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1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "modules/sksg/include/SkSGInvalidationController.h"
9 #include "modules/sksg/include/SkSGNode.h"
10 #include "src/core/SkRectPriv.h"
11 
12 #include <algorithm>
13 
14 namespace sksg {
15 
16 class Node::ScopedFlag {
17 public:
ScopedFlag(Node * node,uint32_t flag)18     ScopedFlag(Node* node, uint32_t flag)
19         : fNode(node)
20         , fFlag(flag)
21         , fWasSet(node->fFlags & flag) {
22         node->fFlags |= flag;
23     }
~ScopedFlag()24     ~ScopedFlag() {
25         if (!fWasSet) {
26             fNode->fFlags &= ~fFlag;
27         }
28     }
29 
wasSet() const30     bool wasSet() const { return fWasSet; }
31 
32 private:
33     Node*    fNode;
34     uint32_t fFlag;
35     bool     fWasSet;
36 };
37 
38 #define TRAVERSAL_GUARD                                  \
39     ScopedFlag traversal_guard(this, kInTraversal_Flag); \
40     if (traversal_guard.wasSet())                        \
41         return
42 
Node(uint32_t invalTraits)43 Node::Node(uint32_t invalTraits)
44     : fInvalObserver(nullptr)
45     , fBounds(SkRectPriv::MakeLargeS32())
46     , fInvalTraits(invalTraits)
47     , fFlags(kInvalidated_Flag)
48     , fNodeFlags(0) {}
49 
~Node()50 Node::~Node() {
51     if (fFlags & kObserverArray_Flag) {
52         SkASSERT(fInvalObserverArray->empty());
53         delete fInvalObserverArray;
54     } else {
55         SkASSERT(!fInvalObserver);
56     }
57 }
58 
observeInval(const sk_sp<Node> & node)59 void Node::observeInval(const sk_sp<Node>& node) {
60     SkASSERT(node);
61     if (!(node->fFlags & kObserverArray_Flag)) {
62         if (!node->fInvalObserver) {
63             node->fInvalObserver = this;
64             return;
65         }
66 
67         auto observers = new std::vector<Node*>();
68         observers->reserve(2);
69         observers->push_back(node->fInvalObserver);
70 
71         node->fInvalObserverArray = observers;
72         node->fFlags |= kObserverArray_Flag;
73     }
74 
75     // No duplicate observers.
76     SkASSERT(std::find(node->fInvalObserverArray->begin(),
77                        node->fInvalObserverArray->end(), this) == node->fInvalObserverArray->end());
78 
79     node->fInvalObserverArray->push_back(this);
80 }
81 
unobserveInval(const sk_sp<Node> & node)82 void Node::unobserveInval(const sk_sp<Node>& node) {
83     SkASSERT(node);
84     if (!(node->fFlags & kObserverArray_Flag)) {
85         SkASSERT(node->fInvalObserver == this);
86         node->fInvalObserver = nullptr;
87         return;
88     }
89 
90     SkDEBUGCODE(const auto origSize = node->fInvalObserverArray->size());
91     node->fInvalObserverArray->erase(std::remove(node->fInvalObserverArray->begin(),
92                                                  node->fInvalObserverArray->end(), this),
93                                      node->fInvalObserverArray->end());
94     SkASSERT(node->fInvalObserverArray->size() == origSize - 1);
95 }
96 
97 template <typename Func>
forEachInvalObserver(Func && func) const98 void Node::forEachInvalObserver(Func&& func) const {
99     if (fFlags & kObserverArray_Flag) {
100         for (const auto& parent : *fInvalObserverArray) {
101             func(parent);
102         }
103         return;
104     }
105 
106     if (fInvalObserver) {
107         func(fInvalObserver);
108     }
109 }
110 
invalidate(bool damageBubbling)111 void Node::invalidate(bool damageBubbling) {
112     TRAVERSAL_GUARD;
113 
114     if (this->hasInval() && (!damageBubbling || (fFlags & kDamage_Flag))) {
115         // All done.
116         return;
117     }
118 
119     if (damageBubbling && !(fInvalTraits & kBubbleDamage_Trait)) {
120         // Found a damage observer.
121         fFlags |= kDamage_Flag;
122         damageBubbling = false;
123     }
124 
125     fFlags |= kInvalidated_Flag;
126 
127     forEachInvalObserver([&](Node* observer) {
128         observer->invalidate(damageBubbling);
129     });
130 }
131 
revalidate(InvalidationController * ic,const SkMatrix & ctm)132 const SkRect& Node::revalidate(InvalidationController* ic, const SkMatrix& ctm) {
133     TRAVERSAL_GUARD fBounds;
134 
135     if (!this->hasInval()) {
136         return fBounds;
137     }
138 
139     const auto generate_damage =
140             ic && ((fFlags & kDamage_Flag) || (fInvalTraits & kOverrideDamage_Trait));
141     if (!generate_damage) {
142         // Trivial transitive revalidation.
143         fBounds = this->onRevalidate(ic, ctm);
144     } else {
145         // Revalidate and emit damage for old-bounds, new-bounds.
146         const auto prev_bounds = fBounds;
147 
148         auto* ic_override = (fInvalTraits & kOverrideDamage_Trait) ? nullptr : ic;
149         fBounds = this->onRevalidate(ic_override, ctm);
150 
151         ic->inval(prev_bounds, ctm);
152         if (fBounds != prev_bounds) {
153             ic->inval(fBounds, ctm);
154         }
155     }
156 
157     fFlags &= ~(kInvalidated_Flag | kDamage_Flag);
158 
159     return fBounds;
160 }
161 
162 } // namespace sksg
163