_sampler,
62                 NULL);
63     }
64 
65     /* Manually-created vertex buffers. */
66     pipe_vertex_buffer_unreference(&r300->dummy_vb);
67     pb_reference(&r300->vbo, NULL);
68 
69     r300->context.delete_depth_stencil_alpha_state(&r300->context,
70                                                    r300->dsa_decompress_zmask);
71 }
72 
r300_destroy_context(struct pipe_context * context)73 static void r300_destroy_context(struct pipe_context* context)
74 {
75     struct r300_context* r300 = r300_context(context);
76 
77     if (r300->cs && r300->hyperz_enabled) {
78         r300->rws->cs_request_feature(r300->cs, RADEON_FID_R300_HYPERZ_ACCESS, FALSE);
79     }
80     if (r300->cs && r300->cmask_access) {
81         r300->rws->cs_request_feature(r300->cs, RADEON_FID_R300_CMASK_ACCESS, FALSE);
82     }
83 
84     if (r300->blitter)
85         util_blitter_destroy(r300->blitter);
86     if (r300->draw)
87         draw_destroy(r300->draw);
88 
89     if (r300->uploader)
90         u_upload_destroy(r300->uploader);
91     if (r300->context.stream_uploader)
92         u_upload_destroy(r300->context.stream_uploader);
93 
94     /* XXX: This function assumes r300->query_list was initialized */
95     r300_release_referenced_objects(r300);
96 
97     if (r300->cs)
98         r300->rws->cs_destroy(r300->cs);
99     if (r300->ctx)
100         r300->rws->ctx_destroy(r300->ctx);
101 
102     rc_destroy_regalloc_state(&r300->fs_regalloc_state);
103 
104     /* XXX: No way to tell if this was initialized or not? */
105     slab_destroy_child(&r300->pool_transfers);
106 
107     /* Free the structs allocated in r300_setup_atoms() */
108     if (r300->aa_state.state) {
109         FREE(r300->aa_state.state);
110         FREE(r300->blend_color_state.state);
111         FREE(r300->clip_state.state);
112         FREE(r300->fb_state.state);
113         FREE(r300->gpu_flush.state);
114         FREE(r300->hyperz_state.state);
115         FREE(r300->invariant_state.state);
116         FREE(r300->rs_block_state.state);
117         FREE(r300->sample_mask.state);
118         FREE(r300->scissor_state.state);
119         FREE(r300->textures_state.state);
120         FREE(r300->vap_invariant_state.state);
121         FREE(r300->viewport_state.state);
122         FREE(r300->ztop_state.state);
123         FREE(r300->fs_constants.state);
124         FREE(r300->vs_constants.state);
125         if (!r300->screen->caps.has_tcl) {
126             FREE(r300->vertex_stream_state.state);
127         }
128     }
129     FREE(r300);
130 }
131 
r300_flush_callback(void * data,unsigned flags,struct pipe_fence_handle ** fence)132 static void r300_flush_callback(void *data, unsigned flags,
133 				struct pipe_fence_handle **fence)
134 {
135     struct r300_context* const cs_context_copy = data;
136 
137     r300_flush(&cs_context_copy->context, flags, fence);
138 }
139 
140 #define R300_INIT_ATOM(atomname, atomsize) \
141  do { \
142     r300->atomname.name = #atomname; \
143     r300->atomname.state = NULL; \
144     r300->atomname.size = atomsize; \
145     r300->atomname.emit = r300_emit_##atomname; \
146     r300->atomname.dirty = FALSE; \
147  } while (0)
148 
149 #define R300_ALLOC_ATOM(atomname, statetype) \
150 do { \
151     r300->atomname.state = CALLOC_STRUCT(statetype); \
152     if (r300->atomname.state == NULL) \
153         return FALSE; \
154 } while (0)
155 
r300_setup_atoms(struct r300_context * r300)156 static boolean r300_setup_atoms(struct r300_context* r300)
157 {
158     boolean is_rv350 = r300->screen->caps.is_rv350;
159     boolean is_r500 = r300->screen->caps.is_r500;
160     boolean has_tcl = r300->screen->caps.has_tcl;
161 
162     /* Create the actual atom list.
163      *
164      * Some atoms never change size, others change every emit - those have
165      * the size of 0 here.
