Searched refs:onFire (Results 1 – 2 of 2) sorted by relevance
19 bool onFire = isBurning(); in positive_direct() local20 if (onFire) { in positive_direct()21 if (onFire) { in positive_direct()31 bool onFire = isBurning(); in positive_indirect() local32 if (onFire) { in positive_indirect()34 if (onFire) in positive_indirect()43 bool onFire = isBurning(); in positive_direct_inner_and_lhs() local44 if (onFire) { in positive_direct_inner_and_lhs()45 if (onFire && peopleInTheBuilding > 0) { in positive_direct_inner_and_lhs()54 bool onFire = isBurning(); in positive_indirect_inner_and_lhs() local[all …]
13 bool onFire = isBurning();14 if (onFire) {15 if (onFire)19 Here `onFire` is checked both in the outer ``if`` and the inner ``if`` statement21 and suggests removal of the second checking of variable `onFire`.28 bool onFire = isBurning();29 if (onFire) {30 if (onFire && peopleInTheBuilding > 0)36 bool onFire = isBurning();37 if (onFire) {[all …]