/external/swiftshader/src/Device/ |
D | PixelProcessor.hpp | 43 VkStencilOp passOp; member 52 passOp = rhs.passOp; in operator =()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineExtendedDynamicStateTests.cpp | 261 vk::VkStencilOp passOp; member 651 dst.passOp = src.passOp; in copy() 1076 …vkd.cmdSetStencilOpEXT(cmdBuffer, params.faceMask, params.failOp, params.passOp, params.depthFailO… in setDynamicStates() 2764 dynamicStencilConfig.passOp = vk::VK_STENCIL_OP_MAX_ENUM; in createExtendedDynamicStateTests() 2775 inactiveOps[0] = &dynamicStencilConfig.passOp; in createExtendedDynamicStateTests() 2780 activeOp = &dynamicStencilConfig.passOp; in createExtendedDynamicStateTests() 2788 inactiveOps[0] = &dynamicStencilConfig.passOp; in createExtendedDynamicStateTests() 2798 DE_ASSERT(dynamicStencilConfig.passOp != vk::VK_STENCIL_OP_MAX_ENUM); in createExtendedDynamicStateTests() 2805 staticStencilConfig.passOp = op.incompatibleOp; in createExtendedDynamicStateTests()
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D | vktPipelineStencilTests.cpp | 772 refStencilFront.dpPass = mapVkStencilOp(m_stencilOpStateFront.passOp); in verifyImage() 776 refStencilBack.dpPass = mapVkStencilOp(m_stencilOpStateBack.passOp); in verifyImage()
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkTypeUtil.inl | 219 inline VkStencilOpState makeStencilOpState (VkStencilOp failOp, VkStencilOp passOp, VkStencilOp dep… argument 223 res.passOp = passOp;
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/external/skqp/src/gpu/vk/ |
D | GrVkPipeline.cpp | 239 stencilInfo->front.passOp = stencil_op_to_vk_stencil_op(front.fPassOp); in setup_depth_stencil_state() 252 stencilInfo->back.passOp = stencil_op_to_vk_stencil_op(back.fPassOp); in setup_depth_stencil_state()
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/external/deqp-deps/amber/src/vulkan/ |
D | graphics_pipeline.cc | 484 depthstencil_info.front.passOp = in GetVkPipelineDepthStencilInfo() 495 depthstencil_info.back.passOp = ToVkStencilOp(pipeline_data->GetBackPassOp()); in GetVkPipelineDepthStencilInfo()
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/external/mesa3d/src/intel/vulkan/ |
D | anv_cmd_buffer.c | 773 VkStencilOp passOp, in anv_CmdSetStencilOpEXT() argument 781 cmd_buffer->state.gfx.dynamic.stencil_op.front.pass_op = passOp; in anv_CmdSetStencilOpEXT() 788 cmd_buffer->state.gfx.dynamic.stencil_op.back.pass_op = passOp; in anv_CmdSetStencilOpEXT()
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D | genX_pipeline.c | 902 face->passOp = VK_STENCIL_OP_KEEP; in sanitize_stencil_face() 914 face->passOp != VK_STENCIL_OP_KEEP; in sanitize_stencil_face() 1081 .StencilPassDepthPassOp = genX(vk_to_gen_stencil_op)[info.front.passOp], 1085 .BackfaceStencilPassDepthPassOp = genX(vk_to_gen_stencil_op)[info.back.passOp],
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/external/deqp-deps/amber/docs/ |
D | vk_script.md | 331 * `front.passOp <VkStencilOp>` 334 * `back.passOp <VkStencilOp>`
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/external/mesa3d/src/gallium/drivers/zink/ |
D | zink_state.c | 320 ret.passOp = stencil_op(src->zpass_op); in stencil_op_state()
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/external/deqp/external/vulkancts/modules/vulkan/synchronization/ |
D | vktSynchronizationInternallySynchronizedObjectsTests.cpp | 910 m_depthStencilStateParams.front.passOp = VK_STENCIL_OP_KEEP; in addPipelineInfo() 917 m_depthStencilStateParams.back.passOp = VK_STENCIL_OP_KEEP; in addPipelineInfo()
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/external/mesa3d/src/amd/vulkan/ |
D | radv_meta_resolve_fs.c | 613 .passOp = stencil_op, in create_depth_stencil_resolve_pipeline() 619 .passOp = stencil_op, in create_depth_stencil_resolve_pipeline()
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D | radv_meta_blit.c | 935 .passOp = VK_STENCIL_OP_REPLACE, in build_pipeline() 944 .passOp = VK_STENCIL_OP_REPLACE, in build_pipeline()
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D | radv_meta_blit2d.c | 1271 .passOp = VK_STENCIL_OP_REPLACE, in blit2d_init_stencil_only_pipeline() 1280 .passOp = VK_STENCIL_OP_REPLACE, in blit2d_init_stencil_only_pipeline()