166      *
167      * NOTE: The framebuffer state is split into these atoms:
168      * - gpu_flush          (unpipelined regs)
169      * - aa_state           (unpipelined regs)
170      * - fb_state           (unpipelined regs)
171      * - hyperz_state       (unpipelined regs followed by pipelined ones)
172      * - fb_state_pipelined (pipelined regs)
173      * The motivation behind this is to be able to emit a strict
174      * subset of the regs, and to have reasonable register ordering. */
175     /* SC, GB (unpipelined), RB3D (unpipelined), ZB (unpipelined). */
176     R300_INIT_ATOM(gpu_flush, 9);
177     R300_INIT_ATOM(aa_state, 4);
178     R300_INIT_ATOM(fb_state, 0);
179     R300_INIT_ATOM(hyperz_state, is_r500 || is_rv350 ? 10 : 8);
180     /* ZB (unpipelined), SC. */
181     R300_INIT_ATOM(ztop_state, 2);
182     /* ZB, FG. */
183     R300_INIT_ATOM(dsa_state, is_r500 ? 10 : 6);
184     /* RB3D. */
185     R300_INIT_ATOM(blend_state, 8);
186     R300_INIT_ATOM(blend_color_state, is_r500 ? 3 : 2);
187     /* SC. */
188     R300_INIT_ATOM(sample_mask, 2);
189     R300_INIT_ATOM(scissor_state, 3);
190     /* GB, FG, GA, SU, SC, RB3D. */
191     R300_INIT_ATOM(invariant_state, 14 + (is_rv350 ? 4 : 0) + (is_r500 ? 4 : 0));
192     /* VAP. */
193     R300_INIT_ATOM(viewport_state, 9);
194     R300_INIT_ATOM(pvs_flush, 2);
195     R300_INIT_ATOM(vap_invariant_state, is_r500 || !has_tcl ? 11 : 9);
196     R300_INIT_ATOM(vertex_stream_state, 0);
197     R300_INIT_ATOM(vs_state, 0);
198     R300_INIT_ATOM(vs_constants, 0);
199     R300_INIT_ATOM(clip_state, has_tcl ? 3 + (6 * 4) : 0);
200     /* VAP, RS, GA, GB, SU, SC. */
201     R300_INIT_ATOM(rs_block_state, 0);
202     R300_INIT_ATOM(rs_state, 0);
203     /* SC, US. */
204     R300_INIT_ATOM(fb_state_pipelined, 8);
205     /* US. */
206     R300_INIT_ATOM(fs, 0);
207     R300_INIT_ATOM(fs_rc_constant_state, 0);
208     R300_INIT_ATOM(fs_constants, 0);
209     /* TX. */
210     R300_INIT_ATOM(texture_cache_inval, 2);
211     R300_INIT_ATOM(textures_state, 0);
212     /* Clear commands */
213     R300_INIT_ATOM(hiz_clear, r300->screen->caps.hiz_ram > 0 ? 4 : 0);
214     R300_INIT_ATOM(zmask_clear, r300->screen->caps.zmask_ram > 0 ? 4 : 0);
215     R300_INIT_ATOM(cmask_clear, 4);
216     /* ZB (unpipelined), SU. */
217     R300_INIT_ATOM(query_start, 4);
218 
219     /* Replace emission functions for r500. */
220     if (is_r500) {
221         r300->fs.emit = r500_emit_fs;
222         r300->fs_rc_constant_state.emit = r500_emit_fs_rc_constant_state;
223         r300->fs_constants.emit = r500_emit_fs_constants;
224     }
225 
226     /* Some non-CSO atoms need explicit space to store the state locally. */
227     R300_ALLOC_ATOM(aa_state, r300_aa_state);
228     R300_ALLOC_ATOM(blend_color_state, r300_blend_color_state);
229     R300_ALLOC_ATOM(clip_state, r300_clip_state);
230     R300_ALLOC_ATOM(hyperz_state, r300_hyperz_state);
231     R300_ALLOC_ATOM(invariant_state, r300_invariant_state);
232     R300_ALLOC_ATOM(textures_state, r300_textures_state);
233     R300_ALLOC_ATOM(vap_invariant_state, r300_vap_invariant_state);
234     R300_ALLOC_ATOM(viewport_state, r300_viewport_state);
235     R300_ALLOC_ATOM(ztop_state, r300_ztop_state);
236     R300_ALLOC_ATOM(fb_state, pipe_framebuffer_state);
237     R300_ALLOC_ATOM(gpu_flush, pipe_framebuffer_state);
238     r300->sample_mask.state = malloc(4);
239     R300_ALLOC_ATOM(scissor_state, pipe_scissor_state);
240     R300_ALLOC_ATOM(rs_block_state, r300_rs_block);
241     R300_ALLOC_ATOM(fs_constants, r300_constant_buffer);
