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Searched refs:lineText (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/
DGrShaderUtils.h21 const std::function<void(int lineNumber, const char* lineText)>&);
25 VisitLineByLine(text, [](int lineNumber, const char* lineText) { in PrintLineByLine()
26 SkDebugf("%4i\t%s\n", lineNumber, lineText); in PrintLineByLine()
DGrShaderUtils.cpp193 const std::function<void(int lineNumber, const char* lineText)>& visitFn) { in VisitLineByLine()
204 VisitLineByLine(shader, [&](int lineNumber, const char* lineText) { in BuildShaderErrorMessage() argument
205 abortText.appendf("%4i\t%s\n", lineNumber, lineText); in BuildShaderErrorMessage()
216 VisitLineByLine(message, [](int, const char* lineText) { in DefaultShaderErrorHandler() argument
217 SkDebugf("%s\n", lineText); in DefaultShaderErrorHandler()
/external/skia/modules/skparagraph/src/
DParagraphImpl.cpp701 auto lineText = line.textWithSpaces(); in getRectsForRange() local
702 auto intersect = lineText * text; in getRectsForRange()
703 if (intersect.empty() && lineText.start != text.start) { in getRectsForRange()
/external/skia/tools/viewer/
DViewer.cpp2565 GrShaderUtils::VisitLineByLine(sksl, [](int lineNumber, const char* lineText) { in drawImGui() argument
2566 ImGui::TextWrapped("%4i\t%s\n", lineNumber, lineText); in drawImGui()