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1 /*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7 
8 #include "GrVkPipeline.h"
9 #include "GrGeometryProcessor.h"
10 #include "GrPipeline.h"
11 #include "GrStencilSettings.h"
12 #include "GrVkCommandBuffer.h"
13 #include "GrVkGpu.h"
14 #include "GrVkRenderTarget.h"
15 #include "GrVkUtil.h"
16 
attrib_type_to_vkformat(GrVertexAttribType type)17 static inline VkFormat attrib_type_to_vkformat(GrVertexAttribType type) {
18     switch (type) {
19         case kFloat_GrVertexAttribType:
20             return VK_FORMAT_R32_SFLOAT;
21         case kFloat2_GrVertexAttribType:
22             return VK_FORMAT_R32G32_SFLOAT;
23         case kFloat3_GrVertexAttribType:
24             return VK_FORMAT_R32G32B32_SFLOAT;
25         case kFloat4_GrVertexAttribType:
26             return VK_FORMAT_R32G32B32A32_SFLOAT;
27         case kHalf_GrVertexAttribType:
28             return VK_FORMAT_R16_SFLOAT;
29         case kHalf2_GrVertexAttribType:
30             return VK_FORMAT_R16G16_SFLOAT;
31         case kHalf3_GrVertexAttribType:
32             return VK_FORMAT_R16G16B16_SFLOAT;
33         case kHalf4_GrVertexAttribType:
34             return VK_FORMAT_R16G16B16A16_SFLOAT;
35         case kInt2_GrVertexAttribType:
36             return VK_FORMAT_R32G32_SINT;
37         case kInt3_GrVertexAttribType:
38             return VK_FORMAT_R32G32B32_SINT;
39         case kInt4_GrVertexAttribType:
40             return VK_FORMAT_R32G32B32A32_SINT;
41         case kByte_GrVertexAttribType:
42             return VK_FORMAT_R8_SINT;
43         case kByte2_GrVertexAttribType:
44             return VK_FORMAT_R8G8_SINT;
45         case kByte3_GrVertexAttribType:
46             return VK_FORMAT_R8G8B8_SINT;
47         case kByte4_GrVertexAttribType:
48             return VK_FORMAT_R8G8B8A8_SINT;
49         case kUByte_GrVertexAttribType:
50             return VK_FORMAT_R8_UINT;
51         case kUByte2_GrVertexAttribType:
52             return VK_FORMAT_R8G8_UINT;
53         case kUByte3_GrVertexAttribType:
54             return VK_FORMAT_R8G8B8_UINT;
55         case kUByte4_GrVertexAttribType:
56             return VK_FORMAT_R8G8B8A8_UINT;
57         case kUByte_norm_GrVertexAttribType:
58             return VK_FORMAT_R8_UNORM;
59         case kUByte4_norm_GrVertexAttribType:
60             return VK_FORMAT_R8G8B8A8_UNORM;
61         case kShort2_GrVertexAttribType:
62             return VK_FORMAT_R16G16_SINT;
63         case kShort4_GrVertexAttribType:
64             return VK_FORMAT_R16G16B16A16_SINT;
65         case kUShort2_GrVertexAttribType:
66             return VK_FORMAT_R16G16_UINT;
67         case kUShort2_norm_GrVertexAttribType:
68             return VK_FORMAT_R16G16_UNORM;
69         case kInt_GrVertexAttribType:
70             return VK_FORMAT_R32_SINT;
71         case kUint_GrVertexAttribType:
72             return VK_FORMAT_R32_UINT;
73     }
74     SK_ABORT("Unknown vertex attrib type");
75     return VK_FORMAT_UNDEFINED;
76 }
77 
setup_vertex_input_state(const GrPrimitiveProcessor & primProc,VkPipelineVertexInputStateCreateInfo * vertexInputInfo,SkSTArray<2,VkVertexInputBindingDescription,true> * bindingDescs,VkVertexInputAttributeDescription * attributeDesc)78 static void setup_vertex_input_state(const GrPrimitiveProcessor& primProc,
79                                   VkPipelineVertexInputStateCreateInfo* vertexInputInfo,
80                                   SkSTArray<2, VkVertexInputBindingDescription, true>* bindingDescs,
81                                   VkVertexInputAttributeDescription* attributeDesc) {
82     uint32_t vertexBinding = 0, instanceBinding = 0;
83 
84     int nextBinding = bindingDescs->count();
85     if (primProc.hasVertexAttributes()) {
86         vertexBinding = nextBinding++;
87     }
88 
89     if (primProc.hasInstanceAttributes()) {
90         instanceBinding = nextBinding;
91     }
92 
93     // setup attribute descriptions
94     int vaCount = primProc.numVertexAttributes();
95     int attribIndex = 0;
96     size_t vertexAttributeOffset = 0;
97     for (const auto& attrib : primProc.vertexAttributes()) {
