1 // Copyright (c) 2018 Google LLC.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14
15 #include "source/val/validate_scopes.h"
16
17 #include "source/diagnostic.h"
18 #include "source/spirv_target_env.h"
19 #include "source/val/instruction.h"
20 #include "source/val/validation_state.h"
21
22 namespace spvtools {
23 namespace val {
24
IsValidScope(uint32_t scope)25 bool IsValidScope(uint32_t scope) {
26 // Deliberately avoid a default case so we have to update the list when the
27 // scopes list changes.
28 switch (static_cast<SpvScope>(scope)) {
29 case SpvScopeCrossDevice:
30 case SpvScopeDevice:
31 case SpvScopeWorkgroup:
32 case SpvScopeSubgroup:
33 case SpvScopeInvocation:
34 case SpvScopeQueueFamilyKHR:
35 case SpvScopeShaderCallKHR:
36 return true;
37 case SpvScopeMax:
38 break;
39 }
40 return false;
41 }
42
ValidateScope(ValidationState_t & _,const Instruction * inst,uint32_t scope)43 spv_result_t ValidateScope(ValidationState_t& _, const Instruction* inst,
44 uint32_t scope) {
45 SpvOp opcode = inst->opcode();
46 bool is_int32 = false, is_const_int32 = false;
47 uint32_t value = 0;
48 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope);
49
50 if (!is_int32) {
51 return _.diag(SPV_ERROR_INVALID_DATA, inst)
52 << spvOpcodeString(opcode) << ": expected scope to be a 32-bit int";
53 }
54
55 if (!is_const_int32) {
56 if (_.HasCapability(SpvCapabilityShader) &&
57 !_.HasCapability(SpvCapabilityCooperativeMatrixNV)) {
58 return _.diag(SPV_ERROR_INVALID_DATA, inst)
59 << "Scope ids must be OpConstant when Shader capability is "
60 << "present";
61 }
62 if (_.HasCapability(SpvCapabilityShader) &&
63 _.HasCapability(SpvCapabilityCooperativeMatrixNV) &&
64 !spvOpcodeIsConstant(_.GetIdOpcode(scope))) {
65 return _.diag(SPV_ERROR_INVALID_DATA, inst)
66 << "Scope ids must be constant or specialization constant when "
67 << "CooperativeMatrixNV capability is present";
68 }
69 }
70
71 if (is_const_int32 && !IsValidScope(value)) {
72 return _.diag(SPV_ERROR_INVALID_DATA, inst)
73 << "Invalid scope value:\n " << _.Disassemble(*_.FindDef(scope));
74 }
75
76 return SPV_SUCCESS;
77 }
78
ValidateExecutionScope(ValidationState_t & _,const Instruction * inst,uint32_t scope)79 spv_result_t ValidateExecutionScope(ValidationState_t& _,
80 const Instruction* inst, uint32_t scope) {
81 SpvOp opcode = inst->opcode();
82 bool is_int32 = false, is_const_int32 = false;
83 uint32_t value = 0;
84 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope);
85
86 if (auto error = ValidateScope(_, inst, scope)) {
87 return error;
88 }
89
90 if (!is_const_int32) {
91 return SPV_SUCCESS;
92 }
93
94 // Vulkan specific rules
95 if (spvIsVulkanEnv(_.context()->target_env)) {
96 // Vulkan 1.1 specific rules
97 if (_.context()->target_env != SPV_ENV_VULKAN_1_0) {
98 // Scope for Non Uniform Group Operations must be limited to Subgroup
99 if (spvOpcodeIsNonUniformGroupOperation(opcode) &&
100 value != SpvScopeSubgroup) {
101 return _.diag(SPV_ERROR_INVALID_DATA, inst)
102 << _.VkErrorID(4642) << spvOpcodeString(opcode)
103 << ": in Vulkan environment Execution scope is limited to "
104 << "Subgroup";
105 }
106 }
107
108 // If OpControlBarrier is used in fragment, vertex, tessellation evaluation,
109 // or geometry stages, the execution Scope must be Subgroup.
110 if (opcode == SpvOpControlBarrier && value != SpvScopeSubgroup) {
111 _.function(inst->function()->id())
112 ->RegisterExecutionModelLimitation([](SpvExecutionModel model,
113 std::string* message) {
114 if (model == SpvExecutionModelFragment ||
115 model == SpvExecutionModelVertex ||
116 model == SpvExecutionModelGeometry ||
117 model == SpvExecutionModelTessellationEvaluation) {
118 if (message) {
119 *message =
120 "in Vulkan evironment, OpControlBarrier execution scope "
121 "must be Subgroup for Fragment, Vertex, Geometry and "
122 "TessellationEvaluation execution models";
123 }
124 return false;
125 }
126 return true;
127 });
128 }
129
130 // Vulkan generic rules
131 // Scope for execution must be limited to Workgroup or Subgroup
132 if (value != SpvScopeWorkgroup && value != SpvScopeSubgroup) {
133 return _.diag(SPV_ERROR_INVALID_DATA, inst)
134 << spvOpcodeString(opcode)
135 << ": in Vulkan environment Execution Scope is limited to "
136 << "Workgroup and Subgroup";
137 }
138 }
139
140 // TODO(atgoo@github.com) Add checks for OpenCL and OpenGL environments.
141
142 // General SPIRV rules
143 // Scope for execution must be limited to Workgroup or Subgroup for
144 // non-uniform operations
145 if (spvOpcodeIsNonUniformGroupOperation(opcode) &&
146 value != SpvScopeSubgroup && value != SpvScopeWorkgroup) {
147 return _.diag(SPV_ERROR_INVALID_DATA, inst)
148 << spvOpcodeString(opcode)
149 << ": Execution scope is limited to Subgroup or Workgroup";
150 }
151
152 return SPV_SUCCESS;
153 }
154
ValidateMemoryScope(ValidationState_t & _,const Instruction * inst,uint32_t scope)155 spv_result_t ValidateMemoryScope(ValidationState_t& _, const Instruction* inst,
156 uint32_t scope) {
157 const SpvOp opcode = inst->opcode();
158 bool is_int32 = false, is_const_int32 = false;
159 uint32_t value = 0;
160 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope);
161
162 if (auto error = ValidateScope(_, inst, scope)) {
163 return error;
164 }
165
166 if (!is_const_int32) {
167 return SPV_SUCCESS;
168 }
169
170 if (value == SpvScopeQueueFamilyKHR) {
171 if (_.HasCapability(SpvCapabilityVulkanMemoryModelKHR)) {
172 return SPV_SUCCESS;
173 } else {
174 return _.diag(SPV_ERROR_INVALID_DATA, inst)
175 << spvOpcodeString(opcode)
176 << ": Memory Scope QueueFamilyKHR requires capability "
177 << "VulkanMemoryModelKHR";
178 }
179 }
180
181 if (value == SpvScopeDevice &&
182 _.HasCapability(SpvCapabilityVulkanMemoryModelKHR) &&
183 !_.HasCapability(SpvCapabilityVulkanMemoryModelDeviceScopeKHR)) {
184 return _.diag(SPV_ERROR_INVALID_DATA, inst)
185 << "Use of device scope with VulkanKHR memory model requires the "
186 << "VulkanMemoryModelDeviceScopeKHR capability";
187 }
188
189 // Vulkan Specific rules
190 if (spvIsVulkanEnv(_.context()->target_env)) {
191 if (value == SpvScopeCrossDevice) {
192 return _.diag(SPV_ERROR_INVALID_DATA, inst)
193 << _.VkErrorID(4638) << spvOpcodeString(opcode)
194 << ": in Vulkan environment, Memory Scope cannot be CrossDevice";
195 }
196 // Vulkan 1.0 specifc rules
197 if (_.context()->target_env == SPV_ENV_VULKAN_1_0 &&
198 value != SpvScopeDevice && value != SpvScopeWorkgroup &&
199 value != SpvScopeInvocation) {
200 return _.diag(SPV_ERROR_INVALID_DATA, inst)
201 << _.VkErrorID(4638) << spvOpcodeString(opcode)
202 << ": in Vulkan 1.0 environment Memory Scope is limited to "
203 << "Device, Workgroup and Invocation";
204 }
205 // Vulkan 1.1 specifc rules
206 if ((_.context()->target_env == SPV_ENV_VULKAN_1_1 ||
207 _.context()->target_env == SPV_ENV_VULKAN_1_2) &&
208 value != SpvScopeDevice && value != SpvScopeWorkgroup &&
209 value != SpvScopeSubgroup && value != SpvScopeInvocation &&
210 value != SpvScopeShaderCallKHR) {
211 return _.diag(SPV_ERROR_INVALID_DATA, inst)
212 << _.VkErrorID(4638) << spvOpcodeString(opcode)
213 << ": in Vulkan 1.1 and 1.2 environment Memory Scope is limited "
214 << "to Device, Workgroup, Invocation, and ShaderCall";
215 }
216
217 if (value == SpvScopeShaderCallKHR) {
218 std::string errorVUID = _.VkErrorID(4640);
219 _.function(inst->function()->id())
220 ->RegisterExecutionModelLimitation(
221 [errorVUID](SpvExecutionModel model, std::string* message) {
222 if (model != SpvExecutionModelRayGenerationKHR &&
223 model != SpvExecutionModelIntersectionKHR &&
224 model != SpvExecutionModelAnyHitKHR &&
225 model != SpvExecutionModelClosestHitKHR &&
226 model != SpvExecutionModelMissKHR &&
227 model != SpvExecutionModelCallableKHR) {
228 if (message) {
229 *message =
230 errorVUID +
231 "ShaderCallKHR Memory Scope requires a ray tracing "
232 "execution model";
233 }
234 return false;
235 }
236 return true;
237 });
238 }
239
240 if (value == SpvScopeWorkgroup) {
241 std::string errorVUID = _.VkErrorID(4639);
242 _.function(inst->function()->id())
243 ->RegisterExecutionModelLimitation(
244 [errorVUID](SpvExecutionModel model, std::string* message) {
245 if (model != SpvExecutionModelGLCompute &&
246 model != SpvExecutionModelTaskNV &&
247 model != SpvExecutionModelMeshNV) {
248 if (message) {
249 *message = errorVUID +
250 "Workgroup Memory Scope is limited to MeshNV, "
251 "TaskNV, and GLCompute execution model";
252 }
253 return false;
254 }
255 return true;
256 });
257 }
258 }
259
260 // TODO(atgoo@github.com) Add checks for OpenCL and OpenGL environments.
261
262 return SPV_SUCCESS;
263 }
264
265 } // namespace val
266 } // namespace spvtools
267