242     R300_ALLOC_ATOM(vs_constants, r300_constant_buffer);
243     if (!r300->screen->caps.has_tcl) {
244         R300_ALLOC_ATOM(vertex_stream_state, r300_vertex_stream_state);
245     }
246 
247     /* Some non-CSO atoms don't use the state pointer. */
248     r300->fb_state_pipelined.allow_null_state = TRUE;
249     r300->fs_rc_constant_state.allow_null_state = TRUE;
250     r300->pvs_flush.allow_null_state = TRUE;
251     r300->query_start.allow_null_state = TRUE;
252     r300->texture_cache_inval.allow_null_state = TRUE;
253 
254     /* Some states must be marked as dirty here to properly set up
255      * hardware in the first command stream. */
256     r300_mark_atom_dirty(r300, &r300->invariant_state);
257     r300_mark_atom_dirty(r300, &r300->pvs_flush);
258     r300_mark_atom_dirty(r300, &r300->vap_invariant_state);
259     r300_mark_atom_dirty(r300, &r300->texture_cache_inval);
260     r300_mark_atom_dirty(r300, &r300->textures_state);
261 
262     return TRUE;
263 }
264 
265 /* Not every gallium frontend calls every driver function before the first draw
266  * call and we must initialize the command buffers somehow. */
r300_init_states(struct pipe_context * pipe)267 static void r300_init_states(struct pipe_context *pipe)
268 {
269     struct r300_context *r300 = r300_context(pipe);
270     struct pipe_blend_color bc = {{0}};
271     struct pipe_clip_state cs = {{{0}}};
272     struct pipe_scissor_state ss = {0};
273     struct r300_gpu_flush *gpuflush =
274             (struct r300_gpu_flush*)r300->gpu_flush.state;
275     struct r300_vap_invariant_state *vap_invariant =
276             (struct r300_vap_invariant_state*)r300->vap_invariant_state.state;
277     struct r300_invariant_state *invariant =
278             (struct r300_invariant_state*)r300->invariant_state.state;
279 
280     CB_LOCALS;
281 
282     pipe->set_blend_color(pipe, &bc);
283     pipe->set_clip_state(pipe, &cs);
284     pipe->set_scissor_states(pipe, 0, 1, &ss);
285     pipe->set_sample_mask(pipe, ~0);
286 
287     /* Initialize the GPU flush. */
288     {
289         BEGIN_CB(gpuflush->cb_flush_clean, 6);
290 
291         /* Flush and free renderbuffer caches. */
292         OUT_CB_REG(R300_RB3D_DSTCACHE_CTLSTAT,
293             R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS |
294             R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D);
295         OUT_CB_REG(R300_ZB_ZCACHE_CTLSTAT,
296             R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
297             R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
298 
299         /* Wait until the GPU is idle.
300          * This fixes random pixels sometimes appearing probably caused
301          * by incomplete rendering. */
302         OUT_CB_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_3D_IDLECLEAN);
303         END_CB;
304     }
305 
306     /* Initialize the VAP invariant state. */
307     {
308         BEGIN_CB(vap_invariant->cb, r300->vap_invariant_state.size);
309         OUT_CB_REG(VAP_PVS_VTX_TIMEOUT_REG, 0xffff);
310         OUT_CB_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4);
311         OUT_CB_32F(1.0);
312         OUT_CB_32F(1.0);
313         OUT_CB_32F(1.0);
314         OUT_CB_32F(1.0);
315         OUT_CB_REG(R300_VAP_PSC_SGN_NORM_CNTL, R300_SGN_NORM_NO_ZERO);
316 
317         if (r300->screen->caps.is_r500) {
318             OUT_CB_REG(R500_VAP_TEX_TO_COLOR_CNTL, 0);
319         } else if (!r300->screen->caps.has_tcl) {
320             /* RSxxx:
321              * Static VAP setup since r300_emit_vs_state() is never called.
