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Searched refs:numColorSamples (Results 1 – 25 of 39) sorted by relevance

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/external/skqp/src/gpu/mtl/
DGrMtlRenderTarget.h31 if (this->numColorSamples() > 1) { in getResolveType()
60 int numColorSamples = this->numColorSamples(); in onGpuMemorySize() local
64 if (numColorSamples > 1) { in onGpuMemorySize()
65 ++numColorSamples; in onGpuMemorySize()
68 numColorSamples, GrMipMapped::kNo); in onGpuMemorySize()
DGrMtlTextureRenderTarget.h71 int numColorSamples = this->numColorSamples(); in onGpuMemorySize() local
72 if (numColorSamples > 1) { in onGpuMemorySize()
73 ++numColorSamples; in onGpuMemorySize()
76 numColorSamples, GrMipMapped::kNo, false); in onGpuMemorySize()
/external/skqp/src/gpu/mock/
DGrMockTexture.h123 int numColorSamples = this->numColorSamples(); in onGpuMemorySize() local
124 if (numColorSamples > 1) { in onGpuMemorySize()
126 ++numColorSamples; in onGpuMemorySize()
129 numColorSamples, GrMipMapped::kNo); in onGpuMemorySize()
137 return {this->width(), this->height(), this->numColorSamples(), numStencilBits, fInfo}; in getBackendRenderTarget()
202 int numColorSamples = this->numColorSamples(); in onGpuMemorySize() local
203 if (numColorSamples > 1) { in onGpuMemorySize()
205 ++numColorSamples; in onGpuMemorySize()
208 numColorSamples, in onGpuMemorySize()
/external/skia/src/gpu/mock/
DGrMockTexture.h114 int numColorSamples = this->numSamples(); in onGpuMemorySize() local
115 if (numColorSamples > 1) { in onGpuMemorySize()
117 ++numColorSamples; in onGpuMemorySize()
120 numColorSamples, GrMipmapped::kNo); in onGpuMemorySize()
205 int numColorSamples = this->numSamples(); in onGpuMemorySize() local
206 if (numColorSamples > 1) { in onGpuMemorySize()
208 ++numColorSamples; in onGpuMemorySize()
211 numColorSamples, this->mipmapped()); in onGpuMemorySize()
/external/skqp/src/gpu/vk/
DGrVkRenderTarget.h78 if (this->numColorSamples() > 1) { in getResolveType()
122 int numColorSamples = this->numColorSamples(); in onGpuMemorySize() local
123 if (numColorSamples > 1) { in onGpuMemorySize()
125 numColorSamples += 1; in onGpuMemorySize()
128 numColorSamples, GrMipMapped::kNo); in onGpuMemorySize()
DGrVkTextureRenderTarget.cpp235 int numColorSamples = this->numColorSamples(); in onGpuMemorySize() local
236 if (numColorSamples > 1) { in onGpuMemorySize()
238 ++numColorSamples; in onGpuMemorySize()
241 numColorSamples, // TODO: this still correct? in onGpuMemorySize()
DGrVkPipeline.h28 int numColorSamples,
DGrVkCaps.cpp67 if (src->numColorSamples() > 1 || src->asTextureProxy()) { in initDescForDstCopy()
226 dstSampleCnt = rtProxy->numColorSamples(); in onCanCopySurface()
235 srcSampleCnt = rtProxy->numColorSamples(); in onCanCopySurface()
751 return rt->numColorSamples() <= 1 && SkToBool(surface->asTexture()); in onSurfaceSupportsWritePixels()
DGrVkPipeline.cpp279 static void setup_multisample_state(int numColorSamples, in setup_multisample_state() argument
288 SkAssertResult(GrSampleCountToVkSampleCount(numColorSamples, in setup_multisample_state()
499 GrVkPipeline* GrVkPipeline::Create(GrVkGpu* gpu, int numColorSamples, in Create() argument
524 setup_multisample_state(numColorSamples, primProc, pipeline, gpu->caps(), &multisampleInfo); in Create()
DGrVkResourceProvider.cpp95 GrVkPipeline* GrVkResourceProvider::createPipeline(int numColorSamples, in createPipeline() argument
104 return GrVkPipeline::Create(fGpu, numColorSamples, primProc, pipeline, stencil, shaderStageInfo, in createPipeline()
123 dst->numColorSamples(), in findOrCreateCopyPipeline()
DGrVkRenderTarget.cpp268 desc->fColor.fSamples = this->numColorSamples(); in getAttachmentsDescriptor()
379 return GrBackendRenderTarget(this->width(), this->height(), this->numColorSamples(), in getBackendRenderTarget()
DGrVkResourceProvider.h47 GrVkPipeline* createPipeline(int numColorSamples,
/external/skia/src/gpu/mtl/
