/external/angle/src/libANGLE/renderer/metal/ |
D | RenderBufferMtl.mm | 31 mTexture = nullptr; 43 if (mTexture != nullptr && mTexture->valid()) 75 if ((mTexture == nullptr || !mTexture->valid()) && (width != 0 && height != 0)) 82 /* allowFormatView */ mFormat.hasDepthAndStencilBits(), &mTexture)); 105 /* allowFormatView */ mFormat.hasDepthAndStencilBits(), &mTexture)); 108 mRenderTarget.setWithImplicitMSTexture(mTexture, mImplicitMSTexture, 127 ANGLE_TRY(mtl::InitializeTextureContents(context, mTexture, mFormat, 149 context, mTexture, mFormat, mtl::ImageNativeIndex(index, 0))); 188 mTexture = imageMtl->getTexture(); 194 mRenderTarget.set(mTexture, mtl::kZeroNativeMipLevel, 0, mFormat); [all …]
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D | RenderTargetMtl.mm | 22 : mTexture(std::move(other.mTexture)), 42 mTexture = texture; 51 mTexture = texture; 67 mTexture.reset(); 82 rpaDescOut->texture = mTexture.lock();
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/external/angle/src/tests/gl_tests/ |
D | ETCTextureTest.cpp | 20 ETCTextureTest() : mTexture(0u) in ETCTextureTest() 32 glGenTextures(1, &mTexture); in testSetUp() 36 void testTearDown() override { glDeleteTextures(1, &mTexture); } in testTearDown() 38 GLuint mTexture; member in __anone82c06990111::ETCTextureTest 46 glBindTexture(GL_TEXTURE_2D, mTexture); in TEST_P() 78 glBindTexture(GL_TEXTURE_2D, mTexture); in TEST_P() 121 glBindTexture(GL_TEXTURE_2D, mTexture); in TEST_P() 165 glBindTexture(GL_TEXTURE_2D, mTexture); in TEST_P() 213 glBindTexture(GL_TEXTURE_2D, mTexture); in TEST_P()
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D | TextureMultisampleTest.cpp | 48 glGenTextures(1, &mTexture); in testSetUp() 57 glDeleteTextures(1, &mTexture); in testTearDown() 58 mTexture = 0; in testTearDown() 75 GLuint mTexture = 0; member in __anon4dd19c4a0111::TextureMultisampleTest 302 glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTexture); in TEST_P() 307 mTexture, 0); in TEST_P() 317 glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTexture); in TEST_P() 394 glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTexture); in TEST_P() 463 glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ANGLE, mTexture); in TEST_P() 473 mTexture, 0); in TEST_P() [all …]
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D | ReadPixelsTest.cpp | 68 ReadPixelsPBONVTest() : mPBO(0), mTexture(0), mFBO(0) {} in ReadPixelsPBONVTest() 86 glDeleteTextures(1, &mTexture); in Reset() 87 glGenTextures(1, &mTexture); in Reset() 88 glBindTexture(GL_TEXTURE_2D, mTexture); in Reset() 94 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTexture, 0); in Reset() 103 glDeleteTextures(1, &mTexture); in testTearDown() 114 GLuint mTexture = 0; member in __anon942fb0bd0111::ReadPixelsPBONVTest 311 glDeleteTextures(1, &mTexture); in Reset() 312 glGenTextures(1, &mTexture); in Reset() 313 glBindTexture(GL_TEXTURE_2D, mTexture); in Reset() [all …]
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D | ProvokingVertexTest.cpp | 25 mTexture(0), in ProvokingVertexTest() 64 glGenTextures(1, &mTexture); in testSetUp() 65 glBindTexture(GL_TEXTURE_2D, mTexture); in testSetUp() 70 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTexture, 0); in testSetUp() 93 if (mTexture != 0) in testTearDown() 95 glDeleteTextures(1, &mTexture); in testTearDown() 96 mTexture = 0; in testTearDown() 114 GLuint mTexture; member in __anonac48ecc90111::ProvokingVertexTest
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D | SwizzleTest.cpp | 97 glDeleteTextures(1, &mTexture); in testTearDown() 109 glGenTextures(1, &mTexture); in init2DTexture() 110 glBindTexture(GL_TEXTURE_2D, mTexture); in init2DTexture() 123 glGenTextures(1, &mTexture); in init2DCompressedTexture() 124 glBindTexture(GL_TEXTURE_2D, mTexture); in init2DCompressedTexture() 155 glBindTexture(GL_TEXTURE_2D, mTexture); in runTest2D() 193 GLuint mTexture; member in __anonca1358240111::SwizzleTest 468 glBindTexture(GL_TEXTURE_2D, mTexture); in TEST_P()