98         VkVertexInputAttributeDescription& vkAttrib = attributeDesc[attribIndex];
99         vkAttrib.location = attribIndex++;  // for now assume location = attribIndex
100         vkAttrib.binding = vertexBinding;
101         vkAttrib.format = attrib_type_to_vkformat(attrib.cpuType());
102         vkAttrib.offset = vertexAttributeOffset;
103         vertexAttributeOffset += attrib.sizeAlign4();
104     }
105     SkASSERT(vertexAttributeOffset == primProc.vertexStride());
106 
107     int iaCount = primProc.numInstanceAttributes();
108     size_t instanceAttributeOffset = 0;
109     for (const auto& attrib : primProc.instanceAttributes()) {
110         VkVertexInputAttributeDescription& vkAttrib = attributeDesc[attribIndex];
111         vkAttrib.location = attribIndex++;  // for now assume location = attribIndex
112         vkAttrib.binding = instanceBinding;
113         vkAttrib.format = attrib_type_to_vkformat(attrib.cpuType());
114         vkAttrib.offset = instanceAttributeOffset;
115         instanceAttributeOffset += attrib.sizeAlign4();
116     }
117     SkASSERT(instanceAttributeOffset == primProc.instanceStride());
118 
119     if (primProc.hasVertexAttributes()) {
120         bindingDescs->push_back() = {
121                 vertexBinding,
122                 (uint32_t) vertexAttributeOffset,
123                 VK_VERTEX_INPUT_RATE_VERTEX
124         };
125     }
126     if (primProc.hasInstanceAttributes()) {
127         bindingDescs->push_back() = {
128                 instanceBinding,
129                 (uint32_t) instanceAttributeOffset,
130                 VK_VERTEX_INPUT_RATE_INSTANCE
131         };
132     }
133 
134     memset(vertexInputInfo, 0, sizeof(VkPipelineVertexInputStateCreateInfo));
135     vertexInputInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
136     vertexInputInfo->pNext = nullptr;
137     vertexInputInfo->flags = 0;
138     vertexInputInfo->vertexBindingDescriptionCount = bindingDescs->count();
139     vertexInputInfo->pVertexBindingDescriptions = bindingDescs->begin();
140     vertexInputInfo->vertexAttributeDescriptionCount = vaCount + iaCount;
141     vertexInputInfo->pVertexAttributeDescriptions = attributeDesc;
142 }
143 
gr_primitive_type_to_vk_topology(GrPrimitiveType primitiveType)144 static VkPrimitiveTopology gr_primitive_type_to_vk_topology(GrPrimitiveType primitiveType) {
145     switch (primitiveType) {
146         case GrPrimitiveType::kTriangles:
147             return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
148         case GrPrimitiveType::kTriangleStrip:
149             return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
150         case GrPrimitiveType::kPoints:
151             return VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
152         case GrPrimitiveType::kLines:
153             return VK_PRIMITIVE_TOPOLOGY_LINE_LIST;
154         case GrPrimitiveType::kLineStrip:
155             return VK_PRIMITIVE_TOPOLOGY_LINE_STRIP;
156         case GrPrimitiveType::kLinesAdjacency:
157             return VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY;
158     }
159     SK_ABORT("invalid GrPrimitiveType");
160     return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
161 }
162 
setup_input_assembly_state(GrPrimitiveType primitiveType,VkPipelineInputAssemblyStateCreateInfo * inputAssemblyInfo)163 static void setup_input_assembly_state(GrPrimitiveType primitiveType,
164                                        VkPipelineInputAssemblyStateCreateInfo* inputAssemblyInfo) {
165     memset(inputAssemblyInfo, 0, sizeof(VkPipelineInputAssemblyStateCreateInfo));
166     inputAssemblyInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
167     inputAssemblyInfo->pNext = nullptr;
168     inputAssemblyInfo->flags = 0;
169     inputAssemblyInfo->primitiveRestartEnable = false;
170     inputAssemblyInfo->topology = gr_primitive_type_to_vk_topology(primitiveType);
171 }
172 
173 
stencil_op_to_vk_stencil_op(GrStencilOp op)174 static VkStencilOp stencil_op_to_vk_stencil_op(GrStencilOp op) {
175     static const VkStencilOp gTable[] = {
176         VK_STENCIL_OP_KEEP,                 // kKeep
