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Searched refs:mVertexArray11 (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp705 mVertexArray11(nullptr), in StateManager11()
1138 mVertexArray11 = GetImplAs<VertexArray11>(state.getVertexArray()); in syncState()
1185 if (mIsMultiviewEnabled && mVertexArray11) in syncState()
1188 ASSERT(mVertexArray11 == GetImplAs<VertexArray11>(state.getVertexArray())); in syncState()
1192 mVertexArray11->markAllAttributeDivisorsForAdjustment(numViews); in syncState()
1759 mVertexArray11 = nullptr; in onMakeCurrent()
2060 const auto &vertexAttributes = mVertexArray11->getState().getVertexAttributes(); in syncCurrentValueAttribs()
2061 const auto &vertexBindings = mVertexArray11->getState().getVertexBindings(); in syncCurrentValueAttribs()
2215 ANGLE_TRY(mVertexArray11->syncStateForDraw(context, firstVertex, vertexOrIndexCount, in updateState()
2230 ASSERT(mVertexArray11); in updateState()
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DStateManager11.h647 VertexArray11 *mVertexArray11; variable