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Searched refs:num_rendertargets (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/
Dsvga_state_framebuffer.c258 if ((num_color != svga->state.hw_clear.num_rendertargets) || in emit_fb_vgpu10()
285 svga->state.hw_clear.num_rendertargets = last_rtv + 1; in emit_fb_vgpu10()
364 for (i = 0; i < hw->num_rendertargets; i++) { in svga_rebind_framebuffer_bindings()
Dsvga_surface.c742 for (i = 0; i < hw->num_rendertargets; i++) { in svga_mark_surfaces_dirty()
876 for (i = 0; i < svga->state.hw_clear.num_rendertargets; i++) { in svga_propagate_rendertargets()
Dsvga_context.c263 svga->state.hw_clear.num_rendertargets = 0; in svga_context_create()
Dsvga_context.h360 unsigned num_rendertargets; member