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Searched refs:internal_bpp (Results 1 – 15 of 15) sorted by relevance

/external/mesa3d/src/gallium/drivers/v3d/
Dv3dx_rcl.c475 *rt_bpp = surf->internal_bpp; in v3d_setup_render_target()
688 config.maximum_bpp_of_all_render_targets = job->internal_bpp; in v3dX()
723 rt.internal_bpp = surf->internal_bpp; in v3dX()
739 if (surf->internal_bpp >= V3D_INTERNAL_BPP_64) { in v3dX()
752 if (surf->internal_bpp >= V3D_INTERNAL_BPP_128 || clear_pad) { in v3dX()
Dv3d_resource.h105 uint8_t internal_bpp; member
Dv3d_resource.c701 uint32_t internal_bpp; in v3d_resource_setup() local
705 &internal_bpp); in v3d_resource_setup()
706 switch (internal_bpp) { in v3d_resource_setup()
1068 surface->internal_bpp = bpp; in v3d_create_surface()
Dv3d_job.c300 max_bpp = MAX2(max_bpp, surf->internal_bpp); in v3d_job_set_tile_buffer_size()
303 job->internal_bpp = max_bpp; in v3d_job_set_tile_buffer_size()
Dv3d_context.h369 uint32_t internal_bpp; member
Dv3dx_draw.c110 config.maximum_bpp_of_all_render_targets = job->internal_bpp; in v3d_start_draw()
136 config.maximum_bpp_of_all_render_targets = job->internal_bpp; in v3d_start_draw()
1677 uint32_t internal_size = 4 << surf->internal_bpp; in v3d_tlb_clear()
Dv3dx_state.c953 uint32_t internal_bpp; in v3dX() local
957 &internal_bpp); in v3dX()
/external/mesa3d/src/broadcom/vulkan/
Dv3dv_meta_copy.c211 uint32_t *internal_bpp) in get_internal_type_bpp_for_image_aspects() argument
225 *internal_bpp = V3D_INTERNAL_BPP_64; in get_internal_type_bpp_for_image_aspects()
229 *internal_bpp = V3D_INTERNAL_BPP_128; in get_internal_type_bpp_for_image_aspects()
238 *internal_bpp = V3D_INTERNAL_BPP_32; in get_internal_type_bpp_for_image_aspects()
248 internal_bpp); in get_internal_type_bpp_for_image_aspects()
280 config.maximum_bpp_of_all_render_targets = tiling->internal_bpp; in emit_rcl_prologue()
311 if (tiling->internal_bpp >= V3D_INTERNAL_BPP_64) { in emit_rcl_prologue()
321 if (tiling->internal_bpp >= V3D_INTERNAL_BPP_128 || clear_pad) { in emit_rcl_prologue()
331 rt.render_target_0_internal_bpp = tiling->internal_bpp; in emit_rcl_prologue()
737 uint32_t internal_type, internal_bpp; in copy_image_to_buffer_tlb() local
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Dv3dv_pass.c288 uint32_t internal_type, internal_bpp; in subpass_get_granularity() local
291 &internal_bpp); in subpass_get_granularity()
292 max_internal_bpp = MAX2(max_internal_bpp, internal_bpp); in subpass_get_granularity()
Dv3dv_meta_clear.c1409 uint8_t internal_bpp; in emit_tlb_clear_job() local
1412 &internal_bpp, &msaa); in emit_tlb_clear_job()
1419 internal_bpp, msaa); in emit_tlb_clear_job()
1434 config.maximum_bpp_of_all_render_targets = tiling->internal_bpp; in emit_tlb_clear_job()
1447 uint32_t internal_type, internal_bpp, internal_size; in emit_tlb_clear_job() local
1452 &internal_bpp); in emit_tlb_clear_job()
1453 internal_size = 4 << internal_bpp; in emit_tlb_clear_job()
1485 if (iview->internal_bpp >= V3D_INTERNAL_BPP_64) { in emit_tlb_clear_job()
1495 if (iview->internal_bpp >= V3D_INTERNAL_BPP_128 || clear_pad) { in emit_tlb_clear_job()
Dv3dv_cmd_buffer.c480 tiling->internal_bpp = max_internal_bpp; in job_compute_frame_tiling()
481 tile_size_index += tiling->internal_bpp; in job_compute_frame_tiling()
589 config.maximum_bpp_of_all_render_targets = tiling->internal_bpp; in v3dv_job_start_frame()
1265 uint32_t internal_type, internal_bpp; in cmd_buffer_state_set_attachment_clear_color() local
1269 &internal_bpp); in cmd_buffer_state_set_attachment_clear_color()
1271 uint32_t internal_size = 4 << internal_bpp; in cmd_buffer_state_set_attachment_clear_color()
1453 *rt_bpp = iview->internal_bpp; in v3dv_render_pass_setup_render_target()
2028 config.maximum_bpp_of_all_render_targets = tiling->internal_bpp; in cmd_buffer_emit_render_pass_rcl()
2085 if (iview->internal_bpp >= V3D_INTERNAL_BPP_64) { in cmd_buffer_emit_render_pass_rcl()
2095 if (iview->internal_bpp >= V3D_INTERNAL_BPP_128 || clear_pad) { in cmd_buffer_emit_render_pass_rcl()
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Dv3dv_image.c674 &iview->internal_bpp); in v3dv_CreateImageView()
777 &view->internal_bpp); in v3dv_CreateBufferView()
Dv3dv_private.h459 uint32_t internal_bpp; member
503 uint32_t internal_bpp; member
585 uint32_t internal_bpp; member
Dv3dv_device.c1930 *max_bpp = MAX2(*max_bpp, att->internal_bpp); in v3dv_framebuffer_compute_internal_bpp_msaa()
1954 *max_bpp = MAX2(*max_bpp, att->internal_bpp); in v3dv_framebuffer_compute_internal_bpp_msaa()
/external/mesa3d/prebuilt-intermediates/cle/
Dv3d_packet_v33_pack.h2993 enum V3D33_Internal_BPP internal_bpp; member
3009 __gen_uint(values->internal_bpp, 0, 1); in V3D33_TILE_RENDERING_MODE_CFG_COLOR_pack()
3044 values->internal_bpp = __gen_unpack_uint(cl, 16, 17); in V3D33_TILE_RENDERING_MODE_CFG_COLOR_unpack()