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Searched refs:mTexture (Results 1 – 25 of 51) sorted by relevance

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/external/angle/src/libANGLE/renderer/metal/
DRenderBufferMtl.mm31 mTexture = nullptr;
43 if (mTexture != nullptr && mTexture->valid())
75 if ((mTexture == nullptr || !mTexture->valid()) && (width != 0 && height != 0))
82 /* allowFormatView */ mFormat.hasDepthAndStencilBits(), &mTexture));
105 /* allowFormatView */ mFormat.hasDepthAndStencilBits(), &mTexture));
108 mRenderTarget.setWithImplicitMSTexture(mTexture, mImplicitMSTexture,
127 ANGLE_TRY(mtl::InitializeTextureContents(context, mTexture, mFormat,
149 context, mTexture, mFormat, mtl::ImageNativeIndex(index, 0)));
188 mTexture = imageMtl->getTexture();
194 mRenderTarget.set(mTexture, mtl::kZeroNativeMipLevel, 0, mFormat);
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DRenderTargetMtl.mm22 : mTexture(std::move(other.mTexture)),
42 mTexture = texture;
51 mTexture = texture;
67 mTexture.reset();
82 rpaDescOut->texture = mTexture.lock();
/external/angle/src/tests/gl_tests/
DETCTextureTest.cpp20 ETCTextureTest() : mTexture(0u) in ETCTextureTest()
32 glGenTextures(1, &mTexture); in testSetUp()
36 void testTearDown() override { glDeleteTextures(1, &mTexture); } in testTearDown()
38 GLuint mTexture; member in __anone82c06990111::ETCTextureTest
46 glBindTexture(GL_TEXTURE_2D, mTexture); in TEST_P()
78 glBindTexture(GL_TEXTURE_2D, mTexture); in TEST_P()
121 glBindTexture(GL_TEXTURE_2D, mTexture); in TEST_P()
165 glBindTexture(GL_TEXTURE_2D, mTexture); in TEST_P()
213 glBindTexture(GL_TEXTURE_2D, mTexture); in TEST_P()
DTextureMultisampleTest.cpp48 glGenTextures(1, &mTexture); in testSetUp()
57 glDeleteTextures(1, &mTexture); in testTearDown()
58 mTexture = 0; in testTearDown()
75 GLuint mTexture = 0; member in __anon4dd19c4a0111::TextureMultisampleTest
302 glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTexture); in TEST_P()
307 mTexture, 0); in TEST_P()
317 glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTexture); in TEST_P()
394 glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTexture); in TEST_P()
463 glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ANGLE, mTexture); in TEST_P()
473 mTexture, 0); in TEST_P()
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DReadPixelsTest.cpp68 ReadPixelsPBONVTest() : mPBO(0), mTexture(0), mFBO(0) {} in ReadPixelsPBONVTest()
86 glDeleteTextures(1, &mTexture); in Reset()
87 glGenTextures(1, &mTexture); in Reset()
88 glBindTexture(GL_TEXTURE_2D, mTexture); in Reset()
94 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTexture, 0); in Reset()
103 glDeleteTextures(1, &mTexture); in testTearDown()
114 GLuint mTexture = 0; member in __anon942fb0bd0111::ReadPixelsPBONVTest
311 glDeleteTextures(1, &mTexture); in Reset()
312 glGenTextures(1, &mTexture); in Reset()
313 glBindTexture(GL_TEXTURE_2D, mTexture); in Reset()
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DProvokingVertexTest.cpp25 mTexture(0), in ProvokingVertexTest()
64 glGenTextures(1, &mTexture); in testSetUp()
65 glBindTexture(GL_TEXTURE_2D, mTexture); in testSetUp()
70 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTexture, 0); in testSetUp()
93 if (mTexture != 0) in testTearDown()
95 glDeleteTextures(1, &mTexture); in testTearDown()
96 mTexture = 0; in testTearDown()
114 GLuint mTexture; member in __anonac48ecc90111::ProvokingVertexTest
DSwizzleTest.cpp97 glDeleteTextures(1, &mTexture); in testTearDown()
109 glGenTextures(1, &mTexture); in init2DTexture()
110 glBindTexture(GL_TEXTURE_2D, mTexture); in init2DTexture()
123 glGenTextures(1, &mTexture); in init2DCompressedTexture()
