/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawInvertedDepthRangesTests.cpp | 62 float minDepth; member 392 const float clampMin = de::min(m_params.minDepth, m_params.maxDepth); in generateReferenceImage() 393 const float clampMax = de::max(m_params.minDepth, m_params.maxDepth); in generateReferenceImage() 423 if (m_params.maxDepth < m_params.minDepth) in generateReferenceImage() 451 …t float depthFinal = depthClamped * m_params.maxDepth + (1.0f - depthClamped) * m_params.minDepth; in generateReferenceImage() 486 m_params.minDepth, // float minDepth; in iterate() 601 …if (m_params.minDepth > 1.0f || m_params.minDepth < 0.0f || m_params.maxDepth > 1.0f || m_params.m… in checkSupport() 651 const float minDepth = 0.5f + cDepthParams.delta / 2.0f; in populateTestGroup() local 652 const float maxDepth = minDepth - cDepthParams.delta; in populateTestGroup() 653 DE_ASSERT(minDepth >= maxDepth); in populateTestGroup() [all …]
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D | vktDrawNegativeViewportHeightTests.cpp | 277 viewport.minDepth, // float minDepth; in draw()
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/external/mesa3d/src/intel/vulkan/ |
D | gen8_cmd_buffer.c | 55 .ViewportMatrixElementm22 = vp->maxDepth - vp->minDepth, in gen8_cmd_buffer_emit_viewport() 58 .ViewportMatrixElementm32 = vp->minDepth, in gen8_cmd_buffer_emit_viewport() 112 float min_depth = MIN2(vp->minDepth, vp->maxDepth); in gen8_cmd_buffer_emit_depth_viewport() 113 float max_depth = MAX2(vp->minDepth, vp->maxDepth); in gen8_cmd_buffer_emit_depth_viewport()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cSparseTextureClampTests.cpp | 300 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth) in verifyLookupTextureData() 712 if (width > 0 && height > 0 && depth >= mState.minDepth) in writeDataToTexture() 802 if (width == 0 || height == 0 || depth < mState.minDepth) in verifyLookupTextureData() 976 mState.minDepth = SparseTextureUtils::getTargetDepth(target); in prepareTexture() 990 mState.depth = 4 * mState.pageSizeZ * mState.minDepth; in prepareTexture() 1054 …if (width >= mState.pageSizeX && height >= mState.pageSizeY && (mState.minDepth == 0 || depth >= m… in isInPageSizesRange()
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D | gl4cSparseTextureTests.cpp | 1812 mState.minDepth = SparseTextureUtils::getTargetDepth(target); in prepareTexture() 1826 mState.depth = 2 * mState.pageSizeZ * mState.minDepth; in prepareTexture() 1926 if (width > 0 && height > 0 && depth >= mState.minDepth) in writeDataToTexture() 1975 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth) in verifyTextureData() 2124 (mState.minDepth == 0 || depth >= mState.pageSizeZ)) in isInPageSizesRange() 2263 mState.minDepth, GL_TRUE); in verifyInvalidOperationErrors() 2319 (mState.minDepth % mState.pageSizeZ)) in verifyInvalidValueErrors() 2321 …texPageCommitment(gl, target, format, texture, 0, 0, 0, mState.minDepth, mState.pageSizeX, mState.… in verifyInvalidValueErrors()
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D | gl4cSparseTexture2Tests.cpp | 1044 if (width > 0 && height > 0 && depth >= mState.minDepth) in writeDataToTexture() 1141 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth) in verifyTextureData() 1583 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth) in UncommittedDepthStencil() 1704 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth) in verifyTextureDataExtended() 1934 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth) in verifyAtomicOperations() 2685 if (width > 0 && height > 0 && depth >= mState.minDepth) in writeDataToTexture() 2789 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth) in verifyLookupTextureData()
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D | gl4cSparseTextureTests.hpp | 57 GLint minDepth; member
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/external/icu/tools/cldr/cldr-to-icu/src/main/java/org/unicode/icu/tool/cldrtoicu/ |
D | IcuTextWriter.java | 114 private void closeLastPath(int minDepth, PrintWriter out) { in closeLastPath() argument 120 while (depth > minDepth) { in closeLastPath()
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/external/llvm-project/mlir/lib/Transforms/Utils/ |
D | DialectConversion.cpp | 1997 unsigned minDepth = applyCostModelToPatterns( in computeOpLegalizationDepth() local 1999 minOpPatternDepth[op] = minDepth; in computeOpLegalizationDepth() 2000 return minDepth; in computeOpLegalizationDepth() 2007 unsigned minDepth = std::numeric_limits<unsigned>::max(); in applyCostModelToPatterns() local 2022 minDepth = std::min(minDepth, depth); in applyCostModelToPatterns() 2028 return minDepth; in applyCostModelToPatterns() 2051 return minDepth; in applyCostModelToPatterns()
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_state_framebuffer.c | 689 vp->minDepth = range_min; in get_viewport_prescale() 726 ret = SVGA3D_SetZRange(svga->swc, vp->minDepth, vp->maxDepth); in emit_viewport() 731 svga->state.hw_clear.depthrange.zmin = vp->minDepth; in emit_viewport()
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/external/skia/src/gpu/vk/ |
D | GrVkMSAALoadManager.cpp | 160 viewport.minDepth = 0.0f; in loadMSAAFromResolve()
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkTypeUtil.inl | 207 inline VkViewport makeViewport (float x, float y, float width, float height, float minDepth, float … argument 214 res.minDepth = minDepth;
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/external/deqp/modules/egl/ |
D | teglRenderTests.cpp | 152 const float minDepth = -1.0f; // \todo [pyry] Reference doesn't support Z clipping yet in randomizeDrawOp() local 185 position.z() = rnd.getFloat(minDepth, maxDepth); in randomizeDrawOp() 211 p1.z() = rnd.getFloat(minDepth, maxDepth); in randomizeDrawOp() 216 p2.z() = rnd.getFloat(minDepth, maxDepth); in randomizeDrawOp()
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/external/mesa3d/src/freedreno/vulkan/ |
D | tu_pipeline.c | 1630 scales[2] = viewport->maxDepth - viewport->minDepth; in tu6_emit_viewport() 1633 offsets[2] = viewport->minDepth; in tu6_emit_viewport() 1676 tu_cs_emit(cs, fui(MIN2(viewport->minDepth, viewport->maxDepth))); in tu6_emit_viewport() 1677 tu_cs_emit(cs, fui(MAX2(viewport->minDepth, viewport->maxDepth))); in tu6_emit_viewport() 1684 float z_clamp_min = num_viewport ? MIN2(viewports[0].minDepth, viewports[0].maxDepth) : 0; in tu6_emit_viewport() 1685 float z_clamp_max = num_viewport ? MAX2(viewports[0].minDepth, viewports[0].maxDepth) : 0; in tu6_emit_viewport()
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/external/skqp/src/gpu/vk/ |
D | GrVkCopyManager.cpp | 395 viewport.minDepth = 0.0f; in copySurfaceAsDraw()
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D | GrVkPipeline.cpp | 611 viewport.minDepth = 0.0f; in SetDynamicViewportState()
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/external/deqp/android/cts/master/src/ |
D | vk-waivers.txt | 57 # is incorrectly disabled when the viewport minDepth is equal to maxDepth.
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/external/vulkan-validation-layers/tests/ |
D | vkpositivelayertests.cpp | 4048 viewport.minDepth = 0.0f; in TEST_F() 4063 viewport.minDepth = 0.0f; in TEST_F() 4153 viewport.minDepth = 0.0f; in TEST_F() 4168 viewport.minDepth = 0.0f; in TEST_F() 4259 viewport.minDepth = 0.0f; in TEST_F() 4274 viewport.minDepth = 0.0f; in TEST_F() 4433 viewport.minDepth = 0.0f; in TEST_F() 4448 viewport.minDepth = 0.0f; in TEST_F() 4531 viewport.minDepth = 0.0f; in TEST_F() 4546 viewport.minDepth = 0.0f; in TEST_F() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
D | vktDynamicStateInheritanceTests.cpp | 862 float oz = viewport.minDepth; in rasterizeExpectedResults() 866 float pz = viewport.maxDepth - viewport.minDepth; in rasterizeExpectedResults()
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/external/angle/src/tests/test_utils/third_party/ |
D | vulkan_command_buffer_utils.cpp | 1645 viewports.minDepth = 0.0f; in init_pipeline() 1733 info.viewport.minDepth = (float)0.0f; in init_viewports() 1749 info.viewport.minDepth = (float)0.0f; in init_viewports_array() 1765 info.viewport.minDepth = (float)0.0f; in init_viewports2_array()
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/external/mesa3d/src/amd/vulkan/ |
D | radv_meta_decompress.c | 527 .minDepth = 0.0f, in radv_process_depth_stencil()
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D | si_cmd_buffer.c | 642 double n = viewport->minDepth; in get_viewport_xform() 680 float zmin = MIN2(viewports[i].minDepth, viewports[i].maxDepth); in si_write_viewport() 681 float zmax = MAX2(viewports[i].minDepth, viewports[i].maxDepth); in si_write_viewport()
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D | radv_meta_resolve_fs.c | 907 .minDepth = 0.0f, in emit_resolve() 1013 .minDepth = 0.0f, in emit_depth_stencil_resolve()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineColorWriteEnableTests.cpp | 999 const auto minDepth = m_testConfig.expectedDepth - 1.0e-07f; in iterate() local 1007 bool match = de::inRange(depthPixel, minDepth, maxDepth); in iterate()
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/external/mesa3d/src/broadcom/vulkan/ |
D | v3dv_meta_clear.c | 936 .minDepth = 0.0f, in emit_color_clear_rect() 1085 .minDepth = 0.0f, in emit_subpass_color_clear_rects() 1175 .minDepth = 0.0f, in emit_subpass_ds_clear_rects()
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