/external/skqp/src/gpu/glsl/ |
D | GrGLSLGeometryProcessor.cpp | 76 kFloat3x3_GrSLType, in emitTransforms() 134 kFloat3x3_GrSLType, in writeOutputPosition()
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D | GrGLSL.cpp | 41 case kFloat3x3_GrSLType: in GrGLSLTypeString()
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D | GrGLSLVarying.h | 23 case kFloat3x3_GrSLType: in is_matrix()
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/external/skia/gm/ |
D | tessellation.cpp | 71 nullptr, kVertex_GrShaderFlag, kFloat3x3_GrSLType, "view_matrix", &viewMatrix); in onEmitCode() 181 nullptr, kVertex_GrShaderFlag, kFloat3x3_GrSLType, "view_matrix", &viewMatrix); in onEmitCode() 183 GrShaderVar("M_", kFloat3x3_GrSLType, GrShaderVar::TypeModifier::Out)); in onEmitCode()
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/external/skqp/src/gpu/ccpr/ |
D | GrCCConicShader.h | 38 const GrShaderVar fKLMMatrix{"klm_matrix", kFloat3x3_GrSLType};
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D | GrCCCubicShader.h | 39 const GrShaderVar fKLMMatrix{"klm_matrix", kFloat3x3_GrSLType};
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/external/skia/src/gpu/glsl/ |
D | GrGLSL.cpp | 39 case kFloat3x3_GrSLType: return "float3x3"; in GrGLSLTypeString()
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D | GrGLSLVarying.h | 23 case kFloat3x3_GrSLType: in is_matrix()
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D | GrGLSLGeometryProcessor.cpp | 198 SkASSERT(uniform.getType() == kFloat3x3_GrSLType); in emitTransformCode() 325 : kFloat3x3_GrSLType, in write_vertex_position()
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D | GrGLSLFragmentProcessor.cpp | 99 SkASSERT(uniform.getType() == kFloat3x3_GrSLType); in invokeChildWithMatrix()
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/external/skqp/include/private/ |
D | GrTypesPriv.h | 366 kFloat3x3_GrSLType, enumerator 448 case kFloat3x3_GrSLType: in GrSLTypeIsFloatType() 535 case kFloat3x3_GrSLType: in GrSLTypeVecLength() 590 case kFloat3x3_GrSLType: in GrSLTypeIsCombinedSamplerType() 658 case kFloat3x3_GrSLType: in GrSLTypeAcceptsPrecision() 690 case kFloat3x3_GrSLType: in GrSLTypeTemporarilyAcceptsPrecision()
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/external/skia/src/gpu/tessellate/ |
D | GrStencilPathShader.cpp | 77 nullptr, kVertex_GrShaderFlag, kFloat3x3_GrSLType, "view_matrix", &viewMatrix); in onEmitCode() 393 nullptr, kVertex_GrShaderFlag, kFloat3x3_GrSLType, "view_matrix", &viewMatrix); in onEmitCode()
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D | GrFillPathShader.cpp | 22 nullptr, kVertex_GrShaderFlag, kFloat3x3_GrSLType, "view_matrix", &viewMatrix); in onEmitCode()
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/external/skqp/src/gpu/vk/ |
D | GrVkVaryingHandler.cpp | 51 case kFloat3x3_GrSLType: in grsltype_to_location_size()
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D | GrVkUniformHandler.cpp | 75 case kFloat3x3_GrSLType: in grsltype_to_alignment_mask() 157 case kFloat3x3_GrSLType: in grsltype_to_vk_size()
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/external/skia/src/gpu/ |
D | GrSPIRVVaryingHandler.cpp | 55 case kFloat3x3_GrSLType: in grsltype_to_location_size()
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D | GrSPIRVUniformHandler.cpp | 82 case kFloat3x3_GrSLType: in grsltype_to_alignment_mask() 164 case kFloat3x3_GrSLType: in grsltype_to_size()
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/external/skia/src/gpu/vk/ |
D | GrVkVaryingHandler.cpp | 52 case kFloat3x3_GrSLType: in grsltype_to_location_size()
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D | GrVkUniformHandler.cpp | 75 case kFloat3x3_GrSLType: in grsltype_to_alignment_mask() 165 case kFloat3x3_GrSLType: in grsltype_to_vk_size()
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/external/skia/src/gpu/effects/ |
D | GrMatrixEffect.cpp | 23 kFloat3x3_GrSLType, "matrix"); in emitCode()
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/external/skia/include/private/ |
D | GrTypesPriv.h | 313 kFloat3x3_GrSLType, enumerator 381 case kFloat3x3_GrSLType: in GR_MAKE_BITFIELD_OPS() 466 case kFloat3x3_GrSLType: in GrSLTypeIsIntegralType() 547 case kFloat3x3_GrSLType: in GrSLTypeVecLength() 606 case kFloat3x3_GrSLType: in GrSLTypeIsCombinedSamplerType()
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/external/skia/tests/sksl/fp/ |
D | GrFunctionArgTypes.cpp | 25 …rgs[] = { GrShaderVar("m2", kFloat2x2_GrSLType), GrShaderVar("m3", kFloat3x3_GrSLType), GrShaderVa… in emitCode()
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D | GrFunctionReturnTypes.cpp | 81 …fragBuilder->emitFunction(kFloat3x3_GrSLType, returns_float3x3_name.c_str(), {returns_float3x3_arg… in emitCode()
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/external/skia/src/sksl/ |
D | SkSLUtil.cpp | 59 if (type == *context.fTypes.fFloat3x3) { *outType = kFloat3x3_GrSLType; return true; } in type_to_grsltype()
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/external/skqp/gm/ |
D | fwidth_squircle.cpp | 65 uniforms->addUniform(kVertex_GrShaderFlag, kFloat3x3_GrSLType, "viewmatrix"); in onEmitCode()
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