/external/deqp/external/vulkancts/modules/vulkan/image/ |
D | vktImageAtomicOperationTests.cpp | 136 static string getComponentTypeStr (deUint32 componentWidth, bool intFormat, bool uintFormat, bool f… in getComponentTypeStr() argument 138 DE_ASSERT(intFormat || uintFormat || floatFormat); in getComponentTypeStr() 142 if (intFormat) in getComponentTypeStr() 152 static string getVec4TypeStr (deUint32 componentWidth, bool intFormat, bool uintFormat, bool floatF… in getVec4TypeStr() argument 154 DE_ASSERT(intFormat || uintFormat || floatFormat); in getVec4TypeStr() 158 if (intFormat) in getVec4TypeStr() 689 const bool intFormat = isIntFormat(imageFormat); in initPrograms() local 692 const string type = getComponentTypeStr(componentWidth, intFormat, uintFormat, floatFormat); in initPrograms() 693 const string vec4Type = getVec4TypeStr(componentWidth, intFormat, uintFormat, floatFormat); in initPrograms() 815 const bool intFormat = isIntFormat(imageFormat); in initPrograms() local [all …]
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D | vktImageQualifiersTests.cpp | 126 …const bool intFormat = isIntFormat(mapTextureFormat(format)) || isUintFormat(mapTextureFormat(… in comparePixelBuffers() local 154 if (intFormat) in comparePixelBuffers() 261 const bool intFormat = isIntFormat(mapTextureFormat(m_format)); in initPrograms() local 262 const std::string colorVecTypeName = std::string(uintFormat ? "u" : intFormat ? "i" : "") + "vec4"; in initPrograms() 263 …const std::string colorScalarTypeName = std::string(uintFormat ? "uint" : intFormat ? "int" : "flo… in initPrograms()
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D | vktImageLoadStoreTests.cpp | 275 const bool intFormat = isIntegerFormat(imageFormat); in generateReferenceImage() local 289 if (intFormat) in generateReferenceImage()
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/external/mesa3d/src/mesa/drivers/x11/ |
D | xm_api.c | 1715 GLenum format, type, intFormat; in XMesaBindTexImage() local 1719 intFormat = GL_RGBA; in XMesaBindTexImage() 1724 intFormat = GL_RGB; in XMesaBindTexImage() 1729 intFormat = GL_RGB; in XMesaBindTexImage() 1736 intFormat = GL_RGBA; in XMesaBindTexImage() 1739 intFormat = GL_RGB; in XMesaBindTexImage() 1742 _mesa_TexImage2D(GL_TEXTURE_2D, 0, intFormat, rb->Width, rb->Height, 0, in XMesaBindTexImage()
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta.h | 498 GLsizei width, GLsizei height, GLenum intFormat); 546 GLenum intFormat,
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D | meta.c | 1331 GLsizei width, GLsizei height, GLenum intFormat) in _mesa_meta_alloc_texture() argument 1340 intFormat != tex->IntFormat) { in _mesa_meta_alloc_texture() 1360 tex->IntFormat = intFormat; in _mesa_meta_alloc_texture() 1387 GLenum intFormat, in _mesa_meta_setup_copypix_texture() argument 1399 newTex = _mesa_meta_alloc_texture(tex, width, height, intFormat); in _mesa_meta_setup_copypix_texture() 1413 intFormat, GL_UNSIGNED_BYTE, NULL); in _mesa_meta_setup_copypix_texture()
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/external/deqp/modules/gles31/functional/ |
D | es31fOpaqueTypeIndexingTests.cpp | 281 const deUint32 intFormat = glu::getInternalFormat(texFormat); in setupTexture() local 291 gl.texStorage1D(texTarget, 1, intFormat, 1); in setupTexture() 296 gl.texStorage2D(texTarget, 1, intFormat, 1, 1); in setupTexture() 302 gl.texStorage3D(texTarget, 1, intFormat, 1, 1, 1); in setupTexture() 307 gl.texStorage3D(texTarget, 1, intFormat, 1, 1, 6); in setupTexture() 314 gl.texStorage2D(texTarget, 1, intFormat, 1, 1); in setupTexture()
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureSwizzleTests.cpp | 334 deUint32 intFormat = formats[fmtNdx].internalFormat; in init() local 338 … Texture2DSwizzleCase(m_context, name.c_str(), "Multi-channel swizzle", intFormat, format, dataTyp… in init()
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/external/mesa3d/src/mesa/main/ |
D | mipmap.c | 1844 GLsizei border, GLenum intFormat, mesa_format format) in prepare_mipmap_level() argument 1880 dstImage->InternalFormat != intFormat || in prepare_mipmap_level() 1887 border, intFormat, format); in prepare_mipmap_level() 1919 const GLenum intFormat = baseImage->InternalFormat; in _mesa_prepare_mipmap_levels() local 1934 border, intFormat, texFormat)) { in _mesa_prepare_mipmap_levels()
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D | fbobject.c | 1078 GLenum intFormat = GL_NONE; /* color buffers' internal format */ in _mesa_test_framebuffer_completeness() local 1286 intFormat = f; in _mesa_test_framebuffer_completeness() 1298 if (intFormat != GL_NONE && f != intFormat) { in _mesa_test_framebuffer_completeness()
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D | teximage.c | 1386 GLenum intFormat, GLenum *error) in _mesa_target_can_be_compressed() argument 1389 mesa_format format = _mesa_glenum_to_compressed_format(intFormat); in _mesa_target_can_be_compressed() 5255 GLint dims, GLenum intFormat, bool dsa, in compressed_subtexture_target_check() argument 5342 format = _mesa_glenum_to_compressed_format(intFormat); in compressed_subtexture_target_check() 5358 _mesa_enum_to_string(intFormat)); in compressed_subtexture_target_check()
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D | teximage.h | 193 GLenum intFormat, GLenum *error);
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_drawpixels.c | 645 GLenum intFormat = internal_format(ctx, format, type); in make_texture() local 647 pipeFormat = st_choose_format(st, intFormat, format, type, in make_texture()
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