177         VK_STENCIL_OP_ZERO,                 // kZero
178         VK_STENCIL_OP_REPLACE,              // kReplace
179         VK_STENCIL_OP_INVERT,               // kInvert
180         VK_STENCIL_OP_INCREMENT_AND_WRAP,   // kIncWrap
181         VK_STENCIL_OP_DECREMENT_AND_WRAP,   // kDecWrap
182         VK_STENCIL_OP_INCREMENT_AND_CLAMP,  // kIncClamp
183         VK_STENCIL_OP_DECREMENT_AND_CLAMP,  // kDecClamp
184     };
185     GR_STATIC_ASSERT(SK_ARRAY_COUNT(gTable) == kGrStencilOpCount);
186     GR_STATIC_ASSERT(0 == (int)GrStencilOp::kKeep);
187     GR_STATIC_ASSERT(1 == (int)GrStencilOp::kZero);
188     GR_STATIC_ASSERT(2 == (int)GrStencilOp::kReplace);
189     GR_STATIC_ASSERT(3 == (int)GrStencilOp::kInvert);
190     GR_STATIC_ASSERT(4 == (int)GrStencilOp::kIncWrap);
191     GR_STATIC_ASSERT(5 == (int)GrStencilOp::kDecWrap);
192     GR_STATIC_ASSERT(6 == (int)GrStencilOp::kIncClamp);
193     GR_STATIC_ASSERT(7 == (int)GrStencilOp::kDecClamp);
194     SkASSERT(op < (GrStencilOp)kGrStencilOpCount);
195     return gTable[(int)op];
196 }
197 
stencil_func_to_vk_compare_op(GrStencilTest test)198 static VkCompareOp stencil_func_to_vk_compare_op(GrStencilTest test) {
199     static const VkCompareOp gTable[] = {
200         VK_COMPARE_OP_ALWAYS,              // kAlways
201         VK_COMPARE_OP_NEVER,               // kNever
202         VK_COMPARE_OP_GREATER,             // kGreater
203         VK_COMPARE_OP_GREATER_OR_EQUAL,    // kGEqual
204         VK_COMPARE_OP_LESS,                // kLess
205         VK_COMPARE_OP_LESS_OR_EQUAL,       // kLEqual
206         VK_COMPARE_OP_EQUAL,               // kEqual
207         VK_COMPARE_OP_NOT_EQUAL,           // kNotEqual
208     };
209     GR_STATIC_ASSERT(SK_ARRAY_COUNT(gTable) == kGrStencilTestCount);
210     GR_STATIC_ASSERT(0 == (int)GrStencilTest::kAlways);
211     GR_STATIC_ASSERT(1 == (int)GrStencilTest::kNever);
212     GR_STATIC_ASSERT(2 == (int)GrStencilTest::kGreater);
213     GR_STATIC_ASSERT(3 == (int)GrStencilTest::kGEqual);
214     GR_STATIC_ASSERT(4 == (int)GrStencilTest::kLess);
215     GR_STATIC_ASSERT(5 == (int)GrStencilTest::kLEqual);
216     GR_STATIC_ASSERT(6 == (int)GrStencilTest::kEqual);
217     GR_STATIC_ASSERT(7 == (int)GrStencilTest::kNotEqual);
218     SkASSERT(test < (GrStencilTest)kGrStencilTestCount);
219 
220     return gTable[(int)test];
221 }
222 
setup_depth_stencil_state(const GrStencilSettings & stencilSettings,VkPipelineDepthStencilStateCreateInfo * stencilInfo)223 static void setup_depth_stencil_state(const GrStencilSettings& stencilSettings,
224                                       VkPipelineDepthStencilStateCreateInfo* stencilInfo) {
225     memset(stencilInfo, 0, sizeof(VkPipelineDepthStencilStateCreateInfo));
226     stencilInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
227     stencilInfo->pNext = nullptr;
228     stencilInfo->flags = 0;
229     // set depth testing defaults
230     stencilInfo->depthTestEnable = VK_FALSE;
231     stencilInfo->depthWriteEnable = VK_FALSE;
232     stencilInfo->depthCompareOp = VK_COMPARE_OP_ALWAYS;
233     stencilInfo->depthBoundsTestEnable = VK_FALSE;
234     stencilInfo->stencilTestEnable = !stencilSettings.isDisabled();
235     if (!stencilSettings.isDisabled()) {
236         // Set front face
237         const GrStencilSettings::Face& front = stencilSettings.front();
238         stencilInfo->front.failOp = stencil_op_to_vk_stencil_op(front.fFailOp);
239         stencilInfo->front.passOp = stencil_op_to_vk_stencil_op(front.fPassOp);
240         stencilInfo->front.depthFailOp = stencilInfo->front.failOp;
241         stencilInfo->front.compareOp = stencil_func_to_vk_compare_op(front.fTest);
242         stencilInfo->front.compareMask = front.fTestMask;
243         stencilInfo->front.writeMask = front.fWriteMask;
244         stencilInfo->front.reference = front.fRef;
245 
246         // Set back face
247         if (!stencilSettings.isTwoSided()) {
248             stencilInfo->back = stencilInfo->front;
249         } else {
250             const GrStencilSettings::Face& back = stencilSettings.back();
