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Searched refs:levels_add_one (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/freedreno/ir3/
Dir3_compiler.c117 compiler->levels_add_one = false; in ir3_compiler_create()
126 compiler->levels_add_one = true; in ir3_compiler_create()
Dir3_compiler.h58 bool levels_add_one; member
Dir3_compiler_nir.c1248 if (ctx->compiler->levels_add_one) { in emit_intrinsic_image_size_tex()
2498 if (ctx->compiler->levels_add_one) in emit_tex_info()
2539 if (ctx->compiler->levels_add_one) { in emit_tex_txs()