/external/skqp/src/gpu/ccpr/ |
D | GrCCCoverageProcessor_GSImpl.cpp | 389 {"x_or_y_values", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; in initGS() 391 2 * GrVertexAttribTypeSize(kFloat3_GrVertexAttribType)); in initGS() 393 GrVertexAttribTypeSize(kFloat3_GrVertexAttribType)); in initGS()
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D | GrCCCoverageProcessor_VSImpl.cpp | 511 GrVertexAttribTypeSize(kFloat3_GrVertexAttribType)); in initVS() 513 GrVertexAttribTypeSize(kFloat3_GrVertexAttribType)); in initVS() 514 xyAttribType = kFloat3_GrVertexAttribType; in initVS()
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/external/skqp/src/gpu/effects/ |
D | GrShadowGeoProc.cpp | 68 fInShadowParams = {"inShadowParams", kFloat3_GrVertexAttribType, kHalf3_GrSLType}; in GrRRectShadowGeoProc()
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D | GrBitmapTextGeoProc.cpp | 137 fInPosition = {"inPosition", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; in GrBitmapTextGeoProc()
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D | GrDistanceFieldGeoProc.cpp | 229 fInPosition = {"inPosition", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; in GrDistanceFieldA8TextGeoProc() 843 fInPosition = {"inPosition", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; in GrDistanceFieldLCDTextGeoProc()
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/external/skia/src/gpu/effects/ |
D | GrShadowGeoProc.cpp | 62 fInShadowParams = {"inShadowParams", kFloat3_GrVertexAttribType, kHalf3_GrSLType}; in GrRRectShadowGeoProc()
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D | GrBitmapTextGeoProc.cpp | 146 fInPosition = {"inPosition", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; in GrBitmapTextGeoProc()
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D | GrDistanceFieldGeoProc.cpp | 233 fInPosition = {"inPosition", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; in GrDistanceFieldA8TextGeoProc() 832 fInPosition = {"inPosition", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; in GrDistanceFieldLCDTextGeoProc()
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/external/skqp/src/gpu/ops/ |
D | GrQuadPerEdgeAA.cpp | 536 x |= kFloat3_GrVertexAttribType == fLocalCoord.cpuType() ? 8 : 16; in getGLSLProcessorKey() 621 if (gp.fLocalCoord.cpuType() == kFloat3_GrVertexAttribType) { in createGLSLInstance() 705 fPosition = {"positionWithCoverage", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; in initializeAttrs() 709 fPosition = {"position", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; in initializeAttrs() 717 fLocalCoord = {"localCoord", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; in initializeAttrs()
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D | GrDashOp.cpp | 930 fInDashParams = {"inDashParams", kFloat3_GrVertexAttribType, kHalf3_GrSLType}; in DashingCircleEffect() 1147 fInDashParams = {"inDashParams", kFloat3_GrVertexAttribType, kHalf3_GrSLType}; in DashingLineEffect()
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/external/skia/src/gpu/ops/ |
D | GrQuadPerEdgeAA.cpp | 513 count += GrVertexAttribTypeSize(kFloat3_GrVertexAttribType); in vertexSize() 577 b->addBits(1, (kFloat3_GrVertexAttribType == fLocalCoord.cpuType()), "localCoordsType"); in getGLSLProcessorKey() 664 if (gp.fLocalCoord.cpuType() == kFloat3_GrVertexAttribType) { in createGLSLInstance() 800 fPosition = {"position", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; in initializeAttrs() 814 fLocalCoord = {"localCoord", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; in initializeAttrs()
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D | GrDashOp.cpp | 1002 fInDashParams = {"inDashParams", kFloat3_GrVertexAttribType, kHalf3_GrSLType}; in DashingCircleEffect() 1241 fInDashParams = {"inDashParams", kFloat3_GrVertexAttribType, kHalf3_GrSLType}; in DashingLineEffect()
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D | GrOvalOpFactory.cpp | 97 fInClipPlane = {"inClipPlane", kFloat3_GrVertexAttribType, kHalf3_GrSLType}; in CircleGeometryProcessor() 100 fInIsectPlane = {"inIsectPlane", kFloat3_GrVertexAttribType, kHalf3_GrSLType}; in CircleGeometryProcessor() 103 fInUnionPlane = {"inUnionPlane", kFloat3_GrVertexAttribType, kHalf3_GrSLType}; in CircleGeometryProcessor() 570 fInEllipseOffset = {"inEllipseOffset", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; in EllipseGeometryProcessor() 776 fInEllipseOffsets0 = {"inEllipseOffsets0", kFloat3_GrVertexAttribType, in DIEllipseGeometryProcessor()
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/external/skia/src/gpu/tessellate/ |
D | GrStrokeTessellateShader.h | 144 fAttribs.emplace_back("argsAttr", kFloat3_GrVertexAttribType, kFloat3_GrSLType); in GrStrokeTessellateShader()
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/external/skqp/src/gpu/gl/ |
D | GrGLVertexArray.cpp | 26 case kFloat3_GrVertexAttribType: in attrib_layout()
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/external/skia/src/gpu/gl/ |
D | GrGLVertexArray.cpp | 27 case kFloat3_GrVertexAttribType: in attrib_layout()
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/external/skqp/src/gpu/ |
D | GrPrimitiveProcessor.h | 307 case kFloat3_GrVertexAttribType: in GrVertexAttribTypeSize()
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/external/skia/src/gpu/ |
D | GrGeometryProcessor.h | 322 case kFloat3_GrVertexAttribType: in GrVertexAttribTypeSize()
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/external/skia/gm/ |
D | tessellation.cpp | 31 {"position", kFloat3_GrVertexAttribType, kFloat3_GrSLType};
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/external/skqp/src/gpu/mtl/ |
D | GrMtlPipelineStateBuilder.mm | 95 case kFloat3_GrVertexAttribType:
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/external/skqp/src/gpu/vk/ |
D | GrVkPipeline.cpp | 23 case kFloat3_GrVertexAttribType: in attrib_type_to_vkformat()
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/external/skia/src/gpu/vk/ |
D | GrVkPipeline.cpp | 29 case kFloat3_GrVertexAttribType: in attrib_type_to_vkformat()
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/external/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.cpp | 188 case kFloat3_GrVertexAttribType: in attrib_type_to_format()
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/external/skia/src/gpu/dawn/ |
D | GrDawnProgramBuilder.cpp | 158 case kFloat3_GrVertexAttribType: in to_dawn_vertex_format()
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/external/skqp/include/private/ |
D | GrTypesPriv.h | 740 kFloat3_GrVertexAttribType, enumerator
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