251             stencilInfo->back.failOp = stencil_op_to_vk_stencil_op(back.fFailOp);
252             stencilInfo->back.passOp = stencil_op_to_vk_stencil_op(back.fPassOp);
253             stencilInfo->back.depthFailOp = stencilInfo->front.failOp;
254             stencilInfo->back.compareOp = stencil_func_to_vk_compare_op(back.fTest);
255             stencilInfo->back.compareMask = back.fTestMask;
256             stencilInfo->back.writeMask = back.fWriteMask;
257             stencilInfo->back.reference = back.fRef;
258         }
259     }
260     stencilInfo->minDepthBounds = 0.0f;
261     stencilInfo->maxDepthBounds = 1.0f;
262 }
263 
setup_viewport_scissor_state(VkPipelineViewportStateCreateInfo * viewportInfo)264 static void setup_viewport_scissor_state(VkPipelineViewportStateCreateInfo* viewportInfo) {
265     memset(viewportInfo, 0, sizeof(VkPipelineViewportStateCreateInfo));
266     viewportInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
267     viewportInfo->pNext = nullptr;
268     viewportInfo->flags = 0;
269 
270     viewportInfo->viewportCount = 1;
271     viewportInfo->pViewports = nullptr; // This is set dynamically
272 
273     viewportInfo->scissorCount = 1;
274     viewportInfo->pScissors = nullptr; // This is set dynamically
275 
276     SkASSERT(viewportInfo->viewportCount == viewportInfo->scissorCount);
277 }
278 
setup_multisample_state(int numColorSamples,const GrPrimitiveProcessor & primProc,const GrPipeline & pipeline,const GrCaps * caps,VkPipelineMultisampleStateCreateInfo * multisampleInfo)279 static void setup_multisample_state(int numColorSamples,
280                                     const GrPrimitiveProcessor& primProc,
281                                     const GrPipeline& pipeline,
282                                     const GrCaps* caps,
283                                     VkPipelineMultisampleStateCreateInfo* multisampleInfo) {
284     memset(multisampleInfo, 0, sizeof(VkPipelineMultisampleStateCreateInfo));
285     multisampleInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
286     multisampleInfo->pNext = nullptr;
287     multisampleInfo->flags = 0;
288     SkAssertResult(GrSampleCountToVkSampleCount(numColorSamples,
289                    &multisampleInfo->rasterizationSamples));
290     multisampleInfo->sampleShadingEnable = VK_FALSE;
291     multisampleInfo->minSampleShading = 0.0f;
292     multisampleInfo->pSampleMask = nullptr;
293     multisampleInfo->alphaToCoverageEnable = VK_FALSE;
294     multisampleInfo->alphaToOneEnable = VK_FALSE;
295 }
296 
blend_coeff_to_vk_blend(GrBlendCoeff coeff)297 static VkBlendFactor blend_coeff_to_vk_blend(GrBlendCoeff coeff) {
298     static const VkBlendFactor gTable[] = {
299         VK_BLEND_FACTOR_ZERO,                      // kZero_GrBlendCoeff
300         VK_BLEND_FACTOR_ONE,                       // kOne_GrBlendCoeff
301         VK_BLEND_FACTOR_SRC_COLOR,                 // kSC_GrBlendCoeff
302         VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR,       // kISC_GrBlendCoeff
303         VK_BLEND_FACTOR_DST_COLOR,                 // kDC_GrBlendCoeff
304         VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR,       // kIDC_GrBlendCoeff
305         VK_BLEND_FACTOR_SRC_ALPHA,                 // kSA_GrBlendCoeff
306         VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,       // kISA_GrBlendCoeff
307         VK_BLEND_FACTOR_DST_ALPHA,                 // kDA_GrBlendCoeff
308         VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA,       // kIDA_GrBlendCoeff
309         VK_BLEND_FACTOR_CONSTANT_COLOR,            // kConstC_GrBlendCoeff
310         VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR,  // kIConstC_GrBlendCoeff
311         VK_BLEND_FACTOR_CONSTANT_ALPHA,            // kConstA_GrBlendCoeff
312         VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA,  // kIConstA_GrBlendCoeff
313         VK_BLEND_FACTOR_SRC1_COLOR,                // kS2C_GrBlendCoeff
314         VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR,      // kIS2C_GrBlendCoeff
315         VK_BLEND_FACTOR_SRC1_ALPHA,                // kS2A_GrBlendCoeff
