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Searched refs:minDepth (Results 1 – 25 of 62) sorted by relevance

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/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawInvertedDepthRangesTests.cpp62 float minDepth; member
392 const float clampMin = de::min(m_params.minDepth, m_params.maxDepth); in generateReferenceImage()
393 const float clampMax = de::max(m_params.minDepth, m_params.maxDepth); in generateReferenceImage()
423 if (m_params.maxDepth < m_params.minDepth) in generateReferenceImage()
451 …t float depthFinal = depthClamped * m_params.maxDepth + (1.0f - depthClamped) * m_params.minDepth; in generateReferenceImage()
486 m_params.minDepth, // float minDepth; in iterate()
601 …if (m_params.minDepth > 1.0f || m_params.minDepth < 0.0f || m_params.maxDepth > 1.0f || m_params.m… in checkSupport()
651 const float minDepth = 0.5f + cDepthParams.delta / 2.0f; in populateTestGroup() local
652 const float maxDepth = minDepth - cDepthParams.delta; in populateTestGroup()
653 DE_ASSERT(minDepth >= maxDepth); in populateTestGroup()
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DvktDrawNegativeViewportHeightTests.cpp277 viewport.minDepth, // float minDepth; in draw()
/external/mesa3d/src/intel/vulkan/
Dgen8_cmd_buffer.c55 .ViewportMatrixElementm22 = vp->maxDepth - vp->minDepth, in gen8_cmd_buffer_emit_viewport()
58 .ViewportMatrixElementm32 = vp->minDepth, in gen8_cmd_buffer_emit_viewport()
112 float min_depth = MIN2(vp->minDepth, vp->maxDepth); in gen8_cmd_buffer_emit_depth_viewport()
113 float max_depth = MAX2(vp->minDepth, vp->maxDepth); in gen8_cmd_buffer_emit_depth_viewport()
/external/deqp/external/openglcts/modules/gl/
Dgl4cSparseTextureClampTests.cpp300 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth) in verifyLookupTextureData()
712 if (width > 0 && height > 0 && depth >= mState.minDepth) in writeDataToTexture()
802 if (width == 0 || height == 0 || depth < mState.minDepth) in verifyLookupTextureData()
976 mState.minDepth = SparseTextureUtils::getTargetDepth(target); in prepareTexture()
990 mState.depth = 4 * mState.pageSizeZ * mState.minDepth; in prepareTexture()
1054 …if (width >= mState.pageSizeX && height >= mState.pageSizeY && (mState.minDepth == 0 || depth >= m… in isInPageSizesRange()
Dgl4cSparseTextureTests.cpp1812 mState.minDepth = SparseTextureUtils::getTargetDepth(target); in prepareTexture()
1826 mState.depth = 2 * mState.pageSizeZ * mState.minDepth; in prepareTexture()
1926 if (width > 0 && height > 0 && depth >= mState.minDepth) in writeDataToTexture()
1975 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth) in verifyTextureData()
2124 (mState.minDepth == 0 || depth >= mState.pageSizeZ)) in isInPageSizesRange()
2263 mState.minDepth, GL_TRUE); in verifyInvalidOperationErrors()
2319 (mState.minDepth % mState.pageSizeZ)) in verifyInvalidValueErrors()
2321 …texPageCommitment(gl, target, format, texture, 0, 0, 0, mState.minDepth, mState.pageSizeX, mState.… in verifyInvalidValueErrors()
Dgl4cSparseTexture2Tests.cpp1044 if (width > 0 && height > 0 && depth >= mState.minDepth) in writeDataToTexture()
1141 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth) in verifyTextureData()
1583 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth) in UncommittedDepthStencil()
1704 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth) in verifyTextureDataExtended()
1934 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth) in verifyAtomicOperations()
2685 if (width > 0 && height > 0 && depth >= mState.minDepth) in writeDataToTexture()
2789 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth) in verifyLookupTextureData()
Dgl4cSparseTextureTests.hpp57 GLint minDepth; member
/external/icu/tools/cldr/cldr-to-icu/src/main/java/org/unicode/icu/tool/cldrtoicu/
DIcuTextWriter.java114 private void closeLastPath(int minDepth, PrintWriter out) { in closeLastPath() argument
120 while (depth > minDepth) { in closeLastPath()
/external/llvm-project/mlir/lib/Transforms/Utils/
DDialectConversion.cpp1997 unsigned minDepth = applyCostModelToPatterns( in computeOpLegalizationDepth() local
1999 minOpPatternDepth[op] = minDepth; in computeOpLegalizationDepth()
2000 return minDepth; in computeOpLegalizationDepth()