322              */
323             OUT_CB_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(10) |
324                                       R300_PVS_NUM_CNTLRS(5) |
325                                       R300_PVS_NUM_FPUS(2) |
326                                       R300_PVS_VF_MAX_VTX_NUM(5));
327         }
328         END_CB;
329     }
330 
331     /* Initialize the invariant state. */
332     {
333         BEGIN_CB(invariant->cb, r300->invariant_state.size);
334         OUT_CB_REG(R300_GB_SELECT, 0);
335         OUT_CB_REG(R300_FG_FOG_BLEND, 0);
336         OUT_CB_REG(R300_GA_OFFSET, 0);
337         OUT_CB_REG(R300_SU_TEX_WRAP, 0);
338         OUT_CB_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF);
339         OUT_CB_REG(R300_SU_DEPTH_OFFSET, 0);
340         OUT_CB_REG(R300_SC_EDGERULE, 0x2DA49525);
341 
342         if (r300->screen->caps.is_rv350) {
343             OUT_CB_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x01010101);
344             OUT_CB_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFEFEFEFE);
345         }
346 
347         if (r300->screen->caps.is_r500) {
348             OUT_CB_REG(R500_GA_COLOR_CONTROL_PS3, 0);
349             OUT_CB_REG(R500_SU_TEX_WRAP_PS3, 0);
350         }
351         END_CB;
352     }
353 
354     /* Initialize the hyperz state. */
355     {
356         struct r300_hyperz_state *hyperz =
357             (struct r300_hyperz_state*)r300->hyperz_state.state;
358         BEGIN_CB(&hyperz->cb_flush_begin, r300->hyperz_state.size);
359         OUT_CB_REG(R300_ZB_ZCACHE_CTLSTAT,
360                    R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE);
361         OUT_CB_REG(R300_ZB_BW_CNTL, 0);
362         OUT_CB_REG(R300_ZB_DEPTHCLEARVALUE, 0);
363         OUT_CB_REG(R300_SC_HYPERZ, R300_SC_HYPERZ_ADJ_2);
364 
365         if (r300->screen->caps.is_r500 || r300->screen->caps.is_rv350) {
366             OUT_CB_REG(R300_GB_Z_PEQ_CONFIG, 0);
367         }
368         END_CB;
369     }
370 }
371 
r300_create_context(struct pipe_screen * screen,void * priv,unsigned flags)372 struct pipe_context* r300_create_context(struct pipe_screen* screen,
373                                          void *priv, unsigned flags)
374 {
375     struct r300_context* r300 = CALLOC_STRUCT(r300_context);
376     struct r300_screen* r300screen = r300_screen(screen);
377     struct radeon_winsys *rws = r300screen->rws;
378 
379     if (!r300)
380         return NULL;
381 
382     r300->rws = rws;
383     r300->screen = r300screen;
384 
385     r300->context.screen = screen;
386     r300->context.priv = priv;
387 
388     r300->context.destroy = r300_destroy_context;
389 
390     slab_create_child(&r300->pool_transfers, &r300screen->pool_transfers);
391 
392     r300->ctx = rws->ctx_create(rws);
393     if (!r300->ctx)
394         goto fail;
395 
396     r300->cs = rws->cs_create(r300->ctx, RING_GFX, r300_flush_callback, r300, false);
397     if (r300->cs == NULL)
398         goto fail;
399 
400     if (!r300screen->caps.has_tcl) {
401         /* Create a Draw. This is used for SW TCL. */
402         r300->draw = draw_create(&r300->context);
403         if (r300->draw == NULL)
404             goto fail;
405         /* Enable our renderer. */
406         draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
407         /* Disable converting points/lines to triangles. */
408         draw_wide_line_threshold(r300->draw, 10000000.f);
409         draw_wide_point_threshold(r300->draw, 10000000.f);
410         draw_wide_point_sprites(r300->draw, FALSE);
411         draw_enable_line_stipple(r300->draw, TRUE);
412         draw_enable_point_sprites(r300->draw, FALSE);
413     }
414 
415     if (!r300_setup_atoms(r300))
416         goto fail;
417 
418     r300_init_blit_functions(r300);
419     r300_init_flush_functions(r300);
420     r300_init_query_functions(r300);
421     r300_init_state_functions(r300);
422     r300_init_resource_functions(r300);
423     r300_init_render_functions(r300);