124 glBindTexture(GL_TEXTURE_2D, mTexture); in init2DCompressedTexture()
155 glBindTexture(GL_TEXTURE_2D, mTexture); in runTest2D()
193 GLuint mTexture; member in __anonca1358240111::SwizzleTest
468 glBindTexture(GL_TEXTURE_2D, mTexture); in TEST_P()
DFramebufferMixedSamplesTest.cpp68 glGenTextures(1, &mTexture); in prepareForDraw()
69 glBindTexture(GL_TEXTURE_2D, mTexture); in prepareForDraw()
101 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTexture, 0); in prepareForDraw()
127 glDeleteTextures(1, &mTexture); in cleanup()
135 GLuint mTexture; member in __anona767c19d0111::CHROMIUMFramebufferMixedSamplesTest
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStreamProducerD3DTexture.cpp107 : mRenderer(renderer), mTexture(nullptr), mArraySlice(0), mPlaneOffset(0) in StreamProducerD3DTexture()
112 SafeRelease(mTexture); in ~StreamProducerD3DTexture()
140 SafeRelease(mTexture); in postD3DTexture()
142 mTexture = textureD3D; in postD3DTexture()
143 mTexture->AddRef(); in postD3DTexture()
152 ANGLE_SWALLOW_ERR(GetGLDescFromTex(mTexture, planeOffsetIndex, &ret)); in getGLFrameDescription()
158 return mTexture; in getD3DTexture()
DExternalImageSiblingImpl11.cpp38 mTexture.set(texture, d3d11::Format::Get(angleFormat->glInternalFormat, in initialize()
41 mTexture.getDesc(&textureDesc); in initialize()
43 IDXGIResource *resource = d3d11::DynamicCastComObject<IDXGIResource>(mTexture.get()); in initialize()
119 const d3d11::Format &formatInfo = mTexture.getFormatSet(); in createRenderTarget()
155 ANGLE_TRY(mRenderer->allocateResource(context11, rtvDesc, mTexture.get(), &rtv)); in createRenderTarget()
195 ANGLE_TRY(mRenderer->allocateResource(context11, srvDesc, mTexture.get(), &srv)); in createRenderTarget()
201 std::move(rtv), mTexture, std::move(srv), std::move(blitSrv), mFormat.info->internalFormat, in createRenderTarget()
DRenderTarget11.cpp220 mTexture(resource), in TextureRenderTarget11()
226 if (mRenderTarget.valid() && mTexture.valid()) in TextureRenderTarget11()
228 mSubresourceIndex = GetRTVSubresourceIndex(mTexture.get(), mRenderTarget.get()); in TextureRenderTarget11()
249 mTexture(resource), in TextureRenderTarget11()
255 if (mDepthStencil.valid() && mTexture.valid()) in TextureRenderTarget11()
257 mSubresourceIndex = GetDSVSubresourceIndex(mTexture.get(), mDepthStencil.get()); in TextureRenderTarget11()
266 return mTexture; in getTexture()
/external/replicaisland/src/com/replica/replicaisland/
DFadeDrawableComponent.java27 private Texture mTexture; field in FadeDrawableComponent
47 mTexture = null; in reset()
108 if (mTexture != null) { in update()
115 bitmap.resize((int)mTexture.width, (int)mTexture.height); in update()
120 bitmap.setTexture(mTexture); in update()
150 mTexture = texture; in setTexture()
DDrawableBitmap.java27 private Texture mTexture; field in DrawableBitmap
37 mTexture = texture; in DrawableBitmap()
48 mTexture = null; in reset()
102 final Texture texture = mTexture; in draw()
207 mTexture = texture; in setTexture()
212 return mTexture; in getTexture()
DScrollerComponent.java32 private Texture mTexture; field in ScrollerComponent
66 mTexture = null; in reset()
85 mTexture = texture; in setUseTexture()
99 background.setTexture(mTexture); in update()
DTiledVertexGrid.java30 private Texture mTexture; field in TiledVertexGrid
46 mTexture = texture; in TiledVertexGrid()
64 final Texture texture = mTexture; in generateGrid()
133 if (!mGenerated && world != null && gl != null && mTexture != null) { in draw()
159 final Texture texture = mTexture; in draw()
/external/angle/src/tests/gl_tests/gles1/
DFramebufferObjectTest.cpp30 mTexture.reset(new GLTexture()); in testSetUp()
32 glBindTexture(GL_TEXTURE_2D, mTexture->get()); in testSetUp()
