Searched refs:internal_bpp (Results 1 – 15 of 15) sorted by relevance
/external/mesa3d/src/gallium/drivers/v3d/ |
D | v3dx_rcl.c | 475 *rt_bpp = surf->internal_bpp; in v3d_setup_render_target() 688 config.maximum_bpp_of_all_render_targets = job->internal_bpp; in v3dX() 723 rt.internal_bpp = surf->internal_bpp; in v3dX() 739 if (surf->internal_bpp >= V3D_INTERNAL_BPP_64) { in v3dX() 752 if (surf->internal_bpp >= V3D_INTERNAL_BPP_128 || clear_pad) { in v3dX()
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D | v3d_resource.h | 105 uint8_t internal_bpp; member
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D | v3d_resource.c | 701 uint32_t internal_bpp; in v3d_resource_setup() local 705 &internal_bpp); in v3d_resource_setup() 706 switch (internal_bpp) { in v3d_resource_setup() 1068 surface->internal_bpp = bpp; in v3d_create_surface()
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D | v3d_job.c | 300 max_bpp = MAX2(max_bpp, surf->internal_bpp); in v3d_job_set_tile_buffer_size() 303 job->internal_bpp = max_bpp; in v3d_job_set_tile_buffer_size()
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D | v3d_context.h | 369 uint32_t internal_bpp; member
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D | v3dx_draw.c | 110 config.maximum_bpp_of_all_render_targets = job->internal_bpp; in v3d_start_draw() 136 config.maximum_bpp_of_all_render_targets = job->internal_bpp; in v3d_start_draw() 1677 uint32_t internal_size = 4 << surf->internal_bpp; in v3d_tlb_clear()
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D | v3dx_state.c | 953 uint32_t internal_bpp; in v3dX() local 957 &internal_bpp); in v3dX()
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/external/mesa3d/src/broadcom/vulkan/ |
D | v3dv_meta_copy.c | 211 uint32_t *internal_bpp) in get_internal_type_bpp_for_image_aspects() argument 225 *internal_bpp = V3D_INTERNAL_BPP_64; in get_internal_type_bpp_for_image_aspects() 229 *internal_bpp = V3D_INTERNAL_BPP_128; in get_internal_type_bpp_for_image_aspects() 238 *internal_bpp = V3D_INTERNAL_BPP_32; in get_internal_type_bpp_for_image_aspects() 248 internal_bpp); in get_internal_type_bpp_for_image_aspects() 280 config.maximum_bpp_of_all_render_targets = tiling->internal_bpp; in emit_rcl_prologue() 311 if (tiling->internal_bpp >= V3D_INTERNAL_BPP_64) { in emit_rcl_prologue() 321 if (tiling->internal_bpp >= V3D_INTERNAL_BPP_128 || clear_pad) { in emit_rcl_prologue() 331 rt.render_target_0_internal_bpp = tiling->internal_bpp; in emit_rcl_prologue() 737 uint32_t internal_type, internal_bpp; in copy_image_to_buffer_tlb() local [all …]
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D | v3dv_pass.c | 288 uint32_t internal_type, internal_bpp; in subpass_get_granularity() local 291 &internal_bpp); in subpass_get_granularity() 292 max_internal_bpp = MAX2(max_internal_bpp, internal_bpp); in subpass_get_granularity()
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D | v3dv_meta_clear.c | 1409 uint8_t internal_bpp; in emit_tlb_clear_job() local 1412 &internal_bpp, &msaa); in emit_tlb_clear_job() 1419 internal_bpp, msaa); in emit_tlb_clear_job() 1434 config.maximum_bpp_of_all_render_targets = tiling->internal_bpp; in emit_tlb_clear_job() 1447 uint32_t internal_type, internal_bpp, internal_size; in emit_tlb_clear_job() local 1452 &internal_bpp); in emit_tlb_clear_job() 1453 internal_size = 4 << internal_bpp; in emit_tlb_clear_job() 1485 if (iview->internal_bpp >= V3D_INTERNAL_BPP_64) { in emit_tlb_clear_job() 1495 if (iview->internal_bpp >= V3D_INTERNAL_BPP_128 || clear_pad) { in emit_tlb_clear_job()
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D | v3dv_cmd_buffer.c | 480 tiling->internal_bpp = max_internal_bpp; in job_compute_frame_tiling() 481 tile_size_index += tiling->internal_bpp; in job_compute_frame_tiling() 589 config.maximum_bpp_of_all_render_targets = tiling->internal_bpp; in v3dv_job_start_frame() 1265 uint32_t internal_type, internal_bpp; in cmd_buffer_state_set_attachment_clear_color() local 1269 &internal_bpp); in cmd_buffer_state_set_attachment_clear_color() 1271 uint32_t internal_size = 4 << internal_bpp; in cmd_buffer_state_set_attachment_clear_color() 1453 *rt_bpp = iview->internal_bpp; in v3dv_render_pass_setup_render_target() 2028 config.maximum_bpp_of_all_render_targets = tiling->internal_bpp; in cmd_buffer_emit_render_pass_rcl() 2085 if (iview->internal_bpp >= V3D_INTERNAL_BPP_64) { in cmd_buffer_emit_render_pass_rcl() 2095 if (iview->internal_bpp >= V3D_INTERNAL_BPP_128 || clear_pad) { in cmd_buffer_emit_render_pass_rcl() [all …]
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D | v3dv_image.c | 674 &iview->internal_bpp); in v3dv_CreateImageView() 777 &view->internal_bpp); in v3dv_CreateBufferView()
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D | v3dv_private.h | 459 uint32_t internal_bpp; member 503 uint32_t internal_bpp; member 585 uint32_t internal_bpp; member
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D | v3dv_device.c | 1930 *max_bpp = MAX2(*max_bpp, att->internal_bpp); in v3dv_framebuffer_compute_internal_bpp_msaa() 1954 *max_bpp = MAX2(*max_bpp, att->internal_bpp); in v3dv_framebuffer_compute_internal_bpp_msaa()
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/external/mesa3d/prebuilt-intermediates/cle/ |
D | v3d_packet_v33_pack.h | 2993 enum V3D33_Internal_BPP internal_bpp; member 3009 __gen_uint(values->internal_bpp, 0, 1); in V3D33_TILE_RENDERING_MODE_CFG_COLOR_pack() 3044 values->internal_bpp = __gen_unpack_uint(cl, 16, 17); in V3D33_TILE_RENDERING_MODE_CFG_COLOR_unpack()
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