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D | FramebufferMixedSamplesTest.cpp | 68 glGenTextures(1, &mTexture); in prepareForDraw() 69 glBindTexture(GL_TEXTURE_2D, mTexture); in prepareForDraw() 101 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTexture, 0); in prepareForDraw() 127 glDeleteTextures(1, &mTexture); in cleanup() 135 GLuint mTexture; member in __anona767c19d0111::CHROMIUMFramebufferMixedSamplesTest
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | StreamProducerD3DTexture.cpp | 107 : mRenderer(renderer), mTexture(nullptr), mArraySlice(0), mPlaneOffset(0) in StreamProducerD3DTexture() 112 SafeRelease(mTexture); in ~StreamProducerD3DTexture() 140 SafeRelease(mTexture); in postD3DTexture() 142 mTexture = textureD3D; in postD3DTexture() 143 mTexture->AddRef(); in postD3DTexture() 152 ANGLE_SWALLOW_ERR(GetGLDescFromTex(mTexture, planeOffsetIndex, &ret)); in getGLFrameDescription() 158 return mTexture; in getD3DTexture()
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D | ExternalImageSiblingImpl11.cpp | 38 mTexture.set(texture, d3d11::Format::Get(angleFormat->glInternalFormat, in initialize() 41 mTexture.getDesc(&textureDesc); in initialize() 43 IDXGIResource *resource = d3d11::DynamicCastComObject<IDXGIResource>(mTexture.get()); in initialize() 119 const d3d11::Format &formatInfo = mTexture.getFormatSet(); in createRenderTarget() 155 ANGLE_TRY(mRenderer->allocateResource(context11, rtvDesc, mTexture.get(), &rtv)); in createRenderTarget() 195 ANGLE_TRY(mRenderer->allocateResource(context11, srvDesc, mTexture.get(), &srv)); in createRenderTarget() 201 std::move(rtv), mTexture, std::move(srv), std::move(blitSrv), mFormat.info->internalFormat, in createRenderTarget()
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D | RenderTarget11.cpp | 220 mTexture(resource), in TextureRenderTarget11() 226 if (mRenderTarget.valid() && mTexture.valid()) in TextureRenderTarget11() 228 mSubresourceIndex = GetRTVSubresourceIndex(mTexture.get(), mRenderTarget.get()); in TextureRenderTarget11() 249 mTexture(resource), in TextureRenderTarget11() 255 if (mDepthStencil.valid() && mTexture.valid()) in TextureRenderTarget11() 257 mSubresourceIndex = GetDSVSubresourceIndex(mTexture.get(), mDepthStencil.get()); in TextureRenderTarget11() 266 return mTexture; in getTexture()
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/external/replicaisland/src/com/replica/replicaisland/ |
D | FadeDrawableComponent.java | 27 private Texture mTexture; field in FadeDrawableComponent 47 mTexture = null; in reset() 108 if (mTexture != null) { in update() 115 bitmap.resize((int)mTexture.width, (int)mTexture.height); in update() 120 bitmap.setTexture(mTexture); in update() 150 mTexture = texture; in setTexture()
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D | DrawableBitmap.java | 27 private Texture mTexture; field in DrawableBitmap 37 mTexture = texture; in DrawableBitmap() 48 mTexture = null; in reset() 102 final Texture texture = mTexture; in draw() 207 mTexture = texture; in setTexture() 212 return mTexture; in getTexture()
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D | ScrollerComponent.java | 32 private Texture mTexture; field in ScrollerComponent 66 mTexture = null; in reset() 85 mTexture = texture; in setUseTexture() 99 background.setTexture(mTexture); in update()
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D | TiledVertexGrid.java | 30 private Texture mTexture; field in TiledVertexGrid 46 mTexture = texture; in TiledVertexGrid() 64 final Texture texture = mTexture; in generateGrid() 133 if (!mGenerated && world != null && gl != null && mTexture != null) { in draw() 159 final Texture texture = mTexture; in draw()
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/external/angle/src/tests/gl_tests/gles1/ |
D | FramebufferObjectTest.cpp | 30 mTexture.reset(new GLTexture()); in testSetUp() 32 glBindTexture(GL_TEXTURE_2D, mTexture->get()); in testSetUp() 35 void testTearDown() override { mTexture.reset(); } in testTearDown() 37 std::unique_ptr<GLTexture> mTexture; member in FramebufferObjectTest 71 glFramebufferTexture2DOES(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTexture->get(), in TEST_P() 103 mTexture->get(), 0); in TEST_P()
