/external/skqp/src/gpu/mtl/ |
D | GrMtlRenderTarget.h | 31 if (this->numColorSamples() > 1) { in getResolveType() 60 int numColorSamples = this->numColorSamples(); in onGpuMemorySize() local 64 if (numColorSamples > 1) { in onGpuMemorySize() 65 ++numColorSamples; in onGpuMemorySize() 68 numColorSamples, GrMipMapped::kNo); in onGpuMemorySize()
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D | GrMtlTextureRenderTarget.h | 71 int numColorSamples = this->numColorSamples(); in onGpuMemorySize() local 72 if (numColorSamples > 1) { in onGpuMemorySize() 73 ++numColorSamples; in onGpuMemorySize() 76 numColorSamples, GrMipMapped::kNo, false); in onGpuMemorySize()
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/external/skqp/src/gpu/mock/ |
D | GrMockTexture.h | 123 int numColorSamples = this->numColorSamples(); in onGpuMemorySize() local 124 if (numColorSamples > 1) { in onGpuMemorySize() 126 ++numColorSamples; in onGpuMemorySize() 129 numColorSamples, GrMipMapped::kNo); in onGpuMemorySize() 137 return {this->width(), this->height(), this->numColorSamples(), numStencilBits, fInfo}; in getBackendRenderTarget() 202 int numColorSamples = this->numColorSamples(); in onGpuMemorySize() local 203 if (numColorSamples > 1) { in onGpuMemorySize() 205 ++numColorSamples; in onGpuMemorySize() 208 numColorSamples, in onGpuMemorySize()
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/external/skia/src/gpu/mock/ |
D | GrMockTexture.h | 114 int numColorSamples = this->numSamples(); in onGpuMemorySize() local 115 if (numColorSamples > 1) { in onGpuMemorySize() 117 ++numColorSamples; in onGpuMemorySize() 120 numColorSamples, GrMipmapped::kNo); in onGpuMemorySize() 205 int numColorSamples = this->numSamples(); in onGpuMemorySize() local 206 if (numColorSamples > 1) { in onGpuMemorySize() 208 ++numColorSamples; in onGpuMemorySize() 211 numColorSamples, this->mipmapped()); in onGpuMemorySize()
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/external/skqp/src/gpu/vk/ |
D | GrVkRenderTarget.h | 78 if (this->numColorSamples() > 1) { in getResolveType() 122 int numColorSamples = this->numColorSamples(); in onGpuMemorySize() local 123 if (numColorSamples > 1) { in onGpuMemorySize() 125 numColorSamples += 1; in onGpuMemorySize() 128 numColorSamples, GrMipMapped::kNo); in onGpuMemorySize()
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D | GrVkTextureRenderTarget.cpp | 235 int numColorSamples = this->numColorSamples(); in onGpuMemorySize() local 236 if (numColorSamples > 1) { in onGpuMemorySize() 238 ++numColorSamples; in onGpuMemorySize() 241 numColorSamples, // TODO: this still correct? in onGpuMemorySize()
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D | GrVkPipeline.h | 28 int numColorSamples,
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D | GrVkCaps.cpp | 67 if (src->numColorSamples() > 1 || src->asTextureProxy()) { in initDescForDstCopy() 226 dstSampleCnt = rtProxy->numColorSamples(); in onCanCopySurface() 235 srcSampleCnt = rtProxy->numColorSamples(); in onCanCopySurface() 751 return rt->numColorSamples() <= 1 && SkToBool(surface->asTexture()); in onSurfaceSupportsWritePixels()
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D | GrVkPipeline.cpp | 279 static void setup_multisample_state(int numColorSamples, in setup_multisample_state() argument 288 SkAssertResult(GrSampleCountToVkSampleCount(numColorSamples, in setup_multisample_state() 499 GrVkPipeline* GrVkPipeline::Create(GrVkGpu* gpu, int numColorSamples, in Create() argument 524 setup_multisample_state(numColorSamples, primProc, pipeline, gpu->caps(), &multisampleInfo); in Create()
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D | GrVkResourceProvider.cpp | 95 GrVkPipeline* GrVkResourceProvider::createPipeline(int numColorSamples, in createPipeline() argument 104 return GrVkPipeline::Create(fGpu, numColorSamples, primProc, pipeline, stencil, shaderStageInfo, in createPipeline() 123 dst->numColorSamples(), in findOrCreateCopyPipeline()
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D | GrVkRenderTarget.cpp | 268 desc->fColor.fSamples = this->numColorSamples(); in getAttachmentsDescriptor() 379 return GrBackendRenderTarget(this->width(), this->height(), this->numColorSamples(), in getBackendRenderTarget()
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D | GrVkResourceProvider.h | 47 GrVkPipeline* createPipeline(int numColorSamples,
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/external/skia/src/gpu/mtl/ |