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D | radv_cmd_buffer.c | 4680 VkStencilOp passOp, in radv_CmdSetStencilOpEXT() argument 4688 state->dynamic.stencil_op.front.pass_op == passOp && in radv_CmdSetStencilOpEXT() 4693 state->dynamic.stencil_op.back.pass_op == passOp && in radv_CmdSetStencilOpEXT() 4703 state->dynamic.stencil_op.front.pass_op = passOp; in radv_CmdSetStencilOpEXT() 4710 state->dynamic.stencil_op.back.pass_op = passOp; in radv_CmdSetStencilOpEXT()
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/external/swiftshader/src/Pipeline/ |
D | PixelRoutine.cpp | 716 …if(state.frontStencil.passOp == VK_STENCIL_OP_KEEP && state.frontStencil.depthFailOp == VK_STENCIL… in writeStencil() 718 …if(state.backStencil.passOp == VK_STENCIL_OP_KEEP && state.backStencil.depthFailOp == VK_STENCIL_O… in writeStencil() 780 stencilOperation(pass, bufferValue, ops.passOp, isBack); in stencilOperation() 782 if(ops.depthFailOp != ops.passOp) in stencilOperation() 787 if(ops.failOp != ops.passOp || ops.failOp != ops.depthFailOp) in stencilOperation() 792 if(ops.failOp != ops.passOp || ops.failOp != ops.depthFailOp) in stencilOperation() 794 if(state.depthTestActive && ops.depthFailOp != ops.passOp) // zMask valid and values not the same in stencilOperation()
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawCreateInfoUtil.hpp | 419 vk::VkStencilOp passOp = vk::VK_STENCIL_OP_REPLACE,
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/external/deqp-deps/amber/src/dawn/ |
D | engine_dawn.cc | 1124 stencil_front.passOp = ::dawn::StencilOperation::Keep; in CreateRenderPipelineDescriptor() 1139 stencil_front.passOp = GetDawnStencilOp(pipeline_data->GetFrontPassOp()); in CreateRenderPipelineDescriptor() 1145 stencil_back.passOp = GetDawnStencilOp(pipeline_data->GetBackPassOp()); in CreateRenderPipelineDescriptor()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_cache_utils.cpp | 245 stateOut->passOp = static_cast<VkStencilOp>(packedState.ops.pass); in UnpackStencilState() 2399 VkStencilOp passOp, in setStencilFrontOps() argument 2403 SetBitField(mDepthStencilStateInfo.front.ops.pass, passOp); in setStencilFrontOps() 2408 VkStencilOp passOp, in setStencilBackOps() argument 2412 SetBitField(mDepthStencilStateInfo.back.ops.pass, passOp); in setStencilBackOps()
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D | vk_cache_utils.h | 655 void setStencilFrontOps(VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depthFailOp); 656 void setStencilBackOps(VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depthFailOp);
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/external/swiftshader/tests/VulkanWrapper/ |
D | DrawTester.cpp | 265 depthStencilState.back.passOp = vk::StencilOp::eKeep; in createGraphicsPipeline()
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/external/skia/src/gpu/vk/ |
D | GrVkPipeline.cpp | 231 opState->passOp = stencil_op_to_vk_stencil_op(stencilFace.fPassOp); in setup_stencil_op_state()
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/external/skia/src/gpu/dawn/ |
D | GrDawnProgramBuilder.cpp | 198 desc.passOp = to_dawn_stencil_operation(face.fPassOp); in to_stencil_state_face()
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/external/mesa3d/src/amd/compiler/tests/ |
D | helpers.cpp | 646 ds_state.front.passOp = VK_STENCIL_OP_REPLACE; in create_graphics_pipeline()
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/external/mesa3d/prebuilt-intermediates/vulkan/ |
D | anv_entrypoints.h | 2293 …mandBuffer, VkStencilFaceFlags faceMask, VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depth… 2294 …mandBuffer, VkStencilFaceFlags faceMask, VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depth… 2295 …mandBuffer, VkStencilFaceFlags faceMask, VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depth… 2296 …mandBuffer, VkStencilFaceFlags faceMask, VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depth… 2297 …mandBuffer, VkStencilFaceFlags faceMask, VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depth… 2298 …mandBuffer, VkStencilFaceFlags faceMask, VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depth… 2299 …mandBuffer, VkStencilFaceFlags faceMask, VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depth…
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