424     r300_init_states(&r300->context);
425 
426     r300->context.create_video_codec = vl_create_decoder;
427     r300->context.create_video_buffer = vl_video_buffer_create;
428 
429     r300->uploader = u_upload_create(&r300->context, 128 * 1024,
430                                      PIPE_BIND_CUSTOM, PIPE_USAGE_STREAM, 0);
431     r300->context.stream_uploader = u_upload_create(&r300->context, 1024 * 1024,
432                                                     0, PIPE_USAGE_STREAM, 0);
433     r300->context.const_uploader = r300->context.stream_uploader;
434 
435     r300->blitter = util_blitter_create(&r300->context);
436     if (r300->blitter == NULL)
437         goto fail;
438     r300->blitter->draw_rectangle = r300_blitter_draw_rectangle;
439 
440     /* The KIL opcode needs the first texture unit to be enabled
441      * on r3xx-r4xx. In order to calm down the CS checker, we bind this
442      * dummy texture there. */
443     if (!r300->screen->caps.is_r500) {
444         struct pipe_resource *tex;
445         struct pipe_resource rtempl = {{0}};
446         struct pipe_sampler_view vtempl = {{0}};
447 
448         rtempl.target = PIPE_TEXTURE_2D;
449         rtempl.format = PIPE_FORMAT_I8_UNORM;
450         rtempl.usage = PIPE_USAGE_IMMUTABLE;
451         rtempl.width0 = 1;
452         rtempl.height0 = 1;
453         rtempl.depth0 = 1;
454         tex = screen->resource_create(screen, &rtempl);
455 
456         u_sampler_view_default_template(&vtempl, tex, tex->format);
457 
458         r300->texkill_sampler = (struct r300_sampler_view*)
459             r300->context.create_sampler_view(&r300->context, tex, &vtempl);
460 
461         pipe_resource_reference(&tex, NULL);
462     }
463 
464     if (r300screen->caps.has_tcl) {
465         struct pipe_resource vb;
466         memset(&vb, 0, sizeof(vb));
467         vb.target = PIPE_BUFFER;
468         vb.format = PIPE_FORMAT_R8_UNORM;
469         vb.usage = PIPE_USAGE_DEFAULT;
470         vb.width0 = sizeof(float) * 16;
471         vb.height0 = 1;
472         vb.depth0 = 1;
473 
474         r300->dummy_vb.buffer.resource = screen->resource_create(screen, &vb);
475         r300->context.set_vertex_buffers(&r300->context, 0, 1, &r300->dummy_vb);
476     }
477 
478     {
479         struct pipe_depth_stencil_alpha_state dsa;
480         memset(&dsa, 0, sizeof(dsa));
481         dsa.depth.writemask = 1;
482 
483         r300->dsa_decompress_zmask =
484             r300->context.create_depth_stencil_alpha_state(&r300->context,
485                                                            &dsa);
486     }
487 
488     r300->hyperz_time_of_last_flush = os_time_get();
489 
490     /* Register allocator state */
491     rc_init_regalloc_state(&r300->fs_regalloc_state);
492 
493     /* Print driver info. */
494 #ifdef DEBUG
495     {
496 #else
497     if (DBG_ON(r300, DBG_INFO)) {
498 #endif
499         fprintf(stderr,
500                 "r300: DRM version: %d.%d.%d, Name: %s, ID: 0x%04x, GB: %d, Z: %d\n"
501                 "r300: GART size: %"PRIu64" MB, VRAM size: %"PRIu64" MB\n"
502                 "r300: AA compression RAM: %s, Z compression RAM: %s, HiZ RAM: %s\n",
503                 r300->screen->info.drm_major,
504                 r300->screen->info.drm_minor,
505                 r300->screen->info.drm_patchlevel,
506                 screen->get_name(screen),
507                 r300->screen->info.pci_id,
508                 r300->screen->info.r300_num_gb_pipes,
509                 r300->screen->info.r300_num_z_pipes,
510                 r300->screen->info.gart_size >> 20,
511                 r300->screen->info.vram_size >> 20,
512                 "YES", /* XXX really? */
513                 r300->screen->caps.zmask_ram ? "YES" : "NO",
514                 r300->screen->caps.hiz_ram ? "YES" : "NO");
515     }
516 
517     return &r300->context;
518 
519 fail:
520     r300_destroy_context(&r300->context);
521     return NULL;
522 }
523