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/external/libchrome/ui/gfx/geometry/
Dquaternion_unittest.cc120 Quaternion interpolated = a.Lerp(b, t); in TEST() local
122 CompareQuaternions(Quaternion(1, 2, 3, 4) * s, interpolated); in TEST()
143 Quaternion interpolated = start.Slerp(stop, t); in TEST() local
144 EXPECT_NEAR(expected.x(), interpolated.x(), kEpsilon); in TEST()
145 EXPECT_NEAR(expected.y(), interpolated.y(), kEpsilon); in TEST()
146 EXPECT_NEAR(expected.z(), interpolated.z(), kEpsilon); in TEST()
147 EXPECT_NEAR(expected.w(), interpolated.w(), kEpsilon); in TEST()
162 Quaternion interpolated = start.Slerp(stop, 0.5f); in TEST() local
163 EXPECT_NEAR(expected.x(), interpolated.x(), kEpsilon); in TEST()
164 EXPECT_NEAR(expected.y(), interpolated.y(), kEpsilon); in TEST()
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/external/oboe/apps/fxlab/app/src/main/cpp/effects/
DDelayLineEffect.h50 float interpolated = fracComp * delayLine[index] + delayLine[index + 1] in operator() local
53 prevInterpolated = interpolated; in operator()
55 x = interpolated * kFeedForward + kBlend * delayInput; in operator()
/external/deqp/doc/testspecs/GLES31/
Dfunctional.shaders.multisample_interpolation.txt56 integer literals at which samples values are interpolated, in dynamic cases the
61 will result in a value interpolated at the center of the pixel. Value is
88 interpolateAtCentroid() were interpolated within the primitive area.
103 same value as a per-sample interpolated varying.
Dfunctional.shaders.sample_variables.txt58 contains the position in which varyings were interpolated. Cases render a quad
60 values against a per-sample interpolated screen-space location (in pixels)
62 interpolated varying value.
/external/sonivox/arm-wt-22k/lib_src/
DARM-E_interpolate_noloop_gnu.s106 @ = x0 + f * (x1 - x0) == interpolated result
108 STRH tmp1, [pOutputBuffer], #NEXT_OUTPUT_PCM @ *pOutputBuffer++ = interpolated result
DARM-E_interpolate_loop_gnu.s114 @ = x0 + f * (x1 - x0) == interpolated result
116 STRH tmp1, [pOutputBuffer], #NEXT_OUTPUT_PCM @ *pOutputBuffer++ = interpolated result
/external/python/cpython3/Lib/
Dstatistics.py646 interpolated = (data[j] * (n - delta) + data[j + 1] * delta) / n
647 result.append(interpolated)
656 interpolated = (data[j - 1] * (n - delta) + data[j] * delta) / n
657 result.append(interpolated)
/external/deqp/modules/internal/
DditFrameworkTests.cpp709 …TextureLevel interpolated (TextureFormat(TextureFormat::RGBA, TextureFormat::FLOAT), numSamples, w… in runCase() local
720 clear (interpolated.getAccess(), subCase.varying - Vec4(0.0f, 0.0f, 0.0f, 1.0f)); in runCase()
771 …s colorAccess = rr::MultisamplePixelBufferAccess::fromMultisampleAccess(interpolated.getAccess()); in runCase()
799 TextureLevel resolvedColor (interpolated.getFormat(), width, height); // For debugging in runCase()
802 const ConstPixelBufferAccess interpAccess = interpolated.getAccess(); in runCase()
812 …tAccess(), rr::MultisampleConstPixelBufferAccess::fromMultisampleAccess(interpolated.getAccess())); in runCase()
/external/llvm-project/clang-tools-extra/clangd/test/
DCMakeLists.txt2 # location is dynamic. The latter must be interpolated by lit configs.
/external/rust/crates/quote/
DREADME.md51 implementing the [`quote::ToTokens`] trait can be interpolated. This includes
85 iterates through the elements of any variable interpolated within the repetition
128 produced by `quote!` themselves implement `ToTokens` and so can be interpolated
220 Any interpolated tokens preserve the `Span` information provided by their
/external/deqp/doc/testspecs/GLES3/
Dfunctional.frag_output.txt39 output values are interpolated from per-vertex data. For integer outputs
Dfunctional.shaders.fragdepth.txt42 while right quad fills with value that is interpolated in range 0..1.
/external/deqp/doc/testspecs/GLES2/
Dfunctional.rasterization.txt49 vertex-specific colors, small deviation in interpolated color is allowed.
Dfunctional.depth.txt42 In the fourth pair z1 = 0 and z2 is interpolated between -1.0 and 1.0,
/external/skqp/src/gpu/gradients/
DGrLinearGradientLayout.fp17 // we can get slightly different interpolated t values along the column/row. By adding the delta
/external/skia/src/gpu/gradients/
DGrLinearGradientLayout.fp11 // we can get slightly different interpolated t values along the column/row. By adding the delta
/external/walt/ios/WALT/
DDragLatencyController.mm130 * interpolated touchYs.
371 // Calculate interpolated touch y positions at each laser event.
/external/rust/crates/paste/
DREADME.md104 Use `$var:lower` or `$var:upper` in the segment list to convert an interpolated
/external/universal-tween-engine/
DREADME.md92 …* Every attribute can be interpolated. The only requirement is that what you want to interpolate c…
/external/mesa3d/docs/gallium/cso/
Drasterizer.rst50 of the entire polygon. If not set, fragment colors will be interpolated
53 The actual interpolated shading algorithm is obviously
/external/mesa3d/docs/
Dshading.rst89 - The gl_Color and gl_SecondaryColor varying vars are interpolated
/external/python/cpython3/Doc/library/
Dstatistics.rst216 When the number of data points is even, the median is interpolated by taking
248 be an actual data point rather than interpolated.
268 be an actual data point rather than interpolated.
529 The cut points are linearly interpolated from the
/external/skia/site/docs/dev/design/conical/
D_index.md39 gradient $t \in \mathbb R$ such that $p$ is on the linearly interpolated circle
58 interpolated radius $r_f = (1-f) \cdot r_0 + f \cdot r_1 = 0$. Solving the
/external/skqp/site/dev/design/conical/
Dindex.md35 is on the linearly interpolated circle with center $C_t = (1-t) \cdot C_0 + t \cdot C_1$ and radius
50 corresponding linearly interpolated radius $r_f = (1-f) \cdot r_0 + f \cdot r_1 = 0$.
/external/rust/crates/serde_json/
DREADME.md238 be interpolated directly into the JSON value as you are building it. Serde

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