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D | DrawTextureTest.cpp | 33 mTexture.reset(new GLTexture()); in testSetUp() 35 glBindTexture(GL_TEXTURE_2D, mTexture->get()); in testSetUp() 38 void testTearDown() override { mTexture.reset(); } in testTearDown() 40 std::unique_ptr<GLTexture> mTexture; member in DrawTextureTest
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/external/angle/samples/gles1/ |
D | SimpleTexture2D.cpp | 32 mTexture = CreateSimpleTexture2D(); in initialize() 40 void destroy() override { glDeleteTextures(1, &mTexture); } in destroy() 72 glBindTexture(GL_TEXTURE_2D, mTexture); in draw() 79 GLuint mTexture = 0; member in GLES1SimpleTexture2DSample
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D | DrawTexture.cpp | 34 mTexture = CreateSimpleTexture2D(); in initialize() 42 glBindTexture(GL_TEXTURE_2D, mTexture); in initialize() 53 void destroy() override { glDeleteTextures(1, &mTexture); } in destroy() 92 GLuint mTexture = 0; member in GLES1DrawTextureSample
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/external/angle/samples/simple_texture_2d/ |
D | SimpleTexture2D.cpp | 60 mTexture = CreateSimpleTexture2D(); in initialize() 70 glDeleteTextures(1, &mTexture); in destroy() 107 glBindTexture(GL_TEXTURE_2D, mTexture); in draw() 127 GLuint mTexture; member in SimpleTexture2DSample
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/external/angle/samples/simple_texture_cubemap/ |
D | SimpleTextureCubemap.cpp | 62 mTexture = CreateSimpleTextureCubemap(); in initialize() 77 glDeleteTextures(1, &mTexture); in destroy() 101 glBindTexture(GL_TEXTURE_CUBE_MAP, mTexture); in draw() 122 GLuint mTexture; member in SimpleTextureCubemapSample
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/external/angle/src/libANGLE/ |
D | Texture.cpp | 744 mTexture(factory->createTexture(mState)), in Texture() 750 mImplObserver.bind(mTexture); in Texture() 773 if (mTexture) in onDestroy() 775 mTexture->onDestroy(context); in onDestroy() 781 SafeDelete(mTexture); in ~Texture() 1008 ANGLE_TRY(mTexture->setBaseLevel(context, mState.getEffectiveBaseLevel())); in setBaseLevel() 1137 GLint implSize = mTexture->getMemorySize(); in getMemorySize() 1153 GLint implSize = mTexture->getLevelMemorySize(target, level); in getLevelMemorySize() 1197 ANGLE_TRY(mTexture->setImage(context, index, internalFormat, size, format, type, unpackState, in setImage() 1225 ANGLE_TRY(mTexture->setSubImage(context, index, area, format, type, unpackState, unpackBuffer, in setSubImage() [all …]
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/external/angle/samples/multiple_draw_buffers/ |
D | MultipleDrawBuffers.cpp | 81 mTexture = CreateSimpleTexture2D(); in initialize() 114 glDeleteTextures(1, &mTexture); in destroy() 162 glBindTexture(GL_TEXTURE_2D, mTexture); in draw() 205 GLuint mTexture; member in MultipleDrawBuffersSample
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | RenderTarget9.cpp | 35 mTexture(texture), in TextureRenderTarget9() 51 SafeRelease(mTexture); in ~TextureRenderTarget9() 82 return mTexture; in getTexture()
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D | TextureStorage9.cpp | 113 mTexture = surfaceTexture; in TextureStorage9_2D() 136 mTexture = nullptr; in TextureStorage9_2D() 153 SafeRelease(mTexture); in ~TextureStorage9_2D() 251 if (mTexture == nullptr && mTextureWidth > 0 && mTextureHeight > 0) in getBaseTexture() 259 mTextureFormat, getPool(), &mTexture, nullptr); in getBaseTexture() 263 *outTexture = mTexture; in getBaseTexture() 410 mTexture = nullptr; in TextureStorage9_Cube() 430 SafeRelease(mTexture); in ~TextureStorage9_Cube() 534 if (mTexture == nullptr && mTextureWidth > 0 && mTextureHeight > 0) in getBaseTexture() 542 getUsage(), mTextureFormat, getPool(), &mTexture, nullptr); in getBaseTexture() [all …]
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