316         VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA,      // kIS2A_GrBlendCoeff
317         VK_BLEND_FACTOR_ZERO,                      // kIllegal_GrBlendCoeff
318     };
319     GR_STATIC_ASSERT(SK_ARRAY_COUNT(gTable) == kGrBlendCoeffCnt);
320     GR_STATIC_ASSERT(0 == kZero_GrBlendCoeff);
321     GR_STATIC_ASSERT(1 == kOne_GrBlendCoeff);
322     GR_STATIC_ASSERT(2 == kSC_GrBlendCoeff);
323     GR_STATIC_ASSERT(3 == kISC_GrBlendCoeff);
324     GR_STATIC_ASSERT(4 == kDC_GrBlendCoeff);
325     GR_STATIC_ASSERT(5 == kIDC_GrBlendCoeff);
326     GR_STATIC_ASSERT(6 == kSA_GrBlendCoeff);
327     GR_STATIC_ASSERT(7 == kISA_GrBlendCoeff);
328     GR_STATIC_ASSERT(8 == kDA_GrBlendCoeff);
329     GR_STATIC_ASSERT(9 == kIDA_GrBlendCoeff);
330     GR_STATIC_ASSERT(10 == kConstC_GrBlendCoeff);
331     GR_STATIC_ASSERT(11 == kIConstC_GrBlendCoeff);
332     GR_STATIC_ASSERT(12 == kConstA_GrBlendCoeff);
333     GR_STATIC_ASSERT(13 == kIConstA_GrBlendCoeff);
334     GR_STATIC_ASSERT(14 == kS2C_GrBlendCoeff);
335     GR_STATIC_ASSERT(15 == kIS2C_GrBlendCoeff);
336     GR_STATIC_ASSERT(16 == kS2A_GrBlendCoeff);
337     GR_STATIC_ASSERT(17 == kIS2A_GrBlendCoeff);
338 
339     SkASSERT((unsigned)coeff < kGrBlendCoeffCnt);
340     return gTable[coeff];
341 }
342 
343 
blend_equation_to_vk_blend_op(GrBlendEquation equation)344 static VkBlendOp blend_equation_to_vk_blend_op(GrBlendEquation equation) {
345     static const VkBlendOp gTable[] = {
346         // Basic blend ops
347         VK_BLEND_OP_ADD,
348         VK_BLEND_OP_SUBTRACT,
349         VK_BLEND_OP_REVERSE_SUBTRACT,
350 
351         // Advanced blend ops
352         VK_BLEND_OP_SCREEN_EXT,
353         VK_BLEND_OP_OVERLAY_EXT,
354         VK_BLEND_OP_DARKEN_EXT,
355         VK_BLEND_OP_LIGHTEN_EXT,
356         VK_BLEND_OP_COLORDODGE_EXT,
357         VK_BLEND_OP_COLORBURN_EXT,
358         VK_BLEND_OP_HARDLIGHT_EXT,
359         VK_BLEND_OP_SOFTLIGHT_EXT,
360         VK_BLEND_OP_DIFFERENCE_EXT,
361         VK_BLEND_OP_EXCLUSION_EXT,
362         VK_BLEND_OP_MULTIPLY_EXT,
363         VK_BLEND_OP_HSL_HUE_EXT,
364         VK_BLEND_OP_HSL_SATURATION_EXT,
365         VK_BLEND_OP_HSL_COLOR_EXT,
366         VK_BLEND_OP_HSL_LUMINOSITY_EXT,
367 
368         // Illegal.
369         VK_BLEND_OP_ADD,
370     };
371     GR_STATIC_ASSERT(0 == kAdd_GrBlendEquation);
372     GR_STATIC_ASSERT(1 == kSubtract_GrBlendEquation);
373     GR_STATIC_ASSERT(2 == kReverseSubtract_GrBlendEquation);
374     GR_STATIC_ASSERT(3 == kScreen_GrBlendEquation);
375     GR_STATIC_ASSERT(4 == kOverlay_GrBlendEquation);
376     GR_STATIC_ASSERT(5 == kDarken_GrBlendEquation);
377     GR_STATIC_ASSERT(6 == kLighten_GrBlendEquation);
378     GR_STATIC_ASSERT(7 == kColorDodge_GrBlendEquation);
379     GR_STATIC_ASSERT(8 == kColorBurn_GrBlendEquation);
380     GR_STATIC_ASSERT(9 == kHardLight_GrBlendEquation);
381     GR_STATIC_ASSERT(10 == kSoftLight_GrBlendEquation);
382     GR_STATIC_ASSERT(11 == kDifference_GrBlendEquation);
383     GR_STATIC_ASSERT(12 == kExclusion_GrBlendEquation);
384     GR_STATIC_ASSERT(13 == kMultiply_GrBlendEquation);
385     GR_STATIC_ASSERT(14 == kHSLHue_GrBlendEquation);
386     GR_STATIC_ASSERT(15 == kHSLSaturation_GrBlendEquation);
387     GR_STATIC_ASSERT(16 == kHSLColor_GrBlendEquation);
388     GR_STATIC_ASSERT(17 == kHSLLuminosity_GrBlendEquation);
389     GR_STATIC_ASSERT(SK_ARRAY_COUNT(gTable) == kGrBlendEquationCnt);
390 
391     SkASSERT((unsigned)equation < kGrBlendCoeffCnt);
392     return gTable[equation];
393 }
394 
blend_coeff_refs_constant(GrBlendCoeff coeff)395 static bool blend_coeff_refs_constant(GrBlendCoeff coeff) {
396     static const bool gCoeffReferencesBlendConst[] = {
397         false,
398         false,
399         false,
400         false,
401         false,
402         false,
403         false,
404         false,
405         false,
406         false,
407         true,
408         true,
409         true,
410         true,
411 
412         // extended blend coeffs
413         false,
414         false,
415         false,
416         false,
417 
418         // Illegal
419         false,
420     };
421     return gCoeffReferencesBlendConst[coeff];
