/external/libkmsxx/kmscube/ |
D | esTransform.cpp | 169 ESMatrix ortho; in esOrtho() local 174 esMatrixLoadIdentity(&ortho); in esOrtho() 175 ortho.m[0][0] = 2.0f / deltaX; in esOrtho() 176 ortho.m[3][0] = -(right + left) / deltaX; in esOrtho() 177 ortho.m[1][1] = 2.0f / deltaY; in esOrtho() 178 ortho.m[3][1] = -(top + bottom) / deltaY; in esOrtho() 179 ortho.m[2][2] = -2.0f / deltaZ; in esOrtho() 180 ortho.m[3][2] = -(nearZ + farZ) / deltaZ; in esOrtho() 182 esMatrixMultiply(result, &ortho, result); in esOrtho()
|
/external/swiftshader/src/OpenGL/common/ |
D | MatrixStack.cpp | 146 …void MatrixStack::ortho(double left, double right, double bottom, double top, double zNear, double… in ortho() function in sw::MatrixStack 159 Matrix ortho(2 / (r - l), 0, 0, tx, in ortho() local 164 stack[this->top] *= ortho; in ortho()
|
D | MatrixStack.hpp | 44 void ortho(double left, double right, double bottom, double top, double zNear, double zFar);
|
/external/s2-geometry-library-java/src/com/google/common/geometry/ |
D | S2EdgeIndex.java | 329 S2Point ortho = in getCovering() local 339 containingCell(S2Point.minus(p, ortho), S2Point.add(p, ortho), S2Point.minus(q, ortho), in getCovering() 340 S2Point.add(q, ortho)); in getCovering()
|
D | S2EdgeUtil.java | 607 return S2.orderedCCW(S2.ortho(a), c, b, a); in vertexCrossing() 610 return S2.orderedCCW(S2.ortho(b), d, a, b); in vertexCrossing() 613 return S2.orderedCCW(S2.ortho(a), d, b, a); in vertexCrossing() 616 return S2.orderedCCW(S2.ortho(b), c, a, b); in vertexCrossing()
|
D | S2.java | 296 return ortho(a); in robustCrossProd() 303 public static S2Point ortho(S2Point a) { in ortho() method in S2 306 return a.ortho(); in ortho()
|
D | S2Point.java | 82 public S2Point ortho() { in ortho() method in S2Point
|
D | S2Loop.java | 833 boolean v1Inside = S2.orderedCCW(S2.ortho(vertex(1)), vertex(0), vertex(2), vertex(1)); in initOrigin()
|
/external/skqp/src/gpu/ops/ |
D | GrAAHairLinePathRenderer.cpp | 656 SkVector ortho, vec = b; in add_line() local 663 ortho.fX = 2.0f * vec.fY; in add_line() 664 ortho.fY = -2.0f * vec.fX; in add_line() 690 (*vert)[2].fPos = a - vec + ortho; in add_line() 692 (*vert)[3].fPos = b + vec + ortho; in add_line() 694 (*vert)[4].fPos = a - vec - ortho; in add_line() 696 (*vert)[5].fPos = b + vec - ortho; in add_line()
|
/external/deqp-deps/amber/tests/cases/ |
D | draw_rect_orth.vkscript | 29 draw rect ortho 0 0 250 250
|
D | draw_rect_and_ortho.vkscript | 36 draw rect ortho 125 125 75 75
|
/external/libvpx/libvpx/tools/3D-Reconstruction/sketch_3D_reconstruction/ |
D | Util.pde | 3 ortho(-width, 0, -height, 0);
|
D | Camera.pde | 135 ortho(-width, 0, -height, 0);
|
/external/oboe/samples/RhythmGame/third_party/glm/gtc/ |
D | matrix_transform.hpp | 102 GLM_FUNC_DECL tmat4x4<T, defaultp> ortho( 160 GLM_FUNC_DECL tmat4x4<T, defaultp> ortho(
|
D | matrix_transform.inl | 100 GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> ortho function 165 GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> ortho function
|
/external/skia/src/gpu/ops/ |
D | GrAAHairLinePathRenderer.cpp | 678 SkVector ortho, vec = b; in add_line() local 685 ortho.fX = 2.0f * vec.fY; in add_line() 686 ortho.fY = -2.0f * vec.fX; in add_line() 712 (*vert)[2].fPos = a - vec + ortho; in add_line() 714 (*vert)[3].fPos = b + vec + ortho; in add_line() 716 (*vert)[4].fPos = a - vec - ortho; in add_line() 718 (*vert)[5].fPos = b + vec - ortho; in add_line()
|
/external/angle/util/ |
D | Matrix.h | 44 static Matrix4 ortho(float l, float r, float b, float t, float n, float f);
|
D | Matrix.cpp | 123 Matrix4 Matrix4::ortho(float l, float r, float b, float t, float n, float f) in ortho() function in Matrix4
|
/external/s2-geometry-library-java/tests/com/google/common/geometry/ |
D | S2LoopTest.java | 511 System.out.println("Ortho(v1): " + S2.ortho(loop.vertex(1))); 514 S2Point a = S2.ortho(loop.vertex(i)); 557 S2Point a = S2.ortho(loop.vertex(1));
|
D | GeometryTestCase.java | 148 S2Point x = z.ortho();
|
/external/angle/samples/multi_window/ |
D | MultiWindow.cpp | 139 Matrix4::ortho(static_cast<float>(window->getX()), in draw()
|
/external/skia/src/gpu/ |
D | GrSurfaceDrawContext.cpp | 1687 SkVector ortho = { parallel.fY, -parallel.fX }; in drawStrokedLine() local 1693 SkPoint corners[4] = { points[0] - ortho - parallel, in drawStrokedLine() 1694 points[0] + ortho - parallel, in drawStrokedLine() 1695 points[1] + ortho + parallel, in drawStrokedLine() 1696 points[1] - ortho + parallel }; in drawStrokedLine()
|
/external/deqp-deps/amber/docs/ |
D | vk_script.md | 144 * `draw rect [ortho] [patch] _x_ _y_ _width_ _height_` 147 are uploaded at location 0 as a `vec3`. The `ortho` modifier scales the
|
/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.h | 528 void ortho(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
|
/external/angle/src/libANGLE/ |
D | Context_gl_1_autogen.h | 139 void ortho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, \
|