DGrMtlTextureRenderTarget.h76 int numColorSamples = this->numSamples(); in onGpuMemorySize() local
77 if (numColorSamples > 1) { in onGpuMemorySize()
78 ++numColorSamples; in onGpuMemorySize()
81 numColorSamples, GrMipmapped::kNo); in onGpuMemorySize()
DGrMtlRenderTarget.h59 int numColorSamples = this->numSamples(); in onGpuMemorySize() local
63 if (numColorSamples > 1) { in onGpuMemorySize()
64 ++numColorSamples; in onGpuMemorySize()
67 numColorSamples, GrMipmapped::kNo); in onGpuMemorySize()
/external/skia/src/gpu/d3d/
DGrD3DRenderTarget.h79 int numColorSamples = this->numSamples(); in onGpuMemorySize() local
80 if (numColorSamples > 1) { in onGpuMemorySize()
82 numColorSamples += 1; in onGpuMemorySize()
85 numColorSamples, GrMipmapped::kNo); in onGpuMemorySize()
DGrD3DTextureRenderTarget.cpp200 int numColorSamples = this->numSamples(); in onGpuMemorySize() local
201 if (numColorSamples > 1) { in onGpuMemorySize()
203 ++numColorSamples; in onGpuMemorySize()
206 numColorSamples, // TODO: this still correct? in onGpuMemorySize()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineMultisampleMixedAttachmentSamplesTests.cpp398 const deUint32 numColorSamples, in generateCompareData() argument
410 if (sample < numColorSamples) in generateCompareData()
420 const deUint32 globalSample = sample + numColorSamples * (x + imageSize.x() * y); in generateCompareData()
616 const VkSampleCountFlagBits numColorSamples, in checkSampleRequirements() argument
622 if ((limits.framebufferColorSampleCounts & numColorSamples) == 0u) in checkSampleRequirements()
631 if ((limits.sampledImageColorSampleCounts & numColorSamples) == 0u) in checkSampleRequirements()
737 …VkSampleCountFlagBits numColorSamples; //!< VkAttachmentDescription::samples and VkImageCreateI… member
801 const VkSampleCountFlagBits numColorSamples, in addVerificationComputeShader() argument
806 const bool isColorMS = (numColorSamples != VK_SAMPLE_COUNT_1_BIT); in addVerificationComputeShader()
845 << " if (sampleNdx < " << static_cast<deUint32>(numColorSamples) << ")\n" in addVerificationComputeShader()
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DvktPipelineMultisampleShaderFragmentMaskTests.cpp393 VkSampleCountFlagBits numColorSamples; member
398 , numColorSamples () in TestParams()
413 if ((limits.framebufferColorSampleCounts & params.numColorSamples) == 0u) in checkRequirements()
418 if ((limits.sampledImageIntegerSampleCounts & params.numColorSamples) == 0u) in checkRequirements()
423 if ((limits.sampledImageColorSampleCounts & params.numColorSamples) == 0u) in checkRequirements()
583 << " int numSamples = " << static_cast<deUint32>(params.numColorSamples) << ";\n" in initPrograms()
619 << "#define NUM_SAMPLES " << static_cast<deUint32>(params.numColorSamples) << "\n" in initPrograms()
738 params.numColorSamples, // VkSampleCountFlagBits samples; in drawAndSampleInputAttachment()
832 params.renderSize, params.numColorSamples)); in drawAndSampleInputAttachment()
947 params.numColorSamples, // VkSampleCountFlagBits samples; in draw()
[all …]
/external/skqp/include/gpu/
DGrRenderTarget.h55 int numColorSamples() const { in numColorSamples() function
/external/skqp/include/private/
DGrRenderTargetProxy.h51 int numColorSamples() const { in numColorSamples() function
/external/skqp/src/gpu/
DGrRenderTargetContext.h384 int numColorSamples() const { return fRenderTargetProxy->numColorSamples(); } in numColorSamples() function
DGrRenderTargetProxy.cpp93 int colorSamplesPerPixel = this->numColorSamples(); in onUninstantiatedGpuMemorySize()
DGrTextureRenderTargetProxy.cpp66 int colorSamplesPerPixel = this->numColorSamples(); in onUninstantiatedGpuMemorySize()
/external/skqp/src/gpu/glsl/
DGrGLSLProgramBuilder.h40 int numColorSamples() const { return fNumColorSamples; } in numColorSamples() function
/external/skqp/tests/
DProxyTest.cpp73 REPORTER_ASSERT(reporter, rt->numColorSamples() == rtProxy->numColorSamples()); in check_rendertarget()

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