D | GrMtlTextureRenderTarget.h | 76 int numColorSamples = this->numSamples(); in onGpuMemorySize() local 77 if (numColorSamples > 1) { in onGpuMemorySize() 78 ++numColorSamples; in onGpuMemorySize() 81 numColorSamples, GrMipmapped::kNo); in onGpuMemorySize()
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D | GrMtlRenderTarget.h | 59 int numColorSamples = this->numSamples(); in onGpuMemorySize() local 63 if (numColorSamples > 1) { in onGpuMemorySize() 64 ++numColorSamples; in onGpuMemorySize() 67 numColorSamples, GrMipmapped::kNo); in onGpuMemorySize()
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/external/skia/src/gpu/d3d/ |
D | GrD3DRenderTarget.h | 79 int numColorSamples = this->numSamples(); in onGpuMemorySize() local 80 if (numColorSamples > 1) { in onGpuMemorySize() 82 numColorSamples += 1; in onGpuMemorySize() 85 numColorSamples, GrMipmapped::kNo); in onGpuMemorySize()
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D | GrD3DTextureRenderTarget.cpp | 200 int numColorSamples = this->numSamples(); in onGpuMemorySize() local 201 if (numColorSamples > 1) { in onGpuMemorySize() 203 ++numColorSamples; in onGpuMemorySize() 206 numColorSamples, // TODO: this still correct? in onGpuMemorySize()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineMultisampleMixedAttachmentSamplesTests.cpp | 398 const deUint32 numColorSamples, in generateCompareData() argument 410 if (sample < numColorSamples) in generateCompareData() 420 const deUint32 globalSample = sample + numColorSamples * (x + imageSize.x() * y); in generateCompareData() 616 const VkSampleCountFlagBits numColorSamples, in checkSampleRequirements() argument 622 if ((limits.framebufferColorSampleCounts & numColorSamples) == 0u) in checkSampleRequirements() 631 if ((limits.sampledImageColorSampleCounts & numColorSamples) == 0u) in checkSampleRequirements() 737 …VkSampleCountFlagBits numColorSamples; //!< VkAttachmentDescription::samples and VkImageCreateI… member 801 const VkSampleCountFlagBits numColorSamples, in addVerificationComputeShader() argument 806 const bool isColorMS = (numColorSamples != VK_SAMPLE_COUNT_1_BIT); in addVerificationComputeShader() 845 << " if (sampleNdx < " << static_cast<deUint32>(numColorSamples) << ")\n" in addVerificationComputeShader() [all …]
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D | vktPipelineMultisampleShaderFragmentMaskTests.cpp | 393 VkSampleCountFlagBits numColorSamples; member 398 , numColorSamples () in TestParams() 413 if ((limits.framebufferColorSampleCounts & params.numColorSamples) == 0u) in checkRequirements() 418 if ((limits.sampledImageIntegerSampleCounts & params.numColorSamples) == 0u) in checkRequirements() 423 if ((limits.sampledImageColorSampleCounts & params.numColorSamples) == 0u) in checkRequirements() 583 << " int numSamples = " << static_cast<deUint32>(params.numColorSamples) << ";\n" in initPrograms() 619 << "#define NUM_SAMPLES " << static_cast<deUint32>(params.numColorSamples) << "\n" in initPrograms() 738 params.numColorSamples, // VkSampleCountFlagBits samples; in drawAndSampleInputAttachment() 832 params.renderSize, params.numColorSamples)); in drawAndSampleInputAttachment() 947 params.numColorSamples, // VkSampleCountFlagBits samples; in draw() [all …]
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/external/skqp/include/gpu/ |
D | GrRenderTarget.h | 55 int numColorSamples() const { in numColorSamples() function
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/external/skqp/include/private/ |
D | GrRenderTargetProxy.h | 51 int numColorSamples() const { in numColorSamples() function
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/external/skqp/src/gpu/ |
D | GrRenderTargetContext.h | 384 int numColorSamples() const { return fRenderTargetProxy->numColorSamples(); } in numColorSamples() function
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D | GrRenderTargetProxy.cpp | 93 int colorSamplesPerPixel = this->numColorSamples(); in onUninstantiatedGpuMemorySize()
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D | GrTextureRenderTargetProxy.cpp | 66 int colorSamplesPerPixel = this->numColorSamples(); in onUninstantiatedGpuMemorySize()
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/external/skqp/src/gpu/glsl/ |
D | GrGLSLProgramBuilder.h | 40 int numColorSamples() const { return fNumColorSamples; } in numColorSamples() function
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/external/skqp/tests/ |
D | ProxyTest.cpp | 73 REPORTER_ASSERT(reporter, rt->numColorSamples() == rtProxy->numColorSamples()); in check_rendertarget()
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