Searched refs:kDamage_Flag (Results 1 – 4 of 4) sorted by relevance
113 if (this->hasInval() && (!damageBubbling || (fFlags & kDamage_Flag))) { in invalidate()120 fFlags |= kDamage_Flag; in invalidate()139 if (fFlags & kDamage_Flag) { in revalidate()145 if (fFlags & kDamage_Flag) { in revalidate()152 fFlags &= ~(kInvalidated_Flag | kDamage_Flag); in revalidate()
114 if (this->hasInval() && (!damageBubbling || (fFlags & kDamage_Flag))) { in invalidate()121 fFlags |= kDamage_Flag; in invalidate()140 ic && ((fFlags & kDamage_Flag) || (fInvalTraits & kOverrideDamage_Trait)); in revalidate()157 fFlags &= ~(kInvalidated_Flag | kDamage_Flag); in revalidate()
68 kDamage_Flag = 1 << 1, // the node contributes damage during revalidation enumerator
71 kDamage_Flag = 1 << 1, // the node contributes damage during revalidation enumerator