/external/swiftshader/third_party/SPIRV-Tools/source/val/ |
D | validate_scopes.cpp | 46 bool is_int32 = false, is_const_int32 = false; in ValidateScope() local 48 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateScope() 55 if (!is_const_int32) { in ValidateScope() 71 if (is_const_int32 && !IsValidScope(value)) { in ValidateScope() 82 bool is_int32 = false, is_const_int32 = false; in ValidateExecutionScope() local 84 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateExecutionScope() 90 if (!is_const_int32) { in ValidateExecutionScope() 158 bool is_int32 = false, is_const_int32 = false; in ValidateMemoryScope() local 160 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateMemoryScope() 166 if (!is_const_int32) { in ValidateMemoryScope()
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D | validate_misc.cpp | 50 bool is_int32 = false, is_const_int32 = false; in ValidateShaderClock() local 52 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateShaderClock() 53 if (is_const_int32 && value != SpvScopeSubgroup && value != SpvScopeDevice) { in ValidateShaderClock()
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D | validate_memory_semantics.cpp | 31 bool is_int32 = false, is_const_int32 = false; in ValidateMemorySemantics() local 33 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(id); in ValidateMemorySemantics() 41 if (!is_const_int32) { in ValidateMemorySemantics()
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/external/deqp-deps/SPIRV-Tools/source/val/ |
D | validate_scopes.cpp | 46 bool is_int32 = false, is_const_int32 = false; in ValidateScope() local 48 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateScope() 55 if (!is_const_int32) { in ValidateScope() 71 if (is_const_int32 && !IsValidScope(value)) { in ValidateScope() 82 bool is_int32 = false, is_const_int32 = false; in ValidateExecutionScope() local 84 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateExecutionScope() 90 if (!is_const_int32) { in ValidateExecutionScope() 158 bool is_int32 = false, is_const_int32 = false; in ValidateMemoryScope() local 160 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateMemoryScope() 166 if (!is_const_int32) { in ValidateMemoryScope()
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D | validate_misc.cpp | 50 bool is_int32 = false, is_const_int32 = false; in ValidateShaderClock() local 52 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateShaderClock() 53 if (is_const_int32 && value != SpvScopeSubgroup && value != SpvScopeDevice) { in ValidateShaderClock()
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D | validate_memory_semantics.cpp | 31 bool is_int32 = false, is_const_int32 = false; in ValidateMemorySemantics() local 33 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(id); in ValidateMemorySemantics() 41 if (!is_const_int32) { in ValidateMemorySemantics()
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/external/angle/third_party/vulkan-deps/spirv-tools/src/source/val/ |
D | validate_scopes.cpp | 46 bool is_int32 = false, is_const_int32 = false; in ValidateScope() local 48 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateScope() 55 if (!is_const_int32) { in ValidateScope() 71 if (is_const_int32 && !IsValidScope(value)) { in ValidateScope() 82 bool is_int32 = false, is_const_int32 = false; in ValidateExecutionScope() local 84 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateExecutionScope() 90 if (!is_const_int32) { in ValidateExecutionScope() 190 bool is_int32 = false, is_const_int32 = false; in ValidateMemoryScope() local 192 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateMemoryScope() 198 if (!is_const_int32) { in ValidateMemoryScope()
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D | validate_misc.cpp | 50 bool is_int32 = false, is_const_int32 = false; in ValidateShaderClock() local 52 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateShaderClock() 53 if (is_const_int32 && value != SpvScopeSubgroup && value != SpvScopeDevice) { in ValidateShaderClock()
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D | validate_memory_semantics.cpp | 32 bool is_int32 = false, is_const_int32 = false; in ValidateMemorySemantics() local 34 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(id); in ValidateMemorySemantics() 42 if (!is_const_int32) { in ValidateMemorySemantics()
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