422     GR_STATIC_ASSERT(kGrBlendCoeffCnt == SK_ARRAY_COUNT(gCoeffReferencesBlendConst));
423     // Individual enum asserts already made in blend_coeff_to_vk_blend
424 }
425 
setup_color_blend_state(const GrPipeline & pipeline,VkPipelineColorBlendStateCreateInfo * colorBlendInfo,VkPipelineColorBlendAttachmentState * attachmentState)426 static void setup_color_blend_state(const GrPipeline& pipeline,
427                                     VkPipelineColorBlendStateCreateInfo* colorBlendInfo,
428                                     VkPipelineColorBlendAttachmentState* attachmentState) {
429     GrXferProcessor::BlendInfo blendInfo;
430     pipeline.getXferProcessor().getBlendInfo(&blendInfo);
431 
432     GrBlendEquation equation = blendInfo.fEquation;
433     GrBlendCoeff srcCoeff = blendInfo.fSrcBlend;
434     GrBlendCoeff dstCoeff = blendInfo.fDstBlend;
435     bool blendOff = (kAdd_GrBlendEquation == equation || kSubtract_GrBlendEquation == equation) &&
436                     kOne_GrBlendCoeff == srcCoeff && kZero_GrBlendCoeff == dstCoeff;
437 
438     memset(attachmentState, 0, sizeof(VkPipelineColorBlendAttachmentState));
439     attachmentState->blendEnable = !blendOff;
440     if (!blendOff) {
441         attachmentState->srcColorBlendFactor = blend_coeff_to_vk_blend(srcCoeff);
442         attachmentState->dstColorBlendFactor = blend_coeff_to_vk_blend(dstCoeff);
443         attachmentState->colorBlendOp = blend_equation_to_vk_blend_op(equation);
444         attachmentState->srcAlphaBlendFactor = blend_coeff_to_vk_blend(srcCoeff);
445         attachmentState->dstAlphaBlendFactor = blend_coeff_to_vk_blend(dstCoeff);
446         attachmentState->alphaBlendOp = blend_equation_to_vk_blend_op(equation);
447     }
448 
449     if (!blendInfo.fWriteColor) {
450         attachmentState->colorWriteMask = 0;
451     } else {
452         attachmentState->colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
453                                           VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
454     }
455 
456     memset(colorBlendInfo, 0, sizeof(VkPipelineColorBlendStateCreateInfo));
457     colorBlendInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
458     colorBlendInfo->pNext = nullptr;
459     colorBlendInfo->flags = 0;
460     colorBlendInfo->logicOpEnable = VK_FALSE;
461     colorBlendInfo->attachmentCount = 1;
462     colorBlendInfo->pAttachments = attachmentState;
463     // colorBlendInfo->blendConstants is set dynamically
464 }
465 
setup_raster_state(const GrPipeline & pipeline,const GrCaps * caps,VkPipelineRasterizationStateCreateInfo * rasterInfo)466 static void setup_raster_state(const GrPipeline& pipeline,
467                                const GrCaps* caps,
468                                VkPipelineRasterizationStateCreateInfo* rasterInfo) {
469     memset(rasterInfo, 0, sizeof(VkPipelineRasterizationStateCreateInfo));
470     rasterInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
471     rasterInfo->pNext = nullptr;
472     rasterInfo->flags = 0;
473     rasterInfo->depthClampEnable = VK_FALSE;
474     rasterInfo->rasterizerDiscardEnable = VK_FALSE;
475     rasterInfo->polygonMode = caps->wireframeMode() ? VK_POLYGON_MODE_LINE
476                                                     : VK_POLYGON_MODE_FILL;
477     rasterInfo->cullMode = VK_CULL_MODE_NONE;
478     rasterInfo->frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
479     rasterInfo->depthBiasEnable = VK_FALSE;
480     rasterInfo->depthBiasConstantFactor = 0.0f;
481     rasterInfo->depthBiasClamp = 0.0f;
482     rasterInfo->depthBiasSlopeFactor = 0.0f;
483     rasterInfo->lineWidth = 1.0f;
484 }
485 
setup_dynamic_state(VkPipelineDynamicStateCreateInfo * dynamicInfo,VkDynamicState * dynamicStates)486 static void setup_dynamic_state(VkPipelineDynamicStateCreateInfo* dynamicInfo,
487                                 VkDynamicState* dynamicStates) {
488     memset(dynamicInfo, 0, sizeof(VkPipelineDynamicStateCreateInfo));
489     dynamicInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
490     dynamicInfo->pNext = VK_NULL_HANDLE;
491     dynamicInfo->flags = 0;
492     dynamicStates[0] = VK_DYNAMIC_STATE_VIEWPORT;
493     dynamicStates[1] = VK_DYNAMIC_STATE_SCISSOR;
494     dynamicStates[2] = VK_DYNAMIC_STATE_BLEND_CONSTANTS;
495     dynamicInfo->dynamicStateCount = 3;
496     dynamicInfo->pDynamicStates = dynamicStates;
497 }
498 
Create(GrVkGpu * gpu,int numColorSamples,const GrPrimitiveProcessor & primProc,const GrPipeline & pipeline,const GrStencilSettings & stencil,VkPipelineShaderStageCreateInfo * shaderStageInfo,int shaderStageCount,GrPrimitiveType primitiveType,VkRenderPass compatibleRenderPass,VkPipelineLayout layout,VkPipelineCache cache)499 GrVkPipeline* GrVkPipeline::Create(GrVkGpu* gpu, int numColorSamples,
500                                    const GrPrimitiveProcessor& primProc,
501                                    const GrPipeline& pipeline, const GrStencilSettings& stencil,
502                                    VkPipelineShaderStageCreateInfo* shaderStageInfo,
503                                    int shaderStageCount, GrPrimitiveType primitiveType,
504                                    VkRenderPass compatibleRenderPass, VkPipelineLayout layout,
505                                    VkPipelineCache cache) {
506     VkPipelineVertexInputStateCreateInfo vertexInputInfo;
507     SkSTArray<2, VkVertexInputBindingDescription, true> bindingDescs;
508     SkSTArray<16, VkVertexInputAttributeDescription> attributeDesc;
509     int totalAttributeCnt = primProc.numVertexAttributes() + primProc.numInstanceAttributes();
510     SkASSERT(totalAttributeCnt <= gpu->vkCaps().maxVertexAttributes());
511     VkVertexInputAttributeDescription* pAttribs = attributeDesc.push_back_n(totalAttributeCnt);
512     setup_vertex_input_state(primProc, &vertexInputInfo, &bindingDescs, pAttribs);
513 
514     VkPipelineInputAssemblyStateCreateInfo inputAssemblyInfo;
515     setup_input_assembly_state(primitiveType, &inputAssemblyInfo);
516 
517     VkPipelineDepthStencilStateCreateInfo depthStencilInfo;
518     setup_depth_stencil_state(stencil, &depthStencilInfo);
519 
520     VkPipelineViewportStateCreateInfo viewportInfo;
521     setup_viewport_scissor_state(&viewportInfo);
522 
523     VkPipelineMultisampleStateCreateInfo multisampleInfo;
524     setup_multisample_state(numColorSamples, primProc, pipeline, gpu->caps(), &multisampleInfo);
525 
526     // We will only have one color attachment per pipeline.
527     VkPipelineColorBlendAttachmentState attachmentStates[1];
528     VkPipelineColorBlendStateCreateInfo colorBlendInfo;
529     setup_color_blend_state(pipeline, &colorBlendInfo, attachmentStates);
530 
531     VkPipelineRasterizationStateCreateInfo rasterInfo;
532     setup_raster_state(pipeline, gpu->caps(), &rasterInfo);
533 
534     VkDynamicState dynamicStates[3];
535     VkPipelineDynamicStateCreateInfo dynamicInfo;
536     setup_dynamic_state(&dynamicInfo, dynamicStates);
537 
538     VkGraphicsPipelineCreateInfo pipelineCreateInfo;
539     memset(&pipelineCreateInfo, 0, sizeof(VkGraphicsPipelineCreateInfo));
540     pipelineCreateInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
541     pipelineCreateInfo.pNext = nullptr;
542     pipelineCreateInfo.flags = 0;
543     pipelineCreateInfo.stageCount = shaderStageCount;
544     pipelineCreateInfo.pStages = shaderStageInfo;
545     pipelineCreateInfo.pVertexInputState = &vertexInputInfo;
546     pipelineCreateInfo.pInputAssemblyState = &inputAssemblyInfo;
547     pipelineCreateInfo.pTessellationState = nullptr;
548     pipelineCreateInfo.pViewportState = &viewportInfo;
549     pipelineCreateInfo.pRasterizationState = &rasterInfo;
550     pipelineCreateInfo.pMultisampleState = &multisampleInfo;
551     pipelineCreateInfo.pDepthStencilState = &depthStencilInfo;
552     pipelineCreateInfo.pColorBlendState = &colorBlendInfo;
553     pipelineCreateInfo.pDynamicState = &dynamicInfo;
554     pipelineCreateInfo.layout = layout;
555     pipelineCreateInfo.renderPass = compatibleRenderPass;
556     pipelineCreateInfo.subpass = 0;
557     pipelineCreateInfo.basePipelineHandle = VK_NULL_HANDLE;
558     pipelineCreateInfo.basePipelineIndex = -1;
559 
560     VkPipeline vkPipeline;
561     VkResult err = GR_VK_CALL(gpu->vkInterface(), CreateGraphicsPipelines(gpu->device(),
562                                                                           cache, 1,
563                                                                           &pipelineCreateInfo,
564                                                                           nullptr, &vkPipeline));
565     if (err) {
566         SkDebugf("Failed to create pipeline. Error: %d\n", err);
567         return nullptr;
568     }
569 
570     return new GrVkPipeline(vkPipeline);
571 }
572 
freeGPUData(GrVkGpu * gpu) const573 void GrVkPipeline::freeGPUData(GrVkGpu* gpu) const {
574     GR_VK_CALL(gpu->vkInterface(), DestroyPipeline(gpu->device(), fPipeline, nullptr));
575 }
576 
SetDynamicScissorRectState(GrVkGpu * gpu,GrVkCommandBuffer * cmdBuffer,const GrRenderTarget * renderTarget,GrSurfaceOrigin rtOrigin,SkIRect scissorRect)577 void GrVkPipeline::SetDynamicScissorRectState(GrVkGpu* gpu,
578                                               GrVkCommandBuffer* cmdBuffer,
579                                               const GrRenderTarget* renderTarget,
580                                               GrSurfaceOrigin rtOrigin,
581                                               SkIRect scissorRect) {
582     if (!scissorRect.intersect(SkIRect::MakeWH(renderTarget->width(), renderTarget->height()))) {
583         scissorRect.setEmpty();
584     }
585 
586     VkRect2D scissor;
587     scissor.offset.x = scissorRect.fLeft;
588     scissor.extent.width = scissorRect.width();
589     if (kTopLeft_GrSurfaceOrigin == rtOrigin) {
590         scissor.offset.y = scissorRect.fTop;
591     } else {
592         SkASSERT(kBottomLeft_GrSurfaceOrigin == rtOrigin);
593         scissor.offset.y = renderTarget->height() - scissorRect.fBottom;
594     }
595     scissor.extent.height = scissorRect.height();
596 
597     SkASSERT(scissor.offset.x >= 0);
598     SkASSERT(scissor.offset.y >= 0);
599     cmdBuffer->setScissor(gpu, 0, 1, &scissor);
600 }
601 
SetDynamicViewportState(GrVkGpu * gpu,GrVkCommandBuffer * cmdBuffer,const GrRenderTarget * renderTarget)602 void GrVkPipeline::SetDynamicViewportState(GrVkGpu* gpu,
603                                            GrVkCommandBuffer* cmdBuffer,
604                                            const GrRenderTarget* renderTarget) {
605     // We always use one viewport the size of the RT
606     VkViewport viewport;
607     viewport.x = 0.0f;
608     viewport.y = 0.0f;
609     viewport.width = SkIntToScalar(renderTarget->width());
610     viewport.height = SkIntToScalar(renderTarget->height());
611     viewport.minDepth = 0.0f;
612     viewport.maxDepth = 1.0f;
613     cmdBuffer->setViewport(gpu, 0, 1, &viewport);
614 }
615 
SetDynamicBlendConstantState(GrVkGpu * gpu,GrVkCommandBuffer * cmdBuffer,GrPixelConfig pixelConfig,const GrXferProcessor & xferProcessor)616 void GrVkPipeline::SetDynamicBlendConstantState(GrVkGpu* gpu,
617                                                 GrVkCommandBuffer* cmdBuffer,
618                                                 GrPixelConfig pixelConfig,
619                                                 const GrXferProcessor& xferProcessor) {
620     GrXferProcessor::BlendInfo blendInfo;
621     xferProcessor.getBlendInfo(&blendInfo);
622     GrBlendCoeff srcCoeff = blendInfo.fSrcBlend;
623     GrBlendCoeff dstCoeff = blendInfo.fDstBlend;
624     float floatColors[4];
625     if (blend_coeff_refs_constant(srcCoeff) || blend_coeff_refs_constant(dstCoeff)) {
626         // Swizzle the blend to match what the shader will output.
627         const GrSwizzle& swizzle = gpu->caps()->shaderCaps()->configOutputSwizzle(pixelConfig);
628         SkPMColor4f blendConst = swizzle.applyTo(blendInfo.fBlendConstant);
629         floatColors[0] = blendConst.fR;
630         floatColors[1] = blendConst.fG;
631         floatColors[2] = blendConst.fB;
632         floatColors[3] = blendConst.fA;
633     } else {
634         memset(floatColors, 0, 4 * sizeof(float));
635     }
636     cmdBuffer->setBlendConstants(gpu, floatColors);
637 }
638