/external/mesa3d/src/compiler/glsl/ |
D | glsl_parser_extras.h | 109 bool is_version(unsigned required_glsl_version, in is_version() function 126 if (!(ARB_arrays_of_arrays_enable || is_version(430, 310))) { in check_arrays_of_arrays_allowed() 216 return ARB_shader_atomic_counters_enable || is_version(420, 310); in has_atomic_counters() 221 return ARB_enhanced_layouts_enable || is_version(440, 0); in has_enhanced_layouts() 226 return ARB_gpu_shader5_enable || is_version(400, 0); in has_explicit_attrib_stream() 231 return ARB_explicit_attrib_location_enable || is_version(330, 300); in has_explicit_attrib_location() 236 return ARB_explicit_uniform_location_enable || is_version(430, 310); in has_explicit_uniform_location() 241 return ARB_uniform_buffer_object_enable || is_version(140, 300); in has_uniform_buffer_objects() 246 return ARB_shader_storage_buffer_object_enable || is_version(430, 310); in has_shader_storage_buffer_objects() 251 return ARB_separate_shader_objects_enable || is_version(410, 310) in has_separate_shader_objects() [all …]
|
D | builtin_variables.cpp | 710 if (state->is_version(410, 100)) { in generate_constants() 719 if (state->is_version(0, 300)) { in generate_constants() 747 if ((state->is_version(130, 0) && in generate_constants() 749 state->is_version(420, 300)) { in generate_constants() 759 if (state->is_version(130, 0)) { in generate_constants() 835 if (state->is_version(110, 320)) { in generate_constants() 843 if (state->is_version(420, 310)) { in generate_constants() 857 if (state->is_version(110, 320)) { in generate_constants() 865 if (state->is_version(430, 310) || state->ARB_compute_shader_enable) { in generate_constants() 944 if (state->is_version(440, 310) || in generate_constants() [all …]
|
D | ast_array_index.cpp | 253 && !state->is_version(400, 320) in _mesa_ast_array_index_to_hir() 258 && !state->is_version(400, 0) in _mesa_ast_array_index_to_hir() 309 if (!state->is_version(400, 320) && in _mesa_ast_array_index_to_hir() 314 if (state->is_version(130, 300)) in _mesa_ast_array_index_to_hir()
|
D | glsl_lexer.ll | 78 if (yyextra->is_version(allowed_glsl, allowed_glsl_es) \ 81 } else if (yyextra->is_version(reserved_glsl, \ 98 if (yyextra->is_version(allowed_glsl, allowed_glsl_es) \ 102 } else if (yyextra->is_version(reserved_glsl, \ 125 if (yyextra->is_version(0, 300)) { \ 139 if (yyextra->is_version(0, 300)) { \ 184 if (state->is_version(130, 300)) { 266 if (yyextra->is_version(330, 100)) 298 if (yyextra->is_version(330, 100)) 333 if (yyextra->is_version(330, 100)) [all …]
|
D | ast_to_hir.cpp | 2309 (state->is_version(120, 300) && in process_array_size() 2730 if (!state->is_version(130, 100)) in is_allowed_invariant() 2955 } else if ((state->is_version(420, 310) || in apply_explicit_binding() 3021 if ((state->is_version(130, 300) || state->EXT_gpu_shader4_enable) in validate_fragment_flat_interpolation_input() 3102 if ((state->is_version(130, 300) || state->EXT_gpu_shader4_enable) in validate_interpolation_qualifier() 3142 if (state->is_version(130, 0) && !state->EXT_gpu_shader4_enable in validate_interpolation_qualifier() 3495 !(state->is_version(420, 310) || state->ARB_shader_image_load_store_enable)) { in apply_image_qualifier_to_variable() 3868 && !state->is_version(420, 0) in apply_layout_qualifier_to_variable() 4080 if (state->is_version(130, 300)) in apply_type_qualifier_to_variable() 4166 if (state->is_version(130, 300) || state->EXT_gpu_shader4_enable) in apply_type_qualifier_to_variable() [all …]
|
D | ir_function.cpp | 276 if (!state || state->is_version(400, 0) || state->ARB_gpu_shader5_enable || in choose_best_inexact_overload()
|
D | builtin_functions.cpp | 141 return state->is_version(120, 300); in v120() 147 return state->is_version(130, 300); in v130() 153 return state->is_version(130, 0); in v130_desktop() 159 return state->is_version(460, 0); in v460_desktop() 165 return state->is_version(130, 300) && in v130_derivatives_only() 172 return state->is_version(140, 300); in v140_or_es3() 178 return state->is_version(400, 0) && in v400_derivatives_only() 199 state->is_version(0, 300); in texture_external_es3() 215 state->is_version(130, 300) || in lod_exists_in_stage() 229 return state->is_version(140, 320) || in texture_buffer() [all …]
|
D | glsl_parser.yy | 349 if (state->is_version(120, 300) && 354 } else if (!state->is_version(120, 100)) { 1208 state->is_version(150, 0))) { 1227 state->is_version(420, 0))) { 1392 if ((state->is_version(map[i].required_glsl, 1399 state->is_version(420, 310))) { 1616 !state->is_version(0, 320)) { 1860 if (!state->is_version(400, 320) && 2052 if (state->is_version(430, 300) && $$.flags.q.in) 2228 !state->is_version(130, 300) ||
|
D | builtin_types.cpp | 284 if (state->is_version(t->min_gl, t->min_es)) { in _mesa_glsl_initialize_types()
|
D | ast_function.cpp | 256 if (!state->is_version(440, 0)) { in verify_parameter_modes() 633 if (state->is_version(120, 100) || in generate_call()
|
D | glsl_parser_extras.cpp | 355 if (this->is_version(required_glsl_version, required_glsl_es_version)) in check_version()
|
/external/python/setuptools/setuptools/command/ |
D | egg_info.py | 178 is_version = isinstance(parsed_version, packaging.version.Version) 180 "%s==%s" if is_version else "%s===%s"
|