2007 unsigned minDepth = std::numeric_limits<unsigned>::max(); in applyCostModelToPatterns() local
2022 minDepth = std::min(minDepth, depth); in applyCostModelToPatterns()
2028 return minDepth; in applyCostModelToPatterns()
2051 return minDepth; in applyCostModelToPatterns()
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_state_framebuffer.c689 vp->minDepth = range_min; in get_viewport_prescale()
726 ret = SVGA3D_SetZRange(svga->swc, vp->minDepth, vp->maxDepth); in emit_viewport()
731 svga->state.hw_clear.depthrange.zmin = vp->minDepth; in emit_viewport()
/external/skia/src/gpu/vk/
DGrVkMSAALoadManager.cpp160 viewport.minDepth = 0.0f; in loadMSAAFromResolve()
/external/deqp/external/vulkancts/framework/vulkan/
DvkTypeUtil.inl207 inline VkViewport makeViewport (float x, float y, float width, float height, float minDepth, float … argument
214 res.minDepth = minDepth;
/external/deqp/modules/egl/
DteglRenderTests.cpp152 const float minDepth = -1.0f; // \todo [pyry] Reference doesn't support Z clipping yet in randomizeDrawOp() local
185 position.z() = rnd.getFloat(minDepth, maxDepth); in randomizeDrawOp()
211 p1.z() = rnd.getFloat(minDepth, maxDepth); in randomizeDrawOp()
216 p2.z() = rnd.getFloat(minDepth, maxDepth); in randomizeDrawOp()
/external/mesa3d/src/freedreno/vulkan/
Dtu_pipeline.c1630 scales[2] = viewport->maxDepth - viewport->minDepth; in tu6_emit_viewport()
1633 offsets[2] = viewport->minDepth; in tu6_emit_viewport()
1676 tu_cs_emit(cs, fui(MIN2(viewport->minDepth, viewport->maxDepth))); in tu6_emit_viewport()
1677 tu_cs_emit(cs, fui(MAX2(viewport->minDepth, viewport->maxDepth))); in tu6_emit_viewport()
1684 float z_clamp_min = num_viewport ? MIN2(viewports[0].minDepth, viewports[0].maxDepth) : 0; in tu6_emit_viewport()
1685 float z_clamp_max = num_viewport ? MAX2(viewports[0].minDepth, viewports[0].maxDepth) : 0; in tu6_emit_viewport()
/external/skqp/src/gpu/vk/
DGrVkCopyManager.cpp395 viewport.minDepth = 0.0f; in copySurfaceAsDraw()
DGrVkPipeline.cpp611 viewport.minDepth = 0.0f; in SetDynamicViewportState()
/external/deqp/android/cts/master/src/
Dvk-waivers.txt57 # is incorrectly disabled when the viewport minDepth is equal to maxDepth.
/external/vulkan-validation-layers/tests/
Dvkpositivelayertests.cpp4048 viewport.minDepth = 0.0f; in TEST_F()
4063 viewport.minDepth = 0.0f; in TEST_F()
4153 viewport.minDepth = 0.0f; in TEST_F()
4168 viewport.minDepth = 0.0f; in TEST_F()
4259 viewport.minDepth = 0.0f; in TEST_F()
4274 viewport.minDepth = 0.0f; in TEST_F()
4433 viewport.minDepth = 0.0f; in TEST_F()
4448 viewport.minDepth = 0.0f; in TEST_F()
4531 viewport.minDepth = 0.0f; in TEST_F()
4546 viewport.minDepth = 0.0f; in TEST_F()
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/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateInheritanceTests.cpp862 float oz = viewport.minDepth; in rasterizeExpectedResults()
866 float pz = viewport.maxDepth - viewport.minDepth; in rasterizeExpectedResults()
/external/angle/src/tests/test_utils/third_party/
Dvulkan_command_buffer_utils.cpp1645 viewports.minDepth = 0.0f; in init_pipeline()
1733 info.viewport.minDepth = (float)0.0f; in init_viewports()
1749 info.viewport.minDepth = (float)0.0f; in init_viewports_array()
1765 info.viewport.minDepth = (float)0.0f; in init_viewports2_array()
/external/mesa3d/src/amd/vulkan/
Dradv_meta_decompress.c527 .minDepth = 0.0f, in radv_process_depth_stencil()
Dsi_cmd_buffer.c642 double n = viewport->minDepth; in get_viewport_xform()
680 float zmin = MIN2(viewports[i].minDepth, viewports[i].maxDepth); in si_write_viewport()
681 float zmax = MAX2(viewports[i].minDepth, viewports[i].maxDepth); in si_write_viewport()
Dradv_meta_resolve_fs.c907 .minDepth = 0.0f, in emit_resolve()
1013 .minDepth = 0.0f, in emit_depth_stencil_resolve()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineColorWriteEnableTests.cpp999 const auto minDepth = m_testConfig.expectedDepth - 1.0e-07f; in iterate() local
1007 bool match = de::inRange(depthPixel, minDepth, maxDepth); in iterate()
/external/mesa3d/src/broadcom/vulkan/
Dv3dv_meta_clear.c936 .minDepth = 0.0f, in emit_color_clear_rect()
1085 .minDepth = 0.0f, in emit_subpass_color_clear_rects()
1175 .minDepth = 0.0f, in emit_subpass_ds_clear_rects()

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