Searched refs:includerName (Results 1 – 4 of 4) sorted by relevance
/external/deqp-deps/glslang/StandAlone/ |
D | DirStackFileIncluder.h | 54 const char* includerName, in includeLocal() argument 57 return readLocalPath(headerName, includerName, (int)inclusionDepth); in includeLocal() 96 … virtual IncludeResult* readLocalPath(const char* headerName, const char* includerName, int depth) in readLocalPath() argument 102 directoryStack.back() = getDirectory(includerName); in readLocalPath()
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/external/angle/third_party/vulkan-deps/glslang/src/StandAlone/ |
D | DirStackFileIncluder.h | 55 const char* includerName, in includeLocal() argument 58 return readLocalPath(headerName, includerName, (int)inclusionDepth); in includeLocal() 103 … virtual IncludeResult* readLocalPath(const char* headerName, const char* includerName, int depth) in readLocalPath() argument 109 directoryStack.back() = getDirectory(includerName); in readLocalPath()
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/external/deqp-deps/glslang/glslang/CInterface/ |
D | glslang_c_interface.cpp | 106 virtual IncludeResult* includeSystem(const char* headerName, const char* includerName, in includeSystem() argument 111 … this->callbacks.include_system(this->context, headerName, includerName, inclusionDepth); in includeSystem() 117 return glslang::TShader::Includer::includeSystem(headerName, includerName, inclusionDepth); in includeSystem() 120 virtual IncludeResult* includeLocal(const char* headerName, const char* includerName, in includeLocal() argument 125 … this->callbacks.include_local(this->context, headerName, includerName, inclusionDepth); in includeLocal() 131 return glslang::TShader::Includer::includeLocal(headerName, includerName, inclusionDepth); in includeLocal()
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/external/angle/third_party/vulkan-deps/glslang/src/glslang/CInterface/ |
D | glslang_c_interface.cpp | 106 virtual IncludeResult* includeSystem(const char* headerName, const char* includerName, in includeSystem() argument 111 … this->callbacks.include_system(this->context, headerName, includerName, inclusionDepth); in includeSystem() 117 return glslang::TShader::Includer::includeSystem(headerName, includerName, inclusionDepth); in includeSystem() 120 virtual IncludeResult* includeLocal(const char* headerName, const char* includerName, in includeLocal() argument 125 … this->callbacks.include_local(this->context, headerName, includerName, inclusionDepth); in includeLocal() 131 return glslang::TShader::Includer::includeLocal(headerName, includerName, inclusionDepth); in includeLocal()
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