35 void testTearDown() override { mTexture.reset(); } in testTearDown()
37 std::unique_ptr<GLTexture> mTexture; member in FramebufferObjectTest
71 glFramebufferTexture2DOES(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTexture->get(), in TEST_P()
103 mTexture->get(), 0); in TEST_P()
DDrawTextureTest.cpp33 mTexture.reset(new GLTexture()); in testSetUp()
35 glBindTexture(GL_TEXTURE_2D, mTexture->get()); in testSetUp()
38 void testTearDown() override { mTexture.reset(); } in testTearDown()
40 std::unique_ptr<GLTexture> mTexture; member in DrawTextureTest
/external/angle/samples/gles1/
DSimpleTexture2D.cpp32 mTexture = CreateSimpleTexture2D(); in initialize()
40 void destroy() override { glDeleteTextures(1, &mTexture); } in destroy()
72 glBindTexture(GL_TEXTURE_2D, mTexture); in draw()
79 GLuint mTexture = 0; member in GLES1SimpleTexture2DSample
DDrawTexture.cpp34 mTexture = CreateSimpleTexture2D(); in initialize()
42 glBindTexture(GL_TEXTURE_2D, mTexture); in initialize()
53 void destroy() override { glDeleteTextures(1, &mTexture); } in destroy()
92 GLuint mTexture = 0; member in GLES1DrawTextureSample
/external/angle/samples/simple_texture_2d/
DSimpleTexture2D.cpp60 mTexture = CreateSimpleTexture2D(); in initialize()
70 glDeleteTextures(1, &mTexture); in destroy()
107 glBindTexture(GL_TEXTURE_2D, mTexture); in draw()
127 GLuint mTexture; member in SimpleTexture2DSample
/external/angle/samples/simple_texture_cubemap/
DSimpleTextureCubemap.cpp62 mTexture = CreateSimpleTextureCubemap(); in initialize()
77 glDeleteTextures(1, &mTexture); in destroy()
101 glBindTexture(GL_TEXTURE_CUBE_MAP, mTexture); in draw()
122 GLuint mTexture; member in SimpleTextureCubemapSample
/external/angle/src/libANGLE/
DTexture.cpp744 mTexture(factory->createTexture(mState)), in Texture()
750 mImplObserver.bind(mTexture); in Texture()
773 if (mTexture) in onDestroy()
775 mTexture->onDestroy(context); in onDestroy()
781 SafeDelete(mTexture); in ~Texture()
1008 ANGLE_TRY(mTexture->setBaseLevel(context, mState.getEffectiveBaseLevel())); in setBaseLevel()
1137 GLint implSize = mTexture->getMemorySize(); in getMemorySize()
1153 GLint implSize = mTexture->getLevelMemorySize(target, level); in getLevelMemorySize()
1197 ANGLE_TRY(mTexture->setImage(context, index, internalFormat, size, format, type, unpackState, in setImage()
1225 ANGLE_TRY(mTexture->setSubImage(context, index, area, format, type, unpackState, unpackBuffer, in setSubImage()
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/external/angle/samples/multiple_draw_buffers/
DMultipleDrawBuffers.cpp81 mTexture = CreateSimpleTexture2D(); in initialize()
114 glDeleteTextures(1, &mTexture); in destroy()
162 glBindTexture(GL_TEXTURE_2D, mTexture); in draw()
205 GLuint mTexture; member in MultipleDrawBuffersSample
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderTarget9.cpp35 mTexture(texture), in TextureRenderTarget9()
51 SafeRelease(mTexture); in ~TextureRenderTarget9()
82 return mTexture; in getTexture()
DTextureStorage9.cpp113 mTexture = surfaceTexture; in TextureStorage9_2D()
136 mTexture = nullptr; in TextureStorage9_2D()
153 SafeRelease(mTexture); in ~TextureStorage9_2D()
251 if (mTexture == nullptr && mTextureWidth > 0 && mTextureHeight > 0) in getBaseTexture()
259 mTextureFormat, getPool(), &mTexture, nullptr); in getBaseTexture()
263 *outTexture = mTexture; in getBaseTexture()
410 mTexture = nullptr; in TextureStorage9_Cube()
430 SafeRelease(mTexture); in ~TextureStorage9_Cube()
534 if (mTexture == nullptr && mTextureWidth > 0 && mTextureHeight > 0) in getBaseTexture()
542 getUsage(), mTextureFormat, getPool(), &mTexture, nullptr); in getBaseTexture()
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