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Searched refs:kFloat4_GrVertexAttribType (Results 1 – 25 of 36) sorted by relevance

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/external/skia/src/gpu/tessellate/
DGrStrokeTessellateShader.h127 fAttribs.emplace_back("pts01Attr", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in GrStrokeTessellateShader()
128 fAttribs.emplace_back("pts23Attr", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in GrStrokeTessellateShader()
135 fAttribs.emplace_back("pts01Attr", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in GrStrokeTessellateShader()
136 fAttribs.emplace_back("pts23Attr", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in GrStrokeTessellateShader()
158 ? kFloat4_GrVertexAttribType in GrStrokeTessellateShader()
DGrFillPathShader.h90 {"input_points_0_1", kFloat4_GrVertexAttribType, kFloat4_GrSLType}, in GrFillCubicHullShader()
91 {"input_points_2_3", kFloat4_GrVertexAttribType, kFloat4_GrSLType}}; in GrFillCubicHullShader()
DGrStencilPathShader.h184 {"inputPoints_0_1", kFloat4_GrVertexAttribType, kFloat4_GrSLType}, in GrMiddleOutCubicShader()
185 {"inputPoints_2_3", kFloat4_GrVertexAttribType, kFloat4_GrSLType}}; in GrMiddleOutCubicShader()
DGrDrawAtlasPathOp.cpp23 {"color", kFloat4_GrVertexAttribType, kHalf4_GrSLType},
24 {"viewmatrix_scaleskew", kFloat4_GrVertexAttribType, kFloat4_GrSLType},
/external/skqp/src/gpu/ccpr/
DGrCCPathProcessor.h102 {"devbounds", kFloat4_GrVertexAttribType, kFloat4_GrSLType},
103 {"devbounds45", kFloat4_GrVertexAttribType, kFloat4_GrSLType},
107 static constexpr Attribute kEdgeNormsAttrib = {"edge_norms", kFloat4_GrVertexAttribType,
DGrCCCoverageProcessor_GSImpl.cpp64 SkASSERT(kFloat4_GrVertexAttribType == proc.fVertexAttribute.cpuType()); in emitGeometryShader()
382 {"x_or_y_values", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in initGS()
384 2 * GrVertexAttribTypeSize(kFloat4_GrVertexAttribType)); in initGS()
386 GrVertexAttribTypeSize(kFloat4_GrVertexAttribType)); in initGS()
DGrCCCoverageProcessor_VSImpl.cpp269 SkASSERT(kFloat4_GrVertexAttribType == in onEmitCode()
503 GrVertexAttribTypeSize(kFloat4_GrVertexAttribType)); in initVS()
505 GrVertexAttribTypeSize(kFloat4_GrVertexAttribType)); in initVS()
506 xyAttribType = kFloat4_GrVertexAttribType; in initVS()
DGrCCStroker.cpp85 {"endpts", kFloat4_GrVertexAttribType, kFloat4_GrSLType},
175 {"X", kFloat4_GrVertexAttribType, kFloat4_GrSLType},
176 {"Y", kFloat4_GrVertexAttribType, kFloat4_GrSLType},
/external/skqp/src/gpu/ops/
DGrAAFillRRectOp.cpp275 {"radii_selector", kFloat4_GrVertexAttribType, kFloat4_GrSLType},
276 {"corner_and_radius_outsets", kFloat4_GrVertexAttribType, kFloat4_GrSLType},
277 {"aa_bloat_and_coverage", kFloat4_GrVertexAttribType, kFloat4_GrSLType}};
280 {"skew", kFloat4_GrVertexAttribType, kFloat4_GrSLType},
282 {"radii_x", kFloat4_GrVertexAttribType, kFloat4_GrSLType},
283 {"radii_y", kFloat4_GrVertexAttribType, kFloat4_GrSLType},
285 {"local_rect", kFloat4_GrVertexAttribType, kFloat4_GrSLType}}; // Conditional.
DGrQuadPerEdgeAA.cpp703 fPosition = {"positionWithCoverage", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in initializeAttrs()
729 fDomain = {"domain", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in initializeAttrs()
DGrOvalOpFactory.cpp72 fInCircleEdge = {"inCircleEdge", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in CircleGeometryProcessor()
87 {"inRoundCapCenters", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in CircleGeometryProcessor()
264 fInCircleEdge = {"inCircleEdge", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in ButtCapDashedCircleGeometryProcessor()
265 fInDashParams = {"inDashParams", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in ButtCapDashedCircleGeometryProcessor()
512 fInEllipseRadii = {"inEllipseRadii", kFloat4_GrVertexAttribType, kHalf4_GrSLType}; in EllipseGeometryProcessor()
DGrLatticeOp.cpp108 fInTextureDomain = {"textureDomain", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in LatticeGP()
/external/skia/src/gpu/ops/
DGrFillRRectOp.cpp301 fInstanceAttribs.emplace_back("skew", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in Processor()
303 fInstanceAttribs.emplace_back("radii_x", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in Processor()
304 fInstanceAttribs.emplace_back("radii_y", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in Processor()
309 "local_rect", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in Processor()
315 {"radii_selector", kFloat4_GrVertexAttribType, kFloat4_GrSLType},
316 {"corner_and_radius_outsets", kFloat4_GrVertexAttribType, kFloat4_GrSLType},
318 {"aa_bloat_and_coverage", kFloat4_GrVertexAttribType, kFloat4_GrSLType}};
DGrQuadPerEdgeAA.cpp506 count += GrVertexAttribTypeSize(kFloat4_GrVertexAttribType); in vertexSize()
520 count += GrVertexAttribTypeSize(kFloat4_GrVertexAttribType); in vertexSize()
528 count += GrVertexAttribTypeSize(kFloat4_GrVertexAttribType); in vertexSize()
532 count += GrVertexAttribTypeSize(kFloat4_GrVertexAttribType); in vertexSize()
582 b->addBits(1, (kFloat4_GrVertexAttribType == fColor.cpuType()), "colorType"); in getGLSLProcessorKey()
793 fPosition = {"positionWithCoverage", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in initializeAttrs()
809 fGeomSubset = {"geomSubset", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in initializeAttrs()
824 fTexSubset = {"texSubset", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in initializeAttrs()
DGrOvalOpFactory.cpp94 fInCircleEdge = {"inCircleEdge", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in CircleGeometryProcessor()
109 {"inRoundCapCenters", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in CircleGeometryProcessor()
301 fInCircleEdge = {"inCircleEdge", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in ButtCapDashedCircleGeometryProcessor()
302 fInDashParams = {"inDashParams", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in ButtCapDashedCircleGeometryProcessor()
574 fInEllipseRadii = {"inEllipseRadii", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in EllipseGeometryProcessor()
/external/skia/src/gpu/effects/
DGrBezierEffect.h107 {"inConicCoeffs", kFloat4_GrVertexAttribType, kHalf4_GrSLType}
175 {"inHairQuadEdge", kFloat4_GrVertexAttribType, kHalf4_GrSLType}
/external/skqp/src/gpu/effects/
DGrBezierEffect.h123 {"inConicCoeffs", kFloat4_GrVertexAttribType, kHalf4_GrSLType}
208 {"inHairQuadEdge", kFloat4_GrVertexAttribType, kHalf4_GrSLType}
/external/skia/src/gpu/
DGrGeometryProcessor.h226 wideColor ? kFloat4_GrVertexAttribType : kUByte4_norm_GrVertexAttribType, in MakeColorAttribute()
324 case kFloat4_GrVertexAttribType: in GrVertexAttribTypeSize()
/external/skqp/src/gpu/gl/
DGrGLVertexArray.cpp28 case kFloat4_GrVertexAttribType: in attrib_layout()
/external/skia/src/gpu/gl/
DGrGLVertexArray.cpp29 case kFloat4_GrVertexAttribType: in attrib_layout()
/external/skqp/src/gpu/
DGrPrimitiveProcessor.h309 case kFloat4_GrVertexAttribType: in GrVertexAttribTypeSize()
/external/skqp/bench/
DVertexColorSpaceBench.cpp49 fInColor = {"inColor", kFloat4_GrVertexAttribType, kHalf4_GrSLType}; in GP()
/external/skia/bench/
DVertexColorSpaceBench.cpp112 fInColor = {"inColor", kFloat4_GrVertexAttribType, kHalf4_GrSLType}; in GP()
/external/skqp/src/gpu/mtl/
DGrMtlPipelineStateBuilder.mm97 case kFloat4_GrVertexAttribType:
/external/skqp/src/gpu/vk/
DGrVkPipeline.cpp25 case kFloat4_GrVertexAttribType: in attrib